Sword of the Stars

SacremPyrobolum

New member
Dec 11, 2010
1,213
0
0
Ever since seeing a strange game called Sword of the Stars 2 at E3, I was curious about it.I loved Sins of a Solar Empire and the trailer looks like its that and more (With teriblly campy voice acting. I looked it up and low and behold, its on steam with all its expansions. So Escapsits, should I buy it?
 
Feb 13, 2008
19,430
0
0
If you think that Homeworld crossed with Civilisation with awesome music sounds like a good thing, then yes.

And the Telepathic, Teleporting Psychic Space Dolphins.
 

xorinite

New member
Nov 19, 2010
113
0
0
I have it, I didn't like it much. Weird technology progression, strange ship design, odd random encounters.
Maybe I just didn't get it, or maybe some of the expansions improved it.. but I didn't squeeze much enjoyment out of it.
 

squidbuddy99

New member
Jun 29, 2009
858
0
0
The_root_of_all_evil said:
Blahblahblahblahblahblahblahblahblahblahblahblahblahblahblahblahblahblahblahblahblah.

Blahblahblah Telepathic, Teleporting Psychic Space Dolphins.
I need to find out more about his game, asap. Anything that wacky has to be better than Space Marine 3: The Revengining, Gray Edition.
 

DrStupid87

New member
Mar 17, 2011
197
0
0
SOTS 1 was an interesting little thing. Sure enough it was easy to get used to the basics and progress around a few planets a bit but after you have 7+ worlds and five fleets of 8 ships, it gets too damn hard to keep track of it all. Not to mention the ship design. If you modified a ship design, it should update all the same ships in that design automatically. Otherwise you end up with about 50 ship variations and you lose track of what's worth using or not.

Luthir Fontaine said:
Not for the faint of heart but yeah you could do much worse
Hit the nail on the head. Don't attempt it if you like quick and relativley easy games. If however you spend can spend hours managing 100 or so fleets without losing track of anything, then it's a perfect match.
 

SacremPyrobolum

New member
Dec 11, 2010
1,213
0
0
DrStupid87 said:
SOTS 1 was an interesting little thing. Sure enough it was easy to get used to the basics and progress around a few planets a bit but after you have 7+ worlds and five fleets of 8 ships, it gets too damn hard to keep track of it all. Not to mention the ship design. If you modified a ship design, it should update all the same ships in that design automatically. Otherwise you end up with about 50 ship variations and you lose track of what's worth using or not.

Luthir Fontaine said:
Not for the faint of heart but yeah you could do much worse
Hit the nail on the head. Don't attempt it if you like quick and relativley easy games. If however you spend can spend hours managing 100 or so fleets without losing track of anything, then it's a perfect match.
Whats this about modifying ships?! Can you customize ship typeys?
 

DrStupid87

New member
Mar 17, 2011
197
0
0
SacremPyrobolum said:
DrStupid87 said:
... Not to mention the ship design. If you modified a ship design, it should update all the same ships in that design automatically. Otherwise you end up with about 50 ship variations and you lose track of what's worth using or not..
Whats this about modifying ships?! Can you customize ship typeys?
Yeah, it was that that got me to try the game. In reality it's actually pretty basic. You get basic 'parts' of a ship that just boil down to "front, middle, rear". A bunch of different parts changes what the ship does (supply ship, carrier etc).
Then you get to add whatever equipment to the ship that you've researched. It's basically "use these templates and have very little originality in your designs".

I know some developer, somewhere, someday will make a design system that offers true originality (almost like Spore, only more fun and not A GODDAMN CARTOON)