Street Fighter X Tekken Dev Laments Hacked DLC

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otakon17

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Well, it looks like DLC will soon take on the new meaning as an acronym: DISC LOCKED CONTENT. Can't wait till they try to sell us a incomplete game and then the rest for extra to actually finish it.
 

KafkaOffTheBeach

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Scow2 said:
KafkaOffTheBeach said:
The consumer doesn't own the content on the disc.
Just throwing that out there.
Actually, he does. It's on his (or her) system. All he's not allowed to do is re-distribute or use the content on the disc for financial gain.
Just as a side note - the characters totally aren't finished.
Blanka in particular is broken as fuck.
This is the only valid point you might have.
No.
No...no that's known as wrong.
You do not own the content on the disc. What you buy is the license to access what is on the disc. If you owned the content on the disc then you would be able to copy and redistribute it for financial gain, because you would own the content. What you said about the ownership of the system on which it is played makes no sense at all.
I'd like it to make sense, but it doesn't.

FieryTrainwreck said:
Because that didn't happen with SF4 at all.
Read it again.
Capcom has been getting a shittonne of bad fan feedback for their constant, mostly arbitrary updates. Like......UMvC3, for example.
There was, despite jokes, never a planned version of Super SFxT - instead that was to be replaced by this DLC scheme.
I mean.....it was an ok plan.
Until they put the nearly finished characters and costumes on the disc.
Which was fucking retarded.
 

KafkaOffTheBeach

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otakon17 said:
Well, it looks like DLC will soon take on the new meaning as an acronym: DISC LOCKED CONTENT. Can't wait till they try to sell us a incomplete game and then the rest for extra to actually finish it.
Shhhhhhhhhhhh
We're not allowed to mention that recently released game on here....
 

Sarge034

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Xanthious said:
Also, can we please stop calling locked away content DLC? Call a spade a spade and refer to it as what it is, LOCKED AWAY ON DISC CONTENT.
You mean Disk Locked Content or "DLC"? Tee Hee...

OT- I normally don't take the hacker's side but locking finished content on the disk should be illegal. Serves Capcom right and I would not be hurt if this particular thing started to happen more and more.
 

lapan

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Grey Carter said:
"Personally, I was really surprised when I heard the news that the characters had been hacked, basically," producer, Tomoaki Ayano, told GameSpot. [http://www.gamespot.com/news/street-fighter-x-tekken-dev-disappointed-in-dlc-being-hacked-6372028] "So I was pretty disappointed by that. I was really surprised at how skillful the hackers were, basically. But I was really kind of disappointed that it created this kind of environment where a bunch of players were playing the characters but a bunch were unable to play with them."

I too am disappointed that a group of people created an environment in which some players have access to certain characters while other, less fortunate, players do not. Do you see how neutral that sentence is? It's very neutral. Like Witcher neutral. That's me. Neutral.

The DLC, which contains 12 characters, equally split between the Street Fighter and Tekken franchises, isn't available yet,but it's slated to cost $20 (1600 MSP). The Vita version of the game, which I won't be picking up because the idea of playing a fighting game with a Sony d-pad makes my left thumb retreat into my forearm in fear, comes with all the DLC characters and a few exclusive ones to boot.
How about simply either offering the DLC from Day 1, since it obviously is already playable or, you know, simply offering them for free to begin with? I still remember when additional characters and costume were unlockables, not DLC. DoA2 managed to have up to 8 unique costumes per character, all of them unlockable through gameplay.

I wouldn't buy the Vita versio neither, but thats because i find fighting games on portables to be silly. You require at least 2 portables and 2 versions of the game to play them, and when do you find someone who just happens to have both?
 

SL33TBL1ND

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Grey Carter said:
RedEyesBlackGamer said:
Grey Carter said:
. The Vita version of the game, which I won't be picking up because the idea of playing a fighting game with a Sony d-pad makes my left thumb retreat into my forearm in fear, comes with all the DLC characters and a few exclusive ones to boot.
Really? I love the PS3 d-pad for fighting games.
OP: It is pretty hard for me to drum up sympathy for you. You withheld them solely to make even more than the already overpriced retail that is 60$.
It's better than the 360 D-pad certainly, but it gets physically painful to roll a QCF after an hour or so. I had a literal bleeding thumb after Blazblue was released. Then I bought an arcade stick.
I agree, and not even for fighting games. Playing Omega Boost [https://en.wikipedia.org/wiki/Omega_Boost] with the d-pad is one of the most painful gaming experiences I've ever had.
 

Slanzinger

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"Street Fighter X Tekken Dev Laments Hacked DLC"

And entire player base laments DLC-locked characters. On-disc or not. The fact that the code is already there is immaterial -- I don't care if it had to be a 4GB download for the extra characters and there wasn't the slightest whiff of them on the disc, the fact remains that in any competitive game this kind of metagame-altering bullshit just isn't right. I agree with Ayano, in that I too was really kind of disappointed that they (Capcom) created this kind of environment where a bunch of players will be playing the characters but a bunch will be unable to play with them.

To be honest, the presence of five "guest" characters which are locked out of the Xbox version (without even an option of unlocking them... well, *yet*) was what swayed me completely away from this -- Ayano's hypocrisy here is just the icing on the cake.
 

laserwulf

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The hackers used the game disks that they legally owned, on the hardware that they legally owned. I see no problem here.

(I guess the concept of game modding is becoming a lost art exclusive to PC gamers.)
 

mikev7.0

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RedEyesBlackGamer said:
Grey Carter said:
. The Vita version of the game, which I won't be picking up because the idea of playing a fighting game with a Sony d-pad makes my left thumb retreat into my forearm in fear, comes with all the DLC characters and a few exclusive ones to boot.
Really? I love the PS3 d-pad for fighting games.
OP: It is pretty hard for me to drum up sympathy for you. You withheld them solely to make even more than the already overpriced retail that is 60$.
Yeah Red Eyes but look on the bright side! Thanks to the mongolian clusterfunk that was the release and the inevitable fall out (I love you guys sometimes. Mostly when you save me money.) I can now buy this for $40 new! Which means the $20 download won't cost me a thing which is a net ga-....!!?? Hmmmm. Okay so I guess it's just a net equal. That's nowhere near as exciting.

Nevermind. You're right. They suck.

P.S. If I EVER have to type "sing a song" again so that I can chat about digital beatdowns? I'm leaving the community. Not the Escapist. The GAMING community okay? Just sayin'....
 

mikev7.0

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Grey Carter said:
RedEyesBlackGamer said:
Grey Carter said:
. The Vita version of the game, which I won't be picking up because the idea of playing a fighting game with a Sony d-pad makes my left thumb retreat into my forearm in fear, comes with all the DLC characters and a few exclusive ones to boot.
Really? I love the PS3 d-pad for fighting games.
OP: It is pretty hard for me to drum up sympathy for you. You withheld them solely to make even more than the already overpriced retail that is 60$.
It's better than the 360 D-pad certainly, but it gets physically painful to roll a QCF after an hour or so. I had a literal bleeding thumb after Blazblue was released. Then I bought an arcade stick.
It gets painful to throw a fireball after an hour?? Seriously??

*blinks*

So you're like what, 70??

This is worse than my friend who's ninjalike with everything else and then when I challenge him to some fighing gaming his excuse is arthritis. Who the hell ever heard of an arthritic ninja?
 

mikev7.0

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NameIsRobertPaulson said:
LiquidSolstice said:
NameIsRobertPaulson said:
You know who the hackers hurt when they hacked the game?

Pardon if I feel less sympathy for the multi million dollar corporation.
and pardon me when I ask this rhetorical question: "Why do you think we have increasingly invasive DRM these days?"
I know it's rhetorical but...

We have increasingly stiff DRM because producers need to explain why their AAA title did not meet sales expectations. Easy scapegoats for years have included violence, overseas markets, pirates, and recently used game sales.

By increasing the level of DRM in games, even as it has been shown to affect pirates far less than a paying customer, they are trying to regain the faith of stockholders, the only people to which they truly answer.

It's a simple answer that can be condensed into easy buzzwords for shareholder meetings.
So by that logic if we really want to change the direction game marketing is going, instead of buying new games we should buy shares and attempt to influence the market that way? That might work if you had enough people investing in it like a mutual fund but with an agreed upon goal about why you're investing.
 

mikev7.0

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koroem said:
I want to say the actions of the hackers were unjustified and wrong, because after all, in the end it is still stealing. However considering the circumstances on which this "DLC" was locked and included on the disc, and the devs tried to rationalize it, I honestly think this serves them right and should be seen as an example of what not to do.

Don't fuck your customers because they will fuck you back given the chance.
Or the much less expletive ridden: "If you want to succeed as a merchant, never make you're rules according to what the bad guys do."

An' seriously how are the "hackers" actions "unjustified and wrong."? Are you now telling me it's possible to steal something I OWN??

Do you REALLY want to hand that kind of power over to Madison Avenue? Hint; You Don't.