Arnoxthe1 said:
bluegate said:
That or the behaviour of entitled customers. My guess lies with the latter.
The devs lied, dude. Many times. This has nothing to do with entitlement.
Let's see, the industry knows many reviewers and 'critics', every big game that is released will have a shit ton of videos on it within even a couple of days, pointing out the good and bad parts of the game. Heck, developers send out copies early so that reviewers can get their reviews out on launch day even, all to service customers that would like to research a product before they buy.
Steam's refund policy has been in place for some while and any concerning customer should know of its rules and how it works.
So, here we have an industry that will lay bear a game's innards on the few days following release if not on the release date itself.
If people just showed a little restraint in buying games, just waited even two to five days, watched a few people play it, then they would have known about the game's issues.
But no, people like to rush in head first, ignoring ample opportunities to learn about the game, just so that they can have it on launch day.
And afterwards they like to complain when they have sunk more than enough time into a game and they can't get a refund ( although many apparently can ).
Although I haven't looked into it too much, sure, the developer made several false statements on the game and they should be faulted for it, I can't help but also find some fault with the people buying it without doing any research on the game or how refunding works for the store they are buying it on.
Battenberg said:
bluegate said:
RaikuFA said:
Wow, this game just keeps getting worse all the time.
That or the behaviour of entitled customers. My guess lies with the latter.
In a game which sold itself on this colossal universe with an endless supply of things to do I don't see how customers wanting to play for more than 2 hours to see if the game's worth its price is particularly entitled. The fact people are defending a policy which simply doesn't work for a lot of games (both large open world games like NMS and games which are short enough to be completed in under 2 hours) purely because it's better than what Steam had before, i.e. sod all, kind of blows my mind. Are so many people that beholden to Valve that they'd rather brush off their terrible customer service as "customer entitlement" instead of asking for better?
I have no stake either way in this NMS debacle (if anything I'd prefer people got burned by this to help change this ridiculous pre-order generation we have) but this incident really highlights one of Steam's biggest shortcomings and it really shows how few f's they give any more about customer satisfaction that they refuse to address it at all.
I don't care about Valve or Steam, I'm not involved with either in any form, but I do get a little annoyed at people I described above and that is what my 'entitled customers' statement was about, although I didn't provide any context for it in my initial post.