Andrew_C said:So, it only took them ten years to get this feature and Microsoft got there first (even if they didn't keep it)? Goood going Valve!
Except, from all indicators, Microsoft didn't get there first.FizzyIzze said:Unfortunately, I think whoever implements it first will be forever remembered as an innovator, as opposed to whoever thought of it first.
As is explained in the FAQ, this feature will work with any game that doesn't require access to an external service (Uplay, Origin, etc) or requires any external CD keys, authentication codes, or 3rd party subscriptions.Andrew_C said:I assume it will only work with SteamWorks games, and they will have to be updated to support it.
So mostly only SteamWorks games and older titles, then.Vigormortis said:As is explained in the FAQ, this feature will work with any game that doesn't require access to an external service (Uplay, Origin, etc) or requires any external CD keys, authentication codes, or 3rd party subscriptions.Andrew_C said:I assume it will only work with SteamWorks games, and they will have to be updated to support it.
It's also worth noting, aside from what you've mentioned, that the XBone version looked to be a Peter Molyneux deal. That is, despite being advertised s game sharing, the more we learned the less it seemed like it resembled the original, loft promises.Vigormortis said:Except, from all indicators, Microsoft didn't get there first.
Some time ago I took my netbook with me on a trip (no internet connection) and it ran Steam and all the installed games even though I hadn't even turned it on for over 2 months.Aristabulus said:Not forever, as the Steam client will still want its standard ~1/month check in. (which is mighty reasonable, all in all)Falterfire said:... You can't be kicked from simultaneous play if Steam can't get info from the internet, so I can't imagine you'll be able to play forever without an internet connection...
Fair point. Though given we haven't had any detailed specifics on the feature, it's mostly conjecture on how it would have worked on the Xbox One.Zachary Amaranth said:It's also worth noting, aside from what you've mentioned, that the XBone version looked to be a Peter Molyneux deal. That is, despite being advertised s game sharing, the more we learned the less it seemed like it resembled the original, loft promises.Vigormortis said:Except, from all indicators, Microsoft didn't get there first.