Sarcasm?Shamanic Rhythm said:Oh wow, I'd really love to try this out. What a shame that doing so will mean that if I lose my internet connection I won't be able to use my computer for anything until it is restored.
I have like 250+ games on Steam, so I'd pretty much never think about giving out my account info to someone. I like my (much) younger brother who lives with Mom, but I'm not trusting him to not get my account banned. This plan is perfect for that situation. He can play whatever he wants in my entire library without having to check in with me first with no threat to my account (except losing the ability to share), and I can still play whenever I want. As long as the borrower gets a reasonable amount of time to save their game, it streamlines that process. Before, you'd have to check in with the "borrower" to make sure kicking them out of Steam wasn't a problem.Strazdas said:the advantage is that when the person "lends" it does not use your username/account/savefiles/achievements/ect, so you keep all those seperate for each family member, unlike if you shared the account.Kwil said:Not sure how this is such a huge advance. Because it's the whole library it shares, what's the difference between "sharing" your game, and just having the sharing member come up and use your computer? I mean, it's not like you can play TF2 while your friend is playing Skyrim from your account.
Hell, they could have done this simply by changing the Terms of Use code such that your account was simply restricted to one user per time, whether that user was you or someone else.
Can someone tell me what I'm missing here?
It also works on different machines, meaning you can easily lend games to your family which lives in another town.
Well, you don't have to be nagged much, right? I mean, there's really no reason to not share your library with someone unless you have a hard time picking which 10 people to share with. As far as I can tell, there's not disadvantage to the owner of the library in sharing the games.Ed130 said:Sarcasm?Shamanic Rhythm said:Oh wow, I'd really love to try this out. What a shame that doing so will mean that if I lose my internet connection I won't be able to use my computer for anything until it is restored.
I popped over to the community page and it looked like someone at Valve stated that you could borrow games indefinitely. There was no word about how Offline Mode would work although which is the first issue I have with it. The second is that my brother is going to start nagging me to share my library with him when he hears about this.
Andrew_C said:So, it only took them ten years to get this feature and Microsoft got there first (even if they didn't keep it)? Goood going Valve!
Except, from all indicators, Microsoft didn't get there first.FizzyIzze said:Unfortunately, I think whoever implements it first will be forever remembered as an innovator, as opposed to whoever thought of it first.
As is explained in the FAQ, this feature will work with any game that doesn't require access to an external service (Uplay, Origin, etc) or requires any external CD keys, authentication codes, or 3rd party subscriptions.Andrew_C said:I assume it will only work with SteamWorks games, and they will have to be updated to support it.
So mostly only SteamWorks games and older titles, then.Vigormortis said:As is explained in the FAQ, this feature will work with any game that doesn't require access to an external service (Uplay, Origin, etc) or requires any external CD keys, authentication codes, or 3rd party subscriptions.Andrew_C said:I assume it will only work with SteamWorks games, and they will have to be updated to support it.
It's also worth noting, aside from what you've mentioned, that the XBone version looked to be a Peter Molyneux deal. That is, despite being advertised s game sharing, the more we learned the less it seemed like it resembled the original, loft promises.Vigormortis said:Except, from all indicators, Microsoft didn't get there first.
Some time ago I took my netbook with me on a trip (no internet connection) and it ran Steam and all the installed games even though I hadn't even turned it on for over 2 months.Aristabulus said:Not forever, as the Steam client will still want its standard ~1/month check in. (which is mighty reasonable, all in all)Falterfire said:... You can't be kicked from simultaneous play if Steam can't get info from the internet, so I can't imagine you'll be able to play forever without an internet connection...
Fair point. Though given we haven't had any detailed specifics on the feature, it's mostly conjecture on how it would have worked on the Xbox One.Zachary Amaranth said:It's also worth noting, aside from what you've mentioned, that the XBone version looked to be a Peter Molyneux deal. That is, despite being advertised s game sharing, the more we learned the less it seemed like it resembled the original, loft promises.Vigormortis said:Except, from all indicators, Microsoft didn't get there first.