from what I seen it seems bioware got their two main points for swtor done:
Story telling mmorpg:Its bioware, storytelling is always going to be top for them, am I expecting swtor to be a king of mmos, no, I expect be to the best mmo if you want a story,and they done that.
heroic style combat: They said they would be combat would be more action packed and heroic, though action packed is a bit of a long shot, its a hot key mmo. The heroic part is nailed, often you and your companion are fighting 3+ guys, more so in groups, meaning you got to think smart, or be lucky if you want to live,plus the adding interactiy such as blades flashing and sparkling when contacting each other, blaster shots sparkling when contacting things, overall its same combat style like wow, just more interactive with the combatants.
Most other things I would expect to be tired and true things done by other mmorpgs, just with some polish and a sw style throw in. So me happy swtor, they got what they said they would get: a mmorpg with story telling and heroic style combat.
Story telling mmorpg:Its bioware, storytelling is always going to be top for them, am I expecting swtor to be a king of mmos, no, I expect be to the best mmo if you want a story,and they done that.
heroic style combat: They said they would be combat would be more action packed and heroic, though action packed is a bit of a long shot, its a hot key mmo. The heroic part is nailed, often you and your companion are fighting 3+ guys, more so in groups, meaning you got to think smart, or be lucky if you want to live,plus the adding interactiy such as blades flashing and sparkling when contacting each other, blaster shots sparkling when contacting things, overall its same combat style like wow, just more interactive with the combatants.
Most other things I would expect to be tired and true things done by other mmorpgs, just with some polish and a sw style throw in. So me happy swtor, they got what they said they would get: a mmorpg with story telling and heroic style combat.