Cynical skeptic said:
fu3lman said:
Cynical skeptic said:
...
Pretty much every 3D console game from that era was utterly terrible. Goldeneye being something of an exception, but not really...
Look, I too was one of those gamers who were all aboard the "3D will ruin our classics" bandwagon during the mid-late 90's, and was absolutely thrilled with Super Metroid and Castlevania: SOTN, but it didn't mean "pretty much" every game that didn't concede to 2D or 2.5D was "utterly terrible". I don't even know where to begin (but I'll try). Metal Gear Solid, Super Mario 64, both Zelda's for N64, I could go on all day and still relegate myself to sequels to classic, traditionally 2D/2.5D games. Then you also had Starfox 64, Doom, Duke Nukem, Quake...
Your statement holds no water whatsoever. If anything, that era was likely the golden age of 3D gaming, and I am a die-hard, crotchety old 2D proponent who used to suffer Vitamin D deficiency to the likes of Pong on my parents Zenith cabinet TV, and wishes they would stop fucking up Metroid with this 3D crap.
EDIT: Also want to add that Goldeneye was quite a bit better than your assessment of "something of an exception, but not really". What the hell does that even mean? Seriously.
... That none of those games have aged well at all and subsisted primarily on the novelty of the 3D perspective, while lacking in every real aspect? While the 2D games of the time were images of a particular format reaching perfection?
My argument can basically be summed up by, "Link to the past vs ocarina of time. Which is better
now?" I will concede that mario (apart from sunshine) didn't really have that same drop off in quality as a result of being pushed into 3D.
Listen, I know the nostalgia here is strong. I know the transition from great 2D to okay 3D was utterly staggering. But most impressions of quality were based upon the stark contrast between games with and without that "new" dimension. But now, 14 years later, the "new" has completely worn off and we can see these games (a handful still being quite good) as they really are.
I did like how, during your recounting of great games from the dawn of polygons, you kinda segued into PC games. Which, last I checked, aren't classified as "console."
My bad for meandering into PC game territory there (all of which were flourishing well on consoles within the time period in question), but your original claim that the majority of the 3D games from that era were utterly terrible still, despite your elaboration and explanation, still (to me at least) comes across as a pretty off-the-mark generalization.
I agree with you that there was a bit of a pie in the sky mentality with 3D that, much in the way it's being used with feature films today, became a major selling point for the mainstream just looking for eye candy, and yes, there were a handful of games like that, but that was the level of technology of the time, and everyone was enamored with it in some pretty ridiculous ways (Lawnmower Man comes to mind, more a VR thing but yeah, it looked like it was rendered on an Atari Jaguar).
Is the Mona Lisa any less relevant or sophisticated, or warrant less accolades because it was created using unsophisticated (for our time) technology and didn't follow modern concessions and expectations? Should look back and judge old works based on their archaic mediums, or capabilities of that medium? Or maybe I'm misinterpreting you, and you mean to imply that the games aren't worth playing because they have no redeeming qualities TODAY?
You are right, nostalgia does run thick here, but a good game is a good game, just like a good film...despite the age, medium or technical prowess, can be a timeless classic, hell, why else do you think cultural throwbacks like pixelart exist, or feature films such as Scott Pilgrim, and do I even need to dig into the indie community?
The statement "Pretty much every 3D console game from that era was utterly terrible. Goldeneye being something of an exception, but not really..." doesn't leave a whole lot of room for interpretation. It's pretty straightforward and I'm downright confused as to what ends you were expecting from it. I'm only replying because I'd hate for anyone to take from that the idea that these old games aren't worth playing! I'm sincerely asking if you feel that way.
My position, I guess, would be that mainstream 3D graphics roughly equates to the introduction of color film to movie making, and while a critic might argue his head off that "the majority of those color films were terrible", the fact is that they were still few, far between, the studios with the resources to capitalize on it were always taking a risk, and as far as I can tell, The Wizard of Oz is still a pretty damn good movie...even by today's standards. Should I stop recommending TRON to people who grew up with Toy Story, Matrix, and Avatar, because they knew how to use the technology -right-?
I also want to add that I meant no disrespect to you earlier, and if I came across that way, I apologize.
EDIT: I reread your post and I can see your point, but there are likely a great deal of people who might not be quite as disenchanted as you are with these old games, regardless of how much more advanced their successors are (technically and/or artistically), at least not the point of just downright calling them "terrible". I just think that was a tad bit irresponsible in a forum with an "escapist" community, with people who may not have experienced those games, but we take the medium seriously and I can appreciate where you are coming from on this. I actually wasn't a huge fan of where the games went after the nineties (Metroid Prime, Mario Sunshine, etc.) so yeah, I'll admit to some of that bias and just agree to disagree.
Ok, I'll admit to quite a bit of bias