Super Mario Galaxy 2 To Abandon "Hub World" For Map

Fappy

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Jan 4, 2010
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dagens24 said:
There should be a map system where we have to slowly scan the planet for a level and then shoot out a probe to survey it. That'd be tons of fun.
Then you drive on the surface to find the exact location in some kind of Mario Mako.
 

Icecoldcynic

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Oct 5, 2009
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HardRockSamurai said:
I hope that they're making this choice in order to facilitate more game content (ie- more levels, bonus stages, etc.) I've always liked to think that the "hub worlds" were staples of 3D Mario games, but I can't really complain about the "map interface." We'll ultimately be able to navigate between levels far more efficiently, but it kinda makes me wonder if this kinda thing could subtract from the 3D Platforming experience.
I think this would be a fair point if there actually was any platforming featured in the hubs. Granted I haven't played galaxy, but sunshine and 64 just had the hub as a place to walk around. The most 'platforming' featured was maybe jumping up to a hidden ledge and finding a sneaky little bonus stage, which can easily be replicated in the levels themselves, ala super mario world.
 

dagens24

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Mar 20, 2004
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Fappy said:
dagens24 said:
There should be a map system where we have to slowly scan the planet for a level and then shoot out a probe to survey it. That'd be tons of fun.
Then you drive on the surface to find the exact location in some kind of Mario Mako.
Yeah and then all your objectives would be on the other side of steep mountains that are impossible to climb so instead you have to drive all the way around these giant chains in a bland, nothing-to-see world where nothing really happens. Sounds good.
 

Keslen

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Jan 23, 2010
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I love a hub level as long as it's a full level in and of itself with as many rewards for its exploration. It really adds to the experience when you not only unlock new levels with your newfound game progression, but new nooks and crannies that you had to pass over previously.

Don't get me wrong, a map screen is fine too and is, in fact, better than a hub that exists for no reason except to connect the levels. However, the full level hub is just plain better and adds so much to the gaming experience.
 

Anticitizen_Two

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Jan 18, 2010
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This had better mean the return of wandering Hammer Bros. Seriously Miyamoto, bring the Hammer Bros. back! They were awesome!
 

Twilight_guy

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Nov 24, 2008
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Ahhh... I like the hubs. It was always interesting just to look around and see what you could see while not worrying about enemies. Occasionally doing something coll in the hub was also nice, especially if it opens a shortcut.
 

YYZed

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I dont know about this, I only liked the maps because it showed large land masses of the Mario World and that to me was the cool part about it. I dont think it will have the same effect in space going from galaxy to galaxy.

Though really no matter how the Hub is it will probably not effect my overall opinion all that much. The way this is looking i think this game will be amazing no matter the hub.
 

brunothepig

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May 18, 2009
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Hmmm. I think what should have been done is just give us the ability to warp to worlds we've been to. Cause Mario 64 had all sorts of hidden worlds and whatnot. Which was quite fun.