Stolen Pixels #253: The Playboy

jawakiller

New member
Jan 14, 2011
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As far as collectibles go, at least you want to collect them...

Altair, collect all the flags.
What the fuck for?
 

Ajna

Doublethinker
Mar 19, 2009
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Onyx Oblivion said:
Not as annoying to collect as the bloody "Wanted" posters, thankfully. Since Playboys are mission areas only. FUCKING COLLECTIBLES SUCK IN OPEN WORLD GAMES! From Fallout 3, to Saint's Row, to Jak 2. I hate 'em in open world games, SO MUCH!
You forgot Crackdown 2 (I've heard the first was bad too, but not as bad).

500 (Five-zero-zero) collectible orbs that ostensably increase your "agility" stat, even though that maxs out after about 200ish (which is itself, ridiculous). The other 300 exist purely for a 50G achievement.

300 (Three-zero-zero) orbs that increase all of your stats slightly, which sounds good, until you realize that it's faster (and more fun) to increase your stats just by using them. Other than that, it's just for a 30G achievement.

30 orbs that exist purely to piss you off. Not only are they hidden, but you also have to chase them down. And without DLC abilities/vehicles, they move at just under your speed, along relatively complicated routes.

80 orbs that require you be playing online over xbox LIVE with someone else. And just to add additional insult to injury, they have to be right next to you to get it. Plus, both people have to grab them separately, so sometimes a friend will call you over to grab one, then take off as soon as he gets it, leaving you to get a message saying "you need to be near another agent to collect this".

That is not a complete list. Just a few highlights. Almost every achievement in the game is a collectible achievement.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
17,032
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Ajna said:
Onyx Oblivion said:
Not as annoying to collect as the bloody "Wanted" posters, thankfully. Since Playboys are mission areas only. FUCKING COLLECTIBLES SUCK IN OPEN WORLD GAMES! From Fallout 3, to Saint's Row, to Jak 2. I hate 'em in open world games, SO MUCH!
You forgot Crackdown 2 (I've heard the first was bad too, but not as bad).

500 (Five-zero-zero) collectible orbs that ostensably increase your "agility" stat, even though that maxs out after about 200ish (which is itself, ridiculous). The other 300 exist purely for a 50G achievement.

300 (Three-zero-zero) orbs that increase all of your stats slightly, which sounds good, until you realize that it's faster (and more fun) to increase your stats just by using them. Other than that, it's just for a 30G achievement.

30 orbs that exist purely to piss you off. Not only are they hidden, but you also have to chase them down. And without DLC abilities/vehicles, they move at just under your speed, along relatively complicated routes.

80 orbs that require you be playing online over xbox LIVE with someone else. And just to add additional insult to injury, they have to be right next to you to get it. Plus, both people have to grab them separately, so sometimes a friend will call you over to grab one, then take off as soon as he gets it, leaving you to get a message saying "you need to be near another agent to collect this".

That is not a complete list. Just a few highlights. Almost every achievement in the game is a collectible achievement.
first was waaaay worse. No Orb Ping. :(
 

Ajna

Doublethinker
Mar 19, 2009
704
0
0
Onyx Oblivion said:
Ajna said:
Onyx Oblivion said:
Not as annoying to collect as the bloody "Wanted" posters, thankfully. Since Playboys are mission areas only. FUCKING COLLECTIBLES SUCK IN OPEN WORLD GAMES! From Fallout 3, to Saint's Row, to Jak 2. I hate 'em in open world games, SO MUCH!
You forgot Crackdown 2 (I've heard the first was bad too, but not as bad).

500 (Five-zero-zero) collectible orbs that ostensably increase your "agility" stat, even though that maxs out after about 200ish (which is itself, ridiculous). The other 300 exist purely for a 50G achievement.

300 (Three-zero-zero) orbs that increase all of your stats slightly, which sounds good, until you realize that it's faster (and more fun) to increase your stats just by using them. Other than that, it's just for a 30G achievement.

30 orbs that exist purely to piss you off. Not only are they hidden, but you also have to chase them down. And without DLC abilities/vehicles, they move at just under your speed, along relatively complicated routes.

80 orbs that require you be playing online over xbox LIVE with someone else. And just to add additional insult to injury, they have to be right next to you to get it. Plus, both people have to grab them separately, so sometimes a friend will call you over to grab one, then take off as soon as he gets it, leaving you to get a message saying "you need to be near another agent to collect this".

That is not a complete list. Just a few highlights. Almost every achievement in the game is a collectible achievement.
first was waaaay worse. No Orb Ping. :(
I didn't know about the Orb Ping until I was about 90% done with the orbs anyway, so it didn't matter, really.

You know a game has a shitty collectible system when you have to print out a goddamn map to find them all. At least with ODSTs audio logs, I had fun finding them, and it was enjoyable listening to them after I got them. Not so much with Crackdown.
 

Pseudonym2

New member
Mar 31, 2008
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Considering that Playboy was founded in 1953 and most the game takes place between 1945 to 1951, getting a Playboy subscription would be very difficult.