Here in BC, at least, it's the same thing. I'm not against individual stores or chains enforcing the ESRB ratings (which really kinda suck), but when the government steps in to make it law, it's too much.Falseprophet said:A victory for gamers and free speech advocates everywhere!
Ontario decided a few years ago that ESRB ratings have the force of law here [http://www.ofrb.gov.on.ca/english/page15.htm]. Not sure how it works in the rest of Canada.King Toasty said:Sweet. Now if Canada could get on this, I'd be a happy platypus.
I have problems with that policy, because I think you can either let an industry self-regulate, or impose government regulation with an appeal process. You might have issues with one or the other, but they both have legitimate points on their side. However Ontario's half-measure where they're basically outsourcing government regulation to the industry itself doesn't sit right with me at all. Private industry should not have the power to create (or enforce) the law. But that's the state of affairs here in Ontario.
And now, by Supreme Court ruling, they are.Optional Opinion said:Games should be treated equal to films in my opinion.
Does anyone else think that this sounds like Scalia has been watching Extra Credits?fierydemise said:A nice takeaway from Scalia
Like the protected books, plays, and movies that preceded them, video games communicate ideas?and even social messages?through many familiar literary devices (such as characters, dialogue, plot, and music) and through features distinctive to the medium (such as the player?s interaction with the virtual world). That suffices to confer First Amendment protection.
I agree, read the thread AND read what Scalia wrote. He addressed -- and demolished -- the idea that violent media can or should be legally banned from minors.Frehls said:Please read the thread.Optional Opinion said:So children can now get their hands on violent games legally?
How is this a good thing?
I thought it would be better to establish better boundaries not demolish them.
Games should be treated equal to films in my opinion.
Some films are made for adults and shouldn't be viewed by children legally.
There are no laws in the US forbidding minors from viewing 17+ films, or indeed reading smutty romance novels. And, as has been said again and again and again, retailers refuse to sell mature rated games to minors. If this law had passed, games would not receive equal first amendment treatment with other forms of media.
I read somewhere that playing violent video games won't make you a violent person, but violent people enjoy playing violent video games. ergo, playing violent video games is a risk factor, like how if you smoke cigerates or eat McDonalds often enough is a risk factor for heart desiea. but you can still smoke and eat unhealthy and never have a heart attack.shadowmagus said:I enjoyed this part...fierydemise said:My thoughts from another thread
Heres the decision, I suggest you read that if you really want to get a sense of how good of a result this is. http://www.supremecourt.gov/opinions/10pdf/08-1448.pdf
Scalia's majority decision declares video games as non-unique with regards to regulation (at least with the current state of scholarly debate on the subject), that is you can't single out video games without hitting cartoons or movies. That is the absolute best result we could have hoped for. A nice takeaway from Scalia
Also interesting is how much of a bullet we dodged with regards to the Alito concurrence. Had Chief Justice Roberts wanted to throw his weight around that concurrence or something quite similar to it could have been the majority decision and that would have been almost as bad as a loss.Like the protected books, plays, and movies that preceded them, video games communicate ideas?and even social messages?through many familiar literary devices (such as characters, dialogue, plot, and music) and through features distinctive to the medium (such as the player?s interaction with the virtual world). That suffices to confer First Amendment protection.
Suck it Fox!Psychological studies purporting to show a connection between exposure to violent video games and harmful effects on children do not prove that such exposure causes minors to act aggressively. Any demonstrated effects are both small and indistinguishable from effects produced by other media.
I know you're joking, but that's like saying since minors can't buy porn, none of them have any...right.coldasicedrummer said:But...wouldn't said ban have (at least on paper) led to a severe reduction in the amount of obnoxious 15 year olds that help make online MP games a wretched hive of scum and villainy? Isn't this a phyrric victory? Perhaps I'm misguided...