Tactics? What tactics?

squid5580

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Feb 20, 2008
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I only have one tactic. My friends call it spray and pray. Best counter is a sniper (I really hate snipers and thier ability to aim)
 

RavingLibDem

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Dec 20, 2008
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Archemetis said:
the only tactics i've ever imployed in games are Starcraft and Cossacks (I'm really behind on the RTS scene)

my Starcraft strategy: Build photon Cannons, lots of them, stop them from gaining any entry into my base, well at least any EASY entry into my base.

My Cossacks strategy: Steal their peasants in a bid to make the best sea units for cheap, thus making me ruler of the sea.
Oh god you played that broken, broken game as well!
 

Calax

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Jan 16, 2009
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In Fps's I'm a run and gunner, COD4 I usually have a really good kill count if I'm fast enough that I get behind lines without people noticing and slaughter the always present sniper crew.

I also work really well within a chaotic environment.

RTS wise I'm the turleiest turtle you ever saw. But when I attack usually I've got a popcap army of the best unit in the game. Unfortunately Developers hate turtles now.
 

Madshaw

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Jun 18, 2008
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I'm not realy very good at gaming (i don't always hit evry time in fps games and my reactions arn't too great) but i can stil normally work out a stetegy 2 stop myself from embarrasing myself too badly whenever i do end up playin online or w/e, i'll flank an enemy thats shooting someone else using a close combat weapon (chainsaw in gears, sword or grav hammer in halo), or in any fps with regenerating health i'll hide somwhere then use an explosive or plasma weapon in halo to take down their sheild or most of their health, then i can hit them with omething indescriminate and shooty before the know what the fuck.

proper strategy games are a different story, my favourate is total war medieaval 2 (and the upgrades), i'll make up an army that's balanced to take on anything, enough shooty infantry to let cavalry archers know they can't beat a good honest english longbow, some heavy cavalry with lances to quickly kill of heavy infantry or misile troops, and i can normally get a good lance charge in the backs of enemy spearmen as well, if not i will distract them with the cavalry by conducting false charges and i'll let the missile troops do their work.
 

51gunner

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Jun 12, 2008
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Fast tactics are the best tactics. If you have a simple plan and execute it while the enemy team is still thinking up or explaining something, you can win most of the time.

A fast & simple plan is better than the long, elaborate, plan that gets shot to pieces the moment you run into the enemy.

Initiative isn't just a D&D roll, people!
 

Siuss

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Nov 3, 2008
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In BF2 my friend and I took to throwing flashbangs in in the air when helis made their sweeps. Watching the heli camping losers smash into buildings 6/10 times was priceless.
 

Cpt. Red

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Jul 24, 2008
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In FPS I like to first rush into the enemy lines and then take up a defensive position inside one of "their" buildings and then hold it as long as I can so that my team can advance to me while wreaking some havoc in their lines. One of the reasons I like doing this is becuase I really like situations when I have many against me(unless its on open terrain).
 

fedpayne

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Sep 4, 2008
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I was at a friend's house last night, and he had a picture saved on his desktop, a hi-res screenshot of a CoD4 map that he couldn't get the hang of. He also had a version with safe spots for stealth classes, and effective cover.
 

Specter_

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Dec 24, 2008
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GenHellspawn said:
The trick to strategy isn't about what you can counter, it's about what they can't.
This. in Arma my tactic is quite simple:

move in, kill them, don't die. simple, but effective
 

Chezzz

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Dec 2, 2008
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All depends on the game, in most FPS's i rely on my squad mates or whoever to distract the enemy while I commando in around the side and pick them off one by one. Also sniping, I like sniping.

In RTS's however, I turtle, all the time. I dislike attacking if it doesn't mean almost certain victory. This is why I fail at games like Company of Heroes.

In all games though, the most important element is surprise, by doing something the enemy doesn't expect and therefore counter (eg. an airdrop in BF2 or 2142) you can gain an advantage that in maybe 7/10 cases can completly change the outcome of the battle. Having a good team is neccessary to either back you up or attack soomewhere else to split their forces.

Which means that all the tactics or strategies in the world won't help you in a team game. You have to work together to acheive them and that is why most plans fail (in games).
 

AnotherFineMess

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Jan 12, 2009
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In strategy I usually like flanking. Grab two groups of units, one looking like a main army and the other one consisting manly of cavalry. I send the first group towards the enemy and wait a few seconds. If the battle turns to my favour I usually send the cavalry head on, on the other hand if I'm getting stomped I take a detour with the second group and flank them tying to kill as much ranged units as possible. Usually works well, the enemy ends up trapped between two groups and few units escape.

In RPGs I am and always be a tank. I'm just good at it, I can hand the pressure, know when to popup some self healing and have a good sense of agro control. It has always been my main char in any RPG. I don't care if he sucks at pvp, or if the damages is weak or anything else, if I can keep my buddies safe, that's a good play form me. (Knight mentality)

In FPS its more of a strange thing, I like close quarters with shotguns and machine-guns, but I haven't had much experience in multiplayer fps so I can't state what's really my favourite strategy
 

Nivag the Owl

Owl of Hyper-Intelligence
Oct 29, 2008
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I'm a long time C&C player and I still don't have definitive strategy. I usually think up one just before starting a game, or at the beginning of the game. My favourites were in Red Alert 2, I trained an Engineer in about 20 seconds, captured and sold the enemy base within 2 minutes of the game, forcing him to rage quit.

My other was training either 1 or 5 Tanyas (I actually can't remember if it was limited to 1 in RA2), stuck them in a helicopter and left it over sea in the enemies corner of the map as a plan B. It turned out to be a good investment :p My opponent had his base well defended but after a long stale-mate, decided to unleash his full army (which was entrirely made of Conscripts) onto my base. When he got to the half way point I moved in and ejected all my Tanyas who wtfpwnd his base. Then when his whole army which was about 200 conscripts came back they got annihilated. Was a good game.

Sometimes I do go for the brute force method though. My best strat in RA3 is to play allies, build 2 barracks and nothing else. Train 10 peacekeepers amd 20 javelin soldiers (just less as you can't quite afford 20 with a 10k default resource) and just rush the hell out of the opponent. It usually works unless your oponent is actually relatively good at the game.
 

Jinx_Dragon

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Jan 19, 2009
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I am a sniper, no not real life, and that leaves me knowing one lone gunman in the right position is all it takes to change events of an entire game. Nay, the entire world... That clouds my opinion quite a bit. That and defences, a well set out defence plan can rout any would be assault and by your own offensive players much needed breathing room as they won't have to worry about being rushed in turn.

For those who want the best on this matter I suggest reading the Art of War by Sun Tzu. It was more poetry of warfare, things a great military leader needs to understand about himself and about warfare in general that no amount of studying of battles of the past will ever teach you. In a way that knowledge of how to be fluid within war itself is more important then any tactics or strategies.

With that in mind the best strategy is always going to be the one where you limit the enemies choices to responses you are capable of dealing with. If you can force the enemy into that position, preferably without even fighting a single battle, then you have already won.
 

DoW Lowen

Exarch
Jan 11, 2009
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Adaptation, morale destruction and territory control are the pinnacle breadwinners in victory. e.g. FPS, if you horde the weapons, retain points of vantage than you will more than likely win. But real tactics is knowing when to stop what you're doing when you know it's not going to work.
 

Archemetis

Is Probably Awesome.
Aug 13, 2008
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RavingLibDem said:
Archemetis said:
the only tactics i've ever imployed in games are Starcraft and Cossacks (I'm really behind on the RTS scene)

my Starcraft strategy: Build photon Cannons, lots of them, stop them from gaining any entry into my base, well at least any EASY entry into my base.

My Cossacks strategy: Steal their peasants in a bid to make the best sea units for cheap, thus making me ruler of the sea.
Oh god you played that broken, broken game as well!
I don't know which one you're refering to, but if it's Cossacks then "hell yeah i did/stil do..."
 

LewsTherin

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Jun 22, 2008
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RTS: I LOVE light cavalry flanking. Just hit and run, 'cause nothing can catch you. Or just spam archers/crossbowmen and have a couple units of infantry to tie up the enemy.

Single combat: surprise, ambush, hit them before they hit/see you. Keep it moving, don't give them time to think or relax.