That's actually a solid idea. Only issue I can see with it is you know someone is going to sit there and try to take them out for hours and hours, then there will be videos on how to sneak past and everyone will have a big laugh. =)Legion said:A much simpler way of doing it would be on those kinds of levels have a case of "Enemy ships with heavy bombardment capabilities are in the area, don't go ahead until we are ready".Monshroud said:*snip*
If you go ahead, you get blown up by orbital strikes, the animation for which would be pretty easy considering they use such things in the game at other points.
I just don't like games reminding me that I am in a game. Not when it's trying to tell a story or immerse me.