Steam Greenlight Failure Leads Indie Dev To Torrent His Own Game

Micalas

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Sarge034 said:
Andy Chalk said:
Did you really just provide a direct link to pirate bay? I've seen regular users banned for less so stay classy Escapist.

OT- The question must be asked but is the game shit? Everyone is making the dev out to be the victim here but what if the game didn't get green lit because it was bad and/or no one wanted it?
The creator and owner of the game put the torrent up and gave permission to take it. Torrenting does not imply illegal downloading.
 

Sarge034

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Feb 24, 2011
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Micalas said:
Sarge034 said:
Did you really just provide a direct link to pirate bay? I've seen regular users banned for less so stay classy Escapist.

OT- The question must be asked but is the game shit? Everyone is making the dev out to be the victim here but what if the game didn't get green lit because it was bad and/or no one wanted it?
The creator and owner of the game put the torrent up and gave permission to take it. Torrenting does not imply illegal downloading.
And your point is?

"Use Our Forums Appropriately

[...] Similarly, posts including, advocating, or linking to illegal or adult material are a very quick way to end your time as part of The Escapist community, which should generally be kept to a PG-13 standard. An example of these are:

>Piracy - Do not link sites for piracy, nor advocate or admit to piracy."
http://www.escapistmagazine.com/forums/codeofconduct
 

Andy Chalk

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Nov 12, 2002
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Kahani said:
It does nothing of the sort. The entire point of Greenlight is that it is a way to choose which games get sold on Steam and which don't.
It's not that his game didn't get chosen that's the problem. It's the sheer randomness of the process, as illustrated by the standing rejection of his game while crap like Residue and a pre-release version of Turbo Dismount make the cut. And it's not the only one: Bret Airborne is another excellent game (http://www.rockpapershotgun.com/2013/04/25/born-three-bret-airborne-is-an-airship-match-3-rpg/ [http://www.rockpapershotgun.com/2013/04/25/born-three-bret-airborne-is-an-airship-match-3-rpg/]) that's languished on Greenlight for more than a year. There just no sense to the system.
 

Andy Chalk

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Nov 12, 2002
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Sarge034 said:
>Piracy - Do not link sites for piracy, nor advocate or admit to piracy."
http://www.escapistmagazine.com/forums/codeofconduct
It's not piracy if the creator gives it away.
 

Sarge034

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Feb 24, 2011
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Andy Chalk said:
Sarge034 said:
>Piracy - Do not link sites for piracy, nor advocate or admit to piracy."
http://www.escapistmagazine.com/forums/codeofconduct
It's not piracy if the creator gives it away.
I do believe you linked to the pirate bay and last time I checked the pirate bay was a website devoted to piracy. As I said, no such distinction would be made for a normal user. Stay classy.
 

Lil_Rimmy

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Mar 19, 2011
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Yeah, I'm gonna go with everyone else and say that I have never, ever heard of this game. Not to mention, I went on reddit and the developer himself said:
No Let's Players wanted to play this because he would say it's a turn based game where you rotate the floor and get the gems. He said everyone just went "meh" and never learnt the true gem that the game was.

No, it just sounds like you designed a shitty mobile game, didn't market it AT ALL and had exactly one game mechanic: rotate.

This is where Greenlight works - something that no-one would buy or want wasn't published on steam.
 

Andy Chalk

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Nov 12, 2002
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Okay, you guys win - The Pirate Bay link is gone. Linking directly to the file wasn't an issue in terms of "promoting piracy," but I forgot that some of the ads on that site are a liiiiiitle bit sketchy.

Anyway, back to the actual conversation: No matter what you may think about an obscure little game from a dev you've never heard of, the fact is that there are plenty of them on Steam already, and plenty more getting approval with every new round. And that's the point: Not that his game isn't selling, but that the Greenlight service is overly capricious, almost to the point of randomness, which can be a serious problem for indie devs given Steam's absolute dominance of the digital market. Even Valve has acknowledged that Greenlight is becoming increasingly unworkable and needs to go - that's a tough position to argue against.