steam hate, why?

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KungFuJazzHands

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NuclearKangaroo said:
KungFuJazzHands said:
NuclearKangaroo said:
also id like to inform you steam no longer locks your games away if you get banned, as far as i know
If you're referring to VAC bans, you're spot on. Account bans still lock you out of your entire account, and as far as I'm aware EULA/ToS bans still do that too.

thats was changed... 2 years ago

http://www.tomshardware.com/news/Valve-Allows-Banned-Players-Games,15447.html
Thanks for the link, but neither of the sites you pointed me to (not sure why you replaced the cinemablend article with the tom's one, they both essentially say the same thing) have specifics on what kind of bans Valve made the changes for. Does that new(ish) policy cover all bans, or are there specific instances where it wouldn't apply? Since Valve apparently don't consider EULA/ToS bans to be bans, but "suspensions", does the policy change covered by those articles apply to accounts that have been affected by EULA/ToS denial on the part of the customer? I'm pretty sure it doesn't -- you literally can't access your account until you click on "I Agree" in the EULA pop-up window.

I should also mention that the latest EULA was made public in July of 2012. The policy change regarding bans was made effective months before that, and when the July EULA came out Valve reps were very vocal in making customers aware that denying the EULA does indeed lock you out of your account. My original point about EULA/ToS locks still stands.

Anyway, I should have been more specific when I brought the topic up. I've been conflating the terms "account ban" and "account lock", so there has been some confusion because of that.
 

Eliam_Dar

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I have been using steam for quite some time now, but I believe that there are a few things that should be improved.

1) quality games: indie games entering the platform are rather inconsistent in quality.
2) better genre classification: the "tags" feature is not working properly, or at least in my case.
3) DLC releases: for some games (I am looking at you rocksmith) it is not easy to find the latest DLC available.
4) Some multiplayer games do not work properly (dungeonland to name one).
 

PoolCleaningRobot

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Abulurd_H said:
Nah dude, I understand perfectly what DRM means. You said it yourself. Digital Rights Managment.

DRM used to be a key code and a license agreement stating that you, the end user had purchased the right to install and use a piece of software on a single machine. If you installed it too many times your code would no longer work. Along came CD Key gens and No CD patches.

It's been a war ever since to the point that publishers started using more and more draconian DRM till you get to that awesome pile of shit that it sim city. A single player game that is always online but doesn't work like it should and has features stripped out so that the DRM can stay.

You get no arguments from me on that aspect of DRM

But there is more than one side to anything. Steam is still a mechanism for DRM but it is DRM that puts some weight towards the consumers rights as well. Steam says this person bought this product, they have the right to use it on any machine they see fit as long as they are only using one copy at a time. That is reasonable to me. I can go to a friends house, log into my Steam account and download any game onto said friends computer and we can play as long as we like until I go home and log back in on my machine. He no longer has access to my game. I dont see this as any different to the days of taking a game cartridge around to a friends place to play for the day and then taking it back home with me when we were done.

You say DRM is never for the consumer but the above scenario proves that statement false. That is me doing as I please with whoever I please with software that I have paid for. I don't believe that buying a piece of software gives me the right to make endless copies of it to distribute at will. But I do believe that I have the right to share content I have paid for with family and friends. Steam fulfills that need and thus creates a reasonable middle ground where the rights of both devs/publishers and consumers can be catered to.

GoG goes all the way in the consumers favour. It is still a form af DRM but it's DRM that is a polar opposite of the shit that pubs like EA and formerly Ubi ( I wont say Ubi is the shining light but they have eased up somewhat of late) would to ram into every one of our holes they can find. Once you have bought it you can do with it as you please and they wont stop you. If you somehow manage to lose it you can log back in to their DRM service and download it again, no charge, giving YOU complete control in the Management of your Digital Rights. How is that NOT DRM for the consumer?

DRM is generally seen as a dirty word/kick in the nuts because thats the way publishers have used it and generally the way it is always reported on. It doesn't need to be. DRM can benefit both sides of the equation. Steam does that fairly well I think
I get ya there and I understand Steam isn't that bad, but I still don't understand what you think GoG's drm is. Is it their storefront? The fact that you have to pay for games to get them? That's not drm. GoG is a distribution service, of course you can't play their games until you paid for them. There's no rule that says drm-free means you got all your games for free. And at the end of the day, all your Steam games are still owned by Valve. They're just easy to get to
 

NuclearKangaroo

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KungFuJazzHands said:
NuclearKangaroo said:
KungFuJazzHands said:
NuclearKangaroo said:
also id like to inform you steam no longer locks your games away if you get banned, as far as i know
If you're referring to VAC bans, you're spot on. Account bans still lock you out of your entire account, and as far as I'm aware EULA/ToS bans still do that too.

thats was changed... 2 years ago

http://www.tomshardware.com/news/Valve-Allows-Banned-Players-Games,15447.html
Thanks for the link, but neither of the sites you pointed me to (not sure why you replaced the cinemablend article with the tom's one, they both essentially say the same thing) have specifics on what kind of bans Valve made the changes for. Does that new(ish) policy cover all bans, or are there specific instances where it wouldn't apply? Since Valve apparently don't consider EULA/ToS bans to be bans, but "suspensions", does the policy change covered by those articles apply to accounts that have been affected by EULA/ToS denial on the part of the customer? I'm pretty sure it doesn't -- you literally can't access your account until you click on "I Agree" in the EULA pop-up window.

I should also mention that the latest EULA was made public in July of 2012. The policy change regarding bans was made effective months before that, and when the July EULA came out Valve reps were very vocal in making customers aware that denying the EULA does indeed lock you out of your account. My original point about EULA/ToS locks still stands.

Anyway, I should have been more specific when I brought the topic up. I've been conflating the terms "account ban" and "account lock", so there has been some confusion because of that.
the first link was more complete, but it had an addendum, blender contacted steam about the bans but they said banned accounts still didnt have access to their games, however it wasnt clear if they meant old banned accounts or accounts locked with the new system, apparently they were waiting confirmation but well its been 2 years, i prefered to not use that link because i thought that last part might distract the conversation, i did look around to make sure the information about account banning was accurate and i found no evidence locked accounts get locked out of their games

as far as i know, valve only locks acconts now instead of banning em
 

NuclearKangaroo

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Lotet said:
God, these people, saying haters gonna hate and other such distanced troll logic

Why do I hate Steam? Because Elder Scrolls used to only need the disk. Because Shogun Total War had to download the entire game after I already installed it. None of their dumb advice helps so I couldn't play till the next afternoon and I don't have infinite internet. Because Dawn of War 2 didn't work after I installed it repeatedly, physically, then I downloaded the entire thing but it still didn't work, so I uninstalled steam completely, reinstalled it and reinstalled Dawn of War 2, THEN it worked. What the hell was wrong with it?? But since I needed the obligatory patch, I couldn't play till the next day. Oh, I also had to wait for the patch to download EVERY TIME I installed it to check if I could play, it took 3 days to play a game!

Steam won't let me install Rome II: Total War physically, guess the estimated download time... 4 Days, 7 Hours.

You gonna tell me it's not Steam's fault? That no game dev is forced to use it? I'm sorry, it's hard to understand that when Steam is the only difference between 'games then' and 'games now' and so far, it's only gotten in my way.
not saying steam didnt have anthing to do with that, but maybe you should get a better internet service if possible

do you always have problems with steam or just with these games?
 

DrunkOnEstus

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May 11, 2012
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Back in the day, I fucking hated that I had to install it at all when I had my boxed copy of HL2 way back when, and didn't understand what in the world it was really needed for, why Valve felt the need to install an entire software so that I could play their game. And then games like New Vegas required it even when you bought the box (I used to love collecting box copies of games, so I got my PC games that way).

So I switched to consoles for a little while. I got used to hunting achievements/trophies, got more comfortable with downloading digital versions and not having a box/manual, and shit was grand.

When I upgraded my PC, I wanted to catch up on some games I missed, and play the prettier/smoother versions of the console games I had played. I pretty much game to terms with the fact that I would have to deal with Steam in order to do this (for the most part), and for a long time it wasn't at all bad. For example:

Online play and matchmaking without having to pay a yearly fee, the achievements I had gotten used to, the ridiculous pricing on the sales, and offline mode never once not working for me. Though I did realize that without genuine competition, they could get complacent and terrible if they wanted to.

Right now, I too am completely tired of the 15 year old games, the shovelware games, and the old games that GOG has without any of the optimization/QA that service offers being on the new release list and shoving genuinely new and good games off.

I didn't like the card idea at first and it didn't make sense to me, but I've made quite a bit of money off of it and used card money to buy games lots of times.

The UI could definitely use an overhaul, Greenlight is essentially broken, and the Early Access program is being frequently (ab)used to the detriment of the consumer in most cases.

Right now, EA offers refunds on games through their store, while a refund from Steam is like a mime giving a public speech.

I see things getting worse, and I see the signs of a company who might feel that they can get away with a lot of bullshit due to so many consumers saying "if it's not on Steam, I don't want it". Right now it's the gateway to 330+ games that I "own", and I don't like that I have to trust the agreement that what I really have are licenses to play those games for the time being. I could spend $60 on a PS3 copy, and hold the disc and never have the publisher or Best Buy take it back from me, but it's not PC. Right now I'm willing to trade off, and be vocal about what I don't like in order to have HQ textures, AA, AF, SSAO, and true 1080p/60. I can understand why some people would look at Steam with suspicion and not deal with it, but that's different from haters. There'll always be haters, they'll hate, and most of the time it's cool to hate the popular thing that most people use.

Right now, I love PC gaming and it's working for me. I just have to remember to not get complacent either, and complain/blog/make Youtube videos to light a fire under Valve's ass when they step out of line.
 

NuclearKangaroo

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DrunkOnEstus said:
Back in the day, I fucking hated that I had to install it at all when I had my boxed copy of HL2 way back when, and didn't understand what in the world it was really needed for, why Valve felt the need to install an entire software so that I could play their game. And then games like New Vegas required it even when you bought the box (I used to love collecting box copies of games, so I got my PC games that way).

So I switched to consoles for a little while. I got used to hunting achievements/trophies, got more comfortable with downloading digital versions and not having a box/manual, and shit was grand.

When I upgraded my PC, I wanted to catch up on some games I missed, and play the prettier/smoother versions of the console games I had played. I pretty much game to terms with the fact that I would have to deal with Steam in order to do this (for the most part), and for a long time it wasn't at all bad. For example:

Online play and matchmaking without having to pay a yearly fee, the achievements I had gotten used to, the ridiculous pricing on the sales, and offline mode never once not working for me. Though I did realize that without genuine competition, they could get complacent and terrible if they wanted to.

Right now, I too am completely tired of the 15 year old games, the shovelware games, and the old games that GOG has without any of the optimization/QA that service offers being on the new release list and shoving genuinely new and good games off.

I didn't like the card idea at first and it didn't make sense to me, but I've made quite a bit of money off of it and used card money to buy games lots of times.

The UI could definitely use an overhaul, Greenlight is essentially broken, and the Early Access program is being frequently (ab)used to the detriment of the consumer in most cases.

Right now, EA offers refunds on games through their store, while a refund from Steam is like a mime giving a public speech.

I see things getting worse, and I see the signs of a company who might feel that they can get away with a lot of bullshit due to so many consumers saying "if it's not on Steam, I don't want it". Right now it's the gateway to 330+ games that I "own", and I don't like that I have to trust the agreement that what I really have are licenses to play those games for the time being. I could spend $60 on a PS3 copy, and hold the disc and never have the publisher or Best Buy take it back from me, but it's not PC. Right now I'm willing to trade off, and be vocal about what I don't like in order to have HQ textures, AA, AF, SSAO, and true 1080p/60. I can understand why some people would look at Steam with suspicion and not deal with it, but that's different from haters. There'll always be haters, they'll hate, and most of the time it's cool to hate the popular thing that most people use.

Right now, I love PC gaming and it's working for me. I just have to remember to not get complacent either, and complain/blog/make Youtube videos to light a fire under Valve's ass when they step out of line.
i dont see valve getting worse honestly


i seriously think people exaggerate the problems of early access, its still just an option and ideally regardless of you opting in or out it should improve the quality of the final product, plus thanks to early access, games such as insurgency could be funded (which enjoyed a reasonable critical and comercial success) plus also thanks to Early Access games like kerbal space program, dayz and rust managed to attract a huge following and increase their scope as a result, early access made these games better for everyone

also EA ONLY OFFERS REFUND FOR THEIR GAMES, if you buy a game thats not from EA on origin you cant get a refund, not to say what EA is doing isnt atleast one step in the right direction, but people over compliment their refunds, personally i think GoG.com is better in the refund area
 

Abulurd_H

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PoolCleaningRobot said:
I get ya there and I understand Steam isn't that bad, but I still don't understand what you think GoG's drm is. Is it their storefront? The fact that you have to pay for games to get them? That's not drm. GoG is a distribution service, of course you can't play their games until you paid for them. There's no rule that says drm-free means you got all your games for free. And at the end of the day, all your Steam games are still owned by Valve. They're just easy to get to[/quote]

Sorry for the confusion. It's just a symptom of me refusing to see DRM as the one way street that most publishers want it to be

GoG has an account interface that lets you view you your purchases. It is digital. Thats the D. This interface lets you Manage the Rights you have purchased. Theres the R and the M. Beyond that there is no other DRM attached to your exe files. You can do as you please. If you lose your stuff (unrecoverable HDD crash for example) you can go back there and re download it. I'm just pointing out that it is an example of 100% consumer rights focused DRM. It's fantastic but it's also why, sadly, you will never get a new release AAA game from GoG. Publishers wont want to risk consumers having that sort of freedom.

I get your angle as well. I just have a tendancy to split hairs on the literal meaning of words. Drives people that know me crazy

edit: Dammit. messed up the quote. sorry
 

Asun

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Oct 21, 2013
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I don't hate it but I don't love it either. Never liked their TOS much so I "rent" those games that I really want from steam when they are on 75% sale. And I buy DRM-free stuff on GoG or retail whenever possible. Funny thing, I have more games on steam than on GoG but the latter certainly got more of my money. Which is fine. I'm generally willing to pay more than 4,99 or 9,99 but not for a "rental" version.
 

PoolCleaningRobot

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Abulurd_H said:
Sorry for the confusion. It's just a symptom of me refusing to see DRM as the one way street that most publishers want it to be

GoG has an account interface that lets you view you your purchases. It is digital. Thats the D. This interface lets you Manage the Rights you have purchased. Theres the R and the M. Beyond that there is no other DRM attached to your exe files. You can do as you please. If you lose your stuff (unrecoverable HDD crash for example) you can go back there and re download it. I'm just pointing out that it is an example of 100% consumer rights focused DRM. It's fantastic but it's also why, sadly, you will never get a new release AAA game from GoG. Publishers wont want to risk consumers having that sort of freedom.

I get your angle as well. I just have a tendancy to split hairs on the literal meaning of words. Drives people that know me crazy

edit: Dammit. messed up the quote. sorry
You're forgetting a key word: SOFTWARE. DRM is software attached to your games to control who can use them. With GoG, you buy a game and are given the right to play it however you want and do whatever you want to the files. You're NOT allowed to simply give the installs to whoever you want, you agreed that you wouldn't when you bought the game. Since GoG does not have software attached to its games to control who can use it, there is no DRM. Its how a storefront should work. You buy a game, you own the game. DRM is about control and so long as your games have DRM, you can't control them. Steam gives a lot of control, but its nothing more than a long leash
 

Doom-Slayer

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Dont worry, Im not picking on you or saying you dont like Steam :) What I am saying is, getting a refund, it should be fairly difficult or instead, be a case by case sort of thing because the actual times where refunds are justified, is really rare.

Take for example the new Thief that came out. I got it, got to the first mission, attempted to pickpocket a guy and got a hard crash to desktop. I made a new save, I tried every graphics settings, windowed, borderless mode, I tried almost everything.

BUT. I went to the forums, I found only a single person with the same problem and the thread disappeared pretty quickly under the weight of hundreds of other players who it worked fine for. Based on that, I immediately knew it was my PC that had the problem not the game. Posted another thread on the issue in the Bugs section, had a Thief dev reply and ask me for logs/specs, told me my graphics driver was out of date. Updated it, fixed the problem.

Thats what I see as the issue. There are very very few times where a refund is actually justified where the GAME is actually broken. So Steam does it mostly on a case by case basis, and because people are misusing it, it gets bogged down and doesn't work as well as it should.
 

Someone Depressing

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There are many, many problems with Steam. For everything they do right, they do so many things wrong.

1)The layout is messy, and it's hard to find anything if I've not been using Steam for a while.

2)I don't technically own the games; I don't really mind, just as long as I have access to them; but I wouldn't get any copies of the game if Valve went out of business. They're not going to go out of business for a pretty damn long time, but still, it's paranoia-inducement for some people.

3)The download speeds are pretty bad. And the country I live in generally has pretty good internet.

4)The quality control, god damnit the quality control. I saw a hack of Super Mario Brothers on the Greenspot. Several, infact... the fuck? Can someone explain to me how that is either legal or allowed? When was that game released, 1986-ish?

5)No refunds whatsoever. Again, I wouldn't mind this... if they actually sorted their shit out, and made sure you don't have to do stupid shit with the game files ot play them. My copy of Dragon Age: Origins didn't start because it was missing a file. I looked all over the directory, I couldn't find it. I even pirated the game to see if I could find the file in the pirated copy's directory; that's where I finally found it.

6)A ton of older games don't work on it. Bioware RPGs (y'know, before they tapped into the spring of shitty copy-and-pasted dungeons and lots of money?) and many CRPGs (that's an exaggaration. I mean Fallout and Baldur's Gate. I'm so sorry) and many modern games written in older languages/run on older computers/using older software simply don't work because they're not optimised. Yeah yeah, I know, use Good old Games, but they're (Valve) still selling shit.

Too many things to list, way too many. Steam's a very good service, but recently it's been slipping. I've been moving to GoG and Desura (got a lot of old games and cool indie games respectively) and, God smite me, Origin on occasion, and I don't feel defiled. It's mostly a problem of Valve trying to rush up to new trends in gaming and publishing, but those trends and practises are about as horrible and anti-consumer as we all know.
 

NuclearKangaroo

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dylanmc12 said:
There are many, many problems with Steam. For everything they do right, they do so many things wrong.

1)The layout is messy, and it's hard to find anything if I've not been using Steam for a while.

2)I don't technically own the games; I don't really mind, just as long as I have access to them; but I wouldn't get any copies of the game if Valve went out of business. They're not going to go out of business for a pretty damn long time, but still, it's paranoia-inducement for some people.

3)The download speeds are pretty bad. And the country I live in generally has pretty good internet.

4)The quality control, god damnit the quality control. I saw a hack of Super Mario Brothers on the Greenspot. Several, infact... the fuck? Can someone explain to me how that is either legal or allowed? When was that game released, 1986-ish?

5)No refunds whatsoever. Again, I wouldn't mind this... if they actually sorted their shit out, and made sure you don't have to do stupid shit with the game files ot play them. My copy of Dragon Age: Origins didn't start because it was missing a file. I looked all over the directory, I couldn't find it. I even pirated the game to see if I could find the file in the pirated copy's directory; that's where I finally found it.

6)A ton of older games don't work on it. Bioware RPGs (y'know, before they tapped into the spring of shitty copy-and-pasted dungeons and lots of money?) and many CRPGs (that's an exaggaration. I mean Fallout and Baldur's Gate. I'm so sorry) and many modern games written in older languages/run on older computers/using older software simply don't work because they're not optimised. Yeah yeah, I know, use Good old Games, but they're (Valve) still selling shit.

Too many things to list, way too many. Steam's a very good service, but recently it's been slipping. I've been moving to GoG and Desura (got a lot of old games and cool indie games respectively) and, God smite me, Origin on occasion, and I don't feel defiled. It's mostly a problem of Valve trying to rush up to new trends in gaming and publishing, but those trends and practises are about as horrible and anti-consumer as we all know.
i think you mean greenlight, in order to be on greenlight you only need to pay 100 dollar and post your idea, it used to be worse before this fee was introduced


however in order for a game to be ON THE STORE, it must be voted up by the community and finally steam must approve it



if i was you i wouldnt really mind any clones or shitty games on greenlight, if they leave greenlight and enter the store, then i say you should get worried
 

AzrealMaximillion

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NuclearKangaroo said:
I think that people need to stop calling legitimate criticisms "hate". If you can't accept that whatever you're a fan of has undeniable flaws or that not everyone shares your opinion, don't be so base as to throw those differing thoughts into a negative category.

Steam has problems.

It's quality control is now gone. The WarZ fiasco as well as the 2 companies that censored TotalBiscuit illegally are recent examples.

Greenlight is a major failure as Valve set up rules for curation and then immediately ignored those rules.

Early Access is a major problem as it removes the incentive for developers to finish their game as they make boatloads of money before the game is finished.

EA's Origin, GOG, and almost every other digital distribution outlet has better customer service as well as a respectable refund system.

There's a difference between "hate" and real criticism. And slapping the term hate to eschew real criticism is irresponsible.
 

Jimmy Sylvers

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I have received a refund from Steam.

The reason they will not refund most of the time is that there is no legitimate reason to do it. Just because you didn't like the game doesn't give you the right to a refund.

I have never encountered speed issues on Steam, then again I live in Australia so maybe I am more easily impressed. The interface itself is a little laggy. There are certainly issues with steam but I think they are greatly outweighed by the benefits of using it.
 

NuclearKangaroo

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AzrealMaximillion said:
NuclearKangaroo said:
I think that people need to stop calling legitimate criticisms "hate". If you can't accept that whatever you're a fan of has undeniable flaws or that not everyone shares your opinion, don't be so base as to throw those differing thoughts into a negative category.

Steam has problems.

It's quality control is now gone. The WarZ fiasco as well as the 2 companies that censored TotalBiscuit illegally are recent examples.

Greenlight is a major failure as Valve set up rules for curation and then immediately ignored those rules.

Early Access is a major problem as it removes the incentive for developers to finish their game as they make boatloads of money before the game is finished.

EA's Origin, GOG, and almost every other digital distribution outlet has better customer service as well as a respectable refund system.

There's a difference between "hate" and real criticism. And slapping the term hate to eschew real criticism is irresponsible.
i have no damn idea what comment you are quoting

i do admit steam has some flaws, even when many of them dont affect me, and im willing to listen to any criticism as long as its valid

for instance, saying origin provides a better customer service is absurd, first of all, when it was first conceived, origin was a literal spyware and EA was free to delete any free, unused account, even now origin only refunds EA games, and only within a certain amount of time, i think people exaggerate the scope of this feature, specially when EA threatened to ban people who requested a refund for Sim City, and despite this refund feature, compared to steam, origin has much less sales and their discounts are usually worse, you cant sell virtual items for extra money on origin, it has worse community features than steam, you cant trade items on origin, it doesnt support linux, and theres no game sharing

not to mention until recently i couldnt even use origin since it wanted me to pay in euros instead of dollars

for more examples of how well EA treats their customers i invite you to read this

http://en.wikipedia.org/wiki/Origin_(digital_distribution_software)#Criticism

gog.com, sure you could argue they treat their customers slightly better


first greenlight was critized for letting too few games in, now its critized for letting too many, there are 2 sides to this

you critize Early Acess for not giving devs incentives to finish their games, and yet, games like insurgency were finished thanks to it, also games like dayz, rust and kerbal space program gained a great following and have managed to increase their scope thanks to early access

devs have an incentive to finish their Early Access games, because early access games sell much less than finished titles, insurgency has proven it, shortly after its release, the game peaked at around 2.5 k players

http://steamcharts.com/app/222880

the game released on late january but it was on early access long before that

i suggest you use some real data before comming up with your assumptions, because this is mere "hate", not criticism



as for QC, i think yo got the wrong idea, shitty games shouldnt really be used as evidence of faulty QC, ride to hell retribution was released on the PS3 and xbox360 for instance, but games that dont work properly, or games that lie about its features SHOULD be used as examples of faulty QC, something i never said wasnt a problem with steam, the problem is that standard QC might be too clumsy for the sort thing valve wants to do with steam, they want to make it more open and put the least amount of barriers between the developers and the customers

i want better quality control on steam, but i dont think a standard solution for this problem is the best
 

Lotet

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NuclearKangaroo said:
Not saying steam didn't have anything to do with that, but maybe you should get a better internet service if possible

Do you always have problems with steam or just with these games?
Oh, I have a small number of indie games that other people I know played before I did, Terraria, Gunpoint. But I didn't need Steam to buy those, I already bought games like Cortex Command digitally before I ever heard of Steam.

I pretty much only ever buy games for consoles nowadays, so it irritates me that the few times I want to get a strategy game, which is often only on the PC, there are problems because, well, I can't think of any better reason than some people thought steam was a good idea to use as DRM. I can't get a better internet service in my area, why won't it just let me use the disk? The company has done it for ages and all I can see is steam saying "Okay, lets install from that disk you have there!" *starts downloading* . Also, I should mention that Dawn of War 2 was the game I created a steam profile for. One hell of a bad introduction to the service.

You see, for me, Steam doesn't provide anything I didn't have before, aside from mandatory downloads of course.
 

NuclearKangaroo

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Lotet said:
NuclearKangaroo said:
Not saying steam didn't have anything to do with that, but maybe you should get a better internet service if possible

Do you always have problems with steam or just with these games?
Oh, I have a small number of indie games that other people I know played before I did, Terraria, Gunpoint. But I didn't need Steam to buy those, I already bought games like Cortex Command digitally before I ever heard of Steam.

I pretty much only ever buy games for consoles nowadays, so it irritates me that the few times I want to get a strategy game, which is often only on the PC, there are problems because, well, I can't think of any better reason than some people thought steam was a good idea to use as DRM. I can't get a better internet service in my area, why won't it just let me use the disk? The company has done it for ages and all I can see is steam saying "Okay, lets install from that disk you have there!" *starts downloading* . Also, I should mention that Dawn of War 2 was the game I created a steam profile for. One hell of a bad introduction to the service.

You see, for me, Steam doesn't provide anything I didn't have before, aside from mandatory downloads of course.
what a shame

well i guess experience may indeed vary, i personally havent had a single problem in the 3 years ive used steam, in fact even when theres a DRM free version avaliable i prefer to get the steam version of a game because it usually includes features such as achivements, trading cards and workshop
 

Zydrate

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My brother vehemently boycots Steam because of the fact that he has to be online to play games.
...This is literally his only reason.

Not paying attention to the fact that there's an offline mode.
Nor the fact that we tend to be connected to the internet constantly ANYWAY. So who cares?
 

AT God

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I've been using Steam since 2005 and while some aspects of it have gotten exponentially better, some of the old bugs that I thought would be patched out by now continue to exist which is a bummer because other, worse services have ironed them out.

While I am usually savvy enough to get my own workarounds for bugs, Steam has only gotten worse in letting broken games slip through. The fact that Steam hasn't nailed down a return policy is pretty unacceptable when EA is beating Valve in such an essential part of customer service. I know a lot of people have games that don't work on Steam, I personally can get all of mine to work but some of them are too busted to be worth playing after installing all the workarounds.

Steam's offline mode is still a bad joke, especially given how often Steam goes down these days, I don't know if any other services that are as consuming as Steam have better offline modes but Steam's is still really bad, the fact that the ingame overlay/browser stops functioning when steam is down is really silly. The offline mode's biggest problem is something that they have actually fixed but haven't implemented in certain situations. If you are connected to steam and Steam does down, it will automatically reconnect when Steam comes back up but if you launch steam while it is down, it wont automatically reconnect, you have to manually restart Steam to rejoin which seems really easy to fix.

My main complaint about Steam however is with the ingame web browser. Its not much to complain about because without steam I wouldn't have an ingame browser but the one they did implement crashes alot. If I am playing a game and have a few tabs in the browser open to help me find secrets or easter eggs, most Wikia pages have so many banner ads that the ingame overlay completely crashes, which means I have to close and relaunch the game most of the time.

I remember having this issue back when the browser first came out and it seems Valve has done nothing about it, all they have done is add more things to the overlay, which if anything has made it more unstable.

Still, despite these problems it is still better than the previous way PC games worked, I used to have a drawer full of CD's that I had to shuffle through everytime I wanted to play something so while I think Steam could be improved, I will take it over the way things used to be.


As for people who are really hating on Steam, I think a lot of the virulent hatred is simply down to the Grass is Always Greener expectation, when you play on Steam and have an issue getting a game to work, you get frustrated and wish that Steam was more like GoG. But, at least for me, when I play a game from GoG, I constantly press Shift-Tab and remember I wish I was using Steam.

Also, and this is less the fault of Steam but why the hell can't they play nice with EA so I can play some goddamn Battlefield 3? I know its a complex issue but it seems like one that should be able to be solved.

And Uplay, its not as bad as Origin since I can still get the games through Steam but that almost makes it worse, at least with Origin it is clearly EA taking their ball and going home but Uplay is completely illogical, either let Steam handle your DRM needs or use your own DRM program, don't make me deal with two different DRM clients to play 1 game.