SWEET GAMING RAGE

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Oct 9, 2009
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So way back in the 90's i fell in love with the game COMMAND AND CONQUER RED ALERT. And as you all may know, that game has been making sweet sequels. ANyways. i found out that you could legally download the old school RA for FREEEEEEEEEE! and missing the game so damn much, I did... And now GAMER RAGE! First off, damn thing doesn't save your progress automatically. Second of all, and MOST of all, the AI is B.S... well YOUR AI is idiotic. It was like when rolling for their character sheet on intelligence and wisdom, they rolled ones across the board.

NO... bother to have a PRIORITY when fighting enemies, just shoot haphazardly... that'll work. And while you doing that, just IGNORE the mortar on wheels that F-ing my shit up. I totally forgot how much you had to baby sit these guys. Mean while the enemies AI is wickedly brutal. I got stuck on one level, nothing i could do seemed to work. I build Tesla coils to strengthen my ground defenses and build SAM'S while they hold off the tanks (which is pathetic, if it aint a man running towards you, any less than 3 tesla coils in EXTREMELY close proximity to each other is completely useless.. what is there reload process?) and when i do that, i get the F bombarded by damn helicopters. In order to fight back the 3 that are sent to me, I have to build and REbuild no less than 4 SAM's with a space in the middle for my tesla, and of course the damn tanks keep on blowing those up... or my concrete walls...

Seriously, i spent the past two days, just trying to keep up my basic defenses as I kept on getting hammered by two to three different enemies mean while, my tesla's are getting F-d up and the tanks right beside the teslas are just sitting there.... HELLO we are being attacked here... Do you think... i don't know... maybe you WANNA HELP! I had to keep on restarting the damn thing over and over cuz I kept on running out of money... sigh. Then, when i decide to take a break, and tell it to exit out of widescreen so i can minimizes it, it totally sends me back to the main screen...WTF! and oh yah, remember the level saving? i'm at the beginning of like two levels back now....... FFFFFFFFFFFFFFFF!!!!

So question to you! what old school game have you reloaded that seems to be pissing you off more than you remember when you played it way back when...
 

BlindMessiah94

The 94th Blind Messiah
Nov 12, 2009
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wow..this post was just....wow.

um OT: A game that I loved growing up that is in retrospect is really hard and annoying by today's standards? Galaga?
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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Maybe you should try a different tactic. Perhaps reinforcing your tesla coils with units of your own.

And micromanagement. There's an idea. I know, RTS with micro. Crazy stuff right?
 

Lullabye

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Oct 23, 2008
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I got a mod for Company of Heroes that made the Americans get rockets on their halftracks and some other little things as well. But it had some serious side effects....well, let me put it this way: I had two squads of engineers hold of 3 tanks and some infantry by themselves.(the tanks were usually aimed backward)
They nerfed the enemy a.i so bad I almost cried......
Then there was that one time with warhammer.....oh, the humanity......my space marines....They always came out set to passive aggressive mode(even if I switched them to another, they would revert back after attacking an enemy group), and wouldn't attack an enemy even if they were right in front and eating their best friend. I think all a.i should have a "common sense" command.
 

Lullabye

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Amnestic said:
Maybe you should try a different tactic. Perhaps reinforcing your tesla coils with units of your own.

And micromanagement. There's an idea. I know, RTS with micro. Crazy stuff right?
On C&C? hahahahahaha, now that's funny. Last time I micromanaged in that series, I was raped by an army of enemy rocket jeeps and rocket soldiers. Sure my guys had better guns and were better enforce, but they had triple my manpower.......
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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Lullabye said:
On C&C? hahahahahaha, now that's funny. Last time I micromanaged in that series, I was raped by an army of enemy rocket jeeps and rocket soldiers. Sure my guys had better guns and were better enforce, but they had triple my manpower.......
Well he was complaining about lack of target management by the AI.

C&C's always been just a spam one unit (preferably one which can hit both air and ground), drag select all and attack move to enemy base. Repeat until win.
 
Oct 9, 2009
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Amnestic said:
Lullabye said:
On C&C? hahahahahaha, now that's funny. Last time I micromanaged in that series, I was raped by an army of enemy rocket jeeps and rocket soldiers. Sure my guys had better guns and were better enforce, but they had triple my manpower.......
Well he was complaining about lack of target management by the AI.

C&C's always been just a spam one unit (preferably one which can hit both air and ground), drag select all and attack move to enemy base. Repeat until win.
ALL HAIL MAMOTH TANKS
 

Akkiko

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Dec 14, 2009
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Having gotten back into the first RA myself, I can only assume your expectations are now too high because you've played the sequels (something I never bothered to do) or that your reload is just a bit strange.

I say this only because I began playing it again on the PSP GO of all things, something damned hard to do when it's an RTS with no mouse, and I still spent hours on it enjoying myself.

My suggestion is to try Command and Conquer the First Decade. Even if the original RA still pisses you off, you can enjoy the sequels with all those fancy graphics and new options.
 
Oct 9, 2009
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Amnestic said:
Maybe you should try a different tactic. Perhaps reinforcing your tesla coils with units of your own.

And micromanagement. There's an idea. I know, RTS with micro. Crazy stuff right?
yes, Did you miss IDIOTIC AI!!!! at any time, with micromanagement, you are building, men/tanks/building/stationary weapons all at once. you have to manage the guys in battle, get the guys who have just popped into the battle, drop the new buildings/stationary weapons... and oh yeah, remember the IDIOTIC AI... well at random times they will totally take the LONG way around THROUGH ENEMY TERRITORIES!!!! there was one time where i totally dropped a GOD amount of money on a ARMY of mammoth tanks and told them to back up my guys in battle. and apposed to simply going straight to me, they detoured THROUGH the enemy base... I kept on hearing UNIT LOST, UNIT LOST, UNIT LOST back to back and wondering WTF!!! who am I losing, where's my back up... cuz I"m having to micromanage even the guys in battle cuz they are idiots... the RTS is always changing, yeah have a plan, send them in. but some basic intelligence that allows them to handle low level stuff... IE new bad guys joining the battles, or perhaps i tell them to hammer a building and they move in range of a turret... hmmm attack the turret? NO they don't they stay on the building, but then again, i'll tell them to attack a heavy turret, then some small little peon tags them, and they all switch to him.... WTF!

MICROMANAGE in an RTS TOTALLY, but you can't be three places at once. even with the SNAP TOO options they give you. There's micromanage and then there's holding someone's hand. IE having to continually click on a specific direction inch by inch to keep them from detouring into enemy territories.
 
Oct 9, 2009
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Akkiko said:
Having gotten back into the first RA myself, I can only assume your expectations are now too high because you've played the sequels (something I never bothered to do) or that your reload is just a bit strange.

I say this only because I began playing it again on the PSP GO of all things, something damned hard to do when it's an RTS with no mouse, and I still spent hours on it enjoying myself.

My suggestion is to try Command and Conquer the First Decade. Even if the original RA still pisses you off, you can enjoy the sequels with all those fancy graphics and new options.
First of... the PSP means PLAYSTATION PORTABLE... mean's its able to move away from the tv and fit in your pocket.... so how is there a PSP GO?! its more portable than the Playstation PORTABLE?! please for the love of all things remotely HOLY explain that one to me.

second, its just the shear hammer of the enemies when their speed doesn't match the speed of what i'm able to build... I can't build fast enough and get creamed. then this is coupled with the idiot AI , JUST on my side... i mean i could deal with the old tech if it was equally idiotic AT but damn i might as well be fighting a real person.
 

Volafortis

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Oct 7, 2009
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I remember the days of manually healing and bloodlusting in Warcraft 2. It was the computers only true advantage. Still, it made me good at micro-ing, and therefore, quite exceptional at modern RTS games, where you no longer need to learn to micro to be decent at them, but will do better if you go out of your way to micro-manage your units.
 

Simalacrum

Resident Juggler
Apr 17, 2008
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Ah, your an angry gamer eh? I reckon you'd like this game...:


OT: Not really. I've been finding that I get pissed off a lot more with modern games than games that I used to play.
 

NghtmaresXNoVaKaiNe

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Dec 29, 2009
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Bouncing Ferret FIlm said:
It was like when rolling for their character sheet on intelligence and wisdom, they rolled ones across the board.
I just wanted to be "THAT GUY" and point out that DnD has a minimum value of three for all attributes (Str, Dex, Int, Wis, Cha, Con).

Okay, carry on :D
 

kawaiiamethist

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Nov 21, 2009
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After thoroughly enjoying Magna Carta 2, I bought Magna Carta for PS2. Wow, just WOW.

Every single fucking attack is basically a quick time event, and if you screw up you don't attack! And the casting choices and...'acting'. Ugh. I chucked a rage quit 2 hours in not because I was stuck, but I was just so insulted by the production. It was intolerable they'd want me to stay with this for 40+ hours!
 

kawaiiamethist

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Nov 21, 2009
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NghtmaresXNoVaKaiNe said:
Bouncing Ferret FIlm said:
It was like when rolling for their character sheet on intelligence and wisdom, they rolled ones across the board.
I just wanted to be "THAT GUY" and point out that DnD has a minimum value of three for all attributes (Str, Dex, Int, Wis, Cha, Con).

Okay, carry on :D
Someone rolled a natural 20 for intelligence today, didn't they :p
 

NghtmaresXNoVaKaiNe

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Dec 29, 2009
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kawaiiamethist said:
NghtmaresXNoVaKaiNe said:
Bouncing Ferret FIlm said:
It was like when rolling for their character sheet on intelligence and wisdom, they rolled ones across the board.
I just wanted to be "THAT GUY" and point out that DnD has a minimum value of three for all attributes (Str, Dex, Int, Wis, Cha, Con).

Okay, carry on :D
Someone rolled a natural 20 for intelligence today, didn't they :p
I'm just glad it's not Rifts. Rolling OVER your attribute is generally frowned upon.
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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kawaiiamethist said:
NghtmaresXNoVaKaiNe said:
Bouncing Ferret FIlm said:
It was like when rolling for their character sheet on intelligence and wisdom, they rolled ones across the board.
I just wanted to be "THAT GUY" and point out that DnD has a minimum value of three for all attributes (Str, Dex, Int, Wis, Cha, Con).

Okay, carry on :D
Someone rolled a natural 20 for intelligence today, didn't they :p
>_> You can't roll a 20 for intelligence. Most systems run a 3d6 which has a maximum of 18, though if you're concerned about getting uber low scores I've seen some people use a 4d6 disregarding the lowest roll system.

You roll natural 20s for skill checks, like Knowledge (DnD Mechanics), but not on intelligence itself ;)
 

kawaiiamethist

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Nov 21, 2009
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Amnestic said:
kawaiiamethist said:
NghtmaresXNoVaKaiNe said:
Bouncing Ferret FIlm said:
It was like when rolling for their character sheet on intelligence and wisdom, they rolled ones across the board.
I just wanted to be "THAT GUY" and point out that DnD has a minimum value of three for all attributes (Str, Dex, Int, Wis, Cha, Con).

Okay, carry on :D
Someone rolled a natural 20 for intelligence today, didn't they :p
>_> You can't roll a 20 for intelligence. Most systems run a 3d6 which has a maximum of 18, though if you're concerned about getting uber low scores I've seen some people use a 4d6 disregarding the lowest roll system.

You roll natural 20s for skill checks, like Knowledge (DnD Mechanics), but not on intelligence itself ;)
I know, I do play DnD (though our game has been on hold for a few months). I was attempting cute humour ^^0
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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stinkychops said:
Whats it mean when it says
18/100 and things like that.
Warrior classes (Fighters, Rangers and Paladins: Barbarians too with Tutu/BGT.) with an 18 strength get something called a "strength percentile": in effect, this gives them a strength better than a regular 18 but not as good as a 19.

Other classes can only get an unmodified 18. It's misleading to say that 18/01 is the lowest in the 18-category, since 18/01 is already better than an unmodified 18 without a percentile.

The percentile is a number from 1-100, though a 100 is written '00'. (This is because in PnP AD&D you determine this number by rolling two ten-sided dice with sides labelled 0-9, one for the tens digit and one for the ones digit, and two zeros is considered 100.)

The higher this number, the better your strength, and the better the combat bonuses you get:

Unmodified 18: +1 to hit, +2 to damage
18/01-18/50: +1 to hit, +3 to damage
18/51-18/75: +2 to hit, +3 to damage
18/76-18/90: +2 to hit, +4 to damage
18/91-18/99: +2 to hit, +5 to damage
18/00: +3 to hit, +6 to damage
(A 19 gives +3/+7.)

Related things like your carrying capacity and chance to bash locks is similarly improved with a higher number. There's a chart in the back of the manual that gives the details.

So you can see, 18/00 is much much better than an unmodified 18. However, I think it's impractical to suggest that you ought to "hold out" for getting 18/00 at character creation rather than any high percentile. The odds of 18/00 are only 1:100 even if you do get (or raise your strength to) an 18. If you want a high overall roll and strong other stats as well, and don't want to reroll for days, you may need to settle for less.

There are magical ways to raise your strength in the game. Notice that the Strength spell gives someone an 18/50 when cast on them once, and an 18/00 if cast on them twice. Nice!

Unabashedly stolen from this thread on the Bioware forums [http://forums.bioware.com/viewtopic.html?topic=598277&forum=19].