The title is bait but for fuck sakes, here comes a game that does justice to the stealth genre, no hand holding, huge levels, multiple paths, platforming where if there is space to walk on top of you can, etc... basicly a huge call back for something like the original Thief and yet most reviews complain that its frustrating and hard to control while using examples like Assassins Creed as better stealth games.
They complain that the combat is poor because, get this, if you are fighting against multiple enemies you will certainly die as opposed to something like Assassins Creed where the enemies attack one by one giving you the chance to survive. Its a fucking stealth game, you shouldnt fight in the first place, in fact, the hardest difficulty doesnt even let you fight, the moment an enemy gets in arms reach of you he just executes you.
God, I am raging over here because of how most complains seem to be that the game isnt doing things like the Thief reboot did, yet they shat all over the Thief reboot even if apparently its the game they want out of a stealth game.
Im not really saying that everyone needs to like this game but get better arguments then "They didnt make what made that other game so fucking shitty, so this one is shitty too".
Remember how people didnt like that jumping was context based in Thief? Well in Styx you can jump to anything as long as there is room to walk on top off, the game plays like any old schooll platformer, time your jump and aim properly or you will fail the jump. Want to drop on to a ledge? Walk slowly into it and the character will grab it, we had this shit since 3D platforming was invented, why do they seem to have such a big problem with it?
Are people that attached to the auto-pilot platforming that Assassins Creed made popular that when its something different people call it buggy?
Well... either way, I recomend the game and am curious if anyone else also played it to share their thoughs of the game too.
Also the game is 30$, fucking well priced
They complain that the combat is poor because, get this, if you are fighting against multiple enemies you will certainly die as opposed to something like Assassins Creed where the enemies attack one by one giving you the chance to survive. Its a fucking stealth game, you shouldnt fight in the first place, in fact, the hardest difficulty doesnt even let you fight, the moment an enemy gets in arms reach of you he just executes you.
God, I am raging over here because of how most complains seem to be that the game isnt doing things like the Thief reboot did, yet they shat all over the Thief reboot even if apparently its the game they want out of a stealth game.
Im not really saying that everyone needs to like this game but get better arguments then "They didnt make what made that other game so fucking shitty, so this one is shitty too".
Remember how people didnt like that jumping was context based in Thief? Well in Styx you can jump to anything as long as there is room to walk on top off, the game plays like any old schooll platformer, time your jump and aim properly or you will fail the jump. Want to drop on to a ledge? Walk slowly into it and the character will grab it, we had this shit since 3D platforming was invented, why do they seem to have such a big problem with it?
Are people that attached to the auto-pilot platforming that Assassins Creed made popular that when its something different people call it buggy?
Well... either way, I recomend the game and am curious if anyone else also played it to share their thoughs of the game too.
Also the game is 30$, fucking well priced