In fact, most speculative fiction aesthetics that end in "punk" are a misnomer. Punk settings are focused on the anti culture, the punk movements from which they get the name. They aren't so much about the visuals or the setting as they are about the conflicts between the strict conformism of the majority and the radicals opposing the norm in the lower class.
Cyberpunk gets its name not because it is a techno driven future, but because it shows how the lower class would function in such a future.
Which is why I don't like the term Steampunk. Steampunk and Dieselpunk both focus primarily on the technology of the world, not the social ramifications of how people would live. The aesthetics' names are not indicative of what you are getting.
What the settings should be called is either retro futurism, or industrial fantasy. Just because you have a giant steampowered robot and use clockwork guns does not make you a punk setting. Likewise, just because you take the same idea and transplant it in the 1920s-50s and replace steam with diesel power does not make you a punk setting.
To have a setting be considered "punk", you need to actually include the punk elements, not just the visual. An industrial fantasy setting that shows the working class's perspective in the Victorian era, where high living decadence is juxtaposed against the horrific conditions the workers live through to maintain the upper class's comfort could be considered Steampunk.
A setting where you have steam powered robots just for the sake of it is not Steampunk.
Dieselpunk, while not as common, can still be misused. A game like Bioshock is Dieselpunk, as it fits the aesthetic, as well as dealing with the social ramifications of science gone wild and just what the working class had to go through in order to keep rapture running. Bioshock = Dieselpunk.
Fallout is not Dieselpunk, but retro futurism. It contains the same visual idea of a 1950s with advanced technology, but it's setting is post apocalyptic, not Dieselpunk.
Sorry if this is a little ranting and incoherent, but it's been bugging me. Dieselpunk, Steampunk and Cyberpunk are not aesthetics, they are settings, and you have to conform to the criteria. Otherwise, you have simply an art style, which could be termed Retro futurism, or any more specific titles.
Cyberpunk gets its name not because it is a techno driven future, but because it shows how the lower class would function in such a future.
Which is why I don't like the term Steampunk. Steampunk and Dieselpunk both focus primarily on the technology of the world, not the social ramifications of how people would live. The aesthetics' names are not indicative of what you are getting.
What the settings should be called is either retro futurism, or industrial fantasy. Just because you have a giant steampowered robot and use clockwork guns does not make you a punk setting. Likewise, just because you take the same idea and transplant it in the 1920s-50s and replace steam with diesel power does not make you a punk setting.
To have a setting be considered "punk", you need to actually include the punk elements, not just the visual. An industrial fantasy setting that shows the working class's perspective in the Victorian era, where high living decadence is juxtaposed against the horrific conditions the workers live through to maintain the upper class's comfort could be considered Steampunk.
A setting where you have steam powered robots just for the sake of it is not Steampunk.
Dieselpunk, while not as common, can still be misused. A game like Bioshock is Dieselpunk, as it fits the aesthetic, as well as dealing with the social ramifications of science gone wild and just what the working class had to go through in order to keep rapture running. Bioshock = Dieselpunk.
Fallout is not Dieselpunk, but retro futurism. It contains the same visual idea of a 1950s with advanced technology, but it's setting is post apocalyptic, not Dieselpunk.
Sorry if this is a little ranting and incoherent, but it's been bugging me. Dieselpunk, Steampunk and Cyberpunk are not aesthetics, they are settings, and you have to conform to the criteria. Otherwise, you have simply an art style, which could be termed Retro futurism, or any more specific titles.