Take-Two Thinks on Subscription Model

Rezfon

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Feb 25, 2008
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The reason blizzard do it is because they can get away with it. They have frequent updates for WoW, the actual game disks cost very little as the subscription is where the real cost is and there's actually enough ingame content to keep people subscribing.
 

Serious_Stalin

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Aug 11, 2008
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I reckon it'll stop parents buying games for their kids. Dumb ass move. And why is there an ad in the middle of this page??
 

Lvl 64 Klutz

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Apr 8, 2008
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Even EA doesn't charge subscriptions for games like the Battlefield series, which is more like an MMO than anything T2 has. Is that what you want, Take-Two? To be more greedy than EA!?
 

axia777

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Oct 10, 2008
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I will stop buying Take Two games if they do this. I hope they read this and they know that I think that they can go burning straight to hell in a flaming hand basket. Piss off Zelnick. T2 will crash and burn in a flaming wreck of poorness. What a bunch of total asshats. I say we e-mail bomb T2 with our hate of this idea.
 

BleachedBlind

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May 19, 2008
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Actually, this idea of theirs works out very well for me when it comes to something like a single player game. I tend to go through games very rapidly, usually within the first two weeks or a month on the outside. Since I usually end up trading my games in within a month (with a few exceptions), it would be way more affordable for me to burn through a game in 30 days for about $15 than to have to buy and trade new games to keep funding my habit. On the other hand, I can see why people would be upset if they tend to purchase and keep games on a very permanent basis.
 

Neosage

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Nov 8, 2008
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for fuck's sake there was ONE, FUCKING ONE! ultra selling MMO that everyone has heard of, how many people have heard of mario,metroid,master chief, pyramid head, simon belmont, solid snake and link? huh exactly BILLIONS....what was my point again?
 

TheEggplant

Excess Ain't Rebellion
Jul 26, 2008
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BleachedBlind said:
Actually, this idea of theirs works out very well for me when it comes to something like a single player game. I tend to go through games very rapidly, usually within the first two weeks or a month on the outside. Since I usually end up trading my games in within a month (with a few exceptions), it would be way more affordable for me to burn through a game in 30 days for about $15 than to have to buy and trade new games to keep funding my habit. On the other hand, I can see why people would be upset if they tend to purchase and keep games on a very permanent basis.
Dude Gamefly.com seriously
 

Lt. Sera

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Apr 22, 2008
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Well, with comments like that, they should've definitely sold themselves to EA. They'd fit in perfectly.
 

MosDes

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Jul 16, 2008
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Khell_Sennet said:
I've warned y'all this was coming. Well make it subscription all you want, I won't pay monthly for software, so that means instead of $60 per title, from me you'll get nothing, zip, zero, zilch.

Yep. Much more profitable.
I don't like paying that much for the games themselves unless I've been waiting for them (Super Smash Brothers Brawl FTW...)
I already pay for:
- My Internet Connection
- My Electricity
- My Food/Drinks
- Etc
Why have to pay jus to play a game? I'd rather go play chess with candlelight...

If (or should I say "when"?) all video games require a subscription, I'll be happy to know my N64 is still safe along with my board and card games that will never get old :D
 

Chaos Marine

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Feb 6, 2008
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Doug said:
Well, the question is if they follow the WoW model or the TF2 model.

WoW use subscriptions and can theotrically last as long as there players on the game.
TF2 uses purchase prices only, and should only be sustainable as long as new copies of the game are being purchased.

Honestly though, I've no idea how Valve manage to get enough cash - and yet they do somehow. Even with the cost in developing updates for TF2, they do so.
Because A) Valve are awesome. Their games are awesome and their product support is legendary. No over dev team comes close to how committed Valve are to their customers.

And B) Valve games are fucking awesome! There's barely 5% of people who don't like their games and most of those are people who don't like FPS games like HL and console users who can't get around not having auto aim enabled.
 

Elurindel

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Dec 12, 2007
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Logan Frederick said:
"The holy grail is taking a business, already a very large and successful business that's focused on packaged goods that you sell once and then are occasionally resold by others with new benefit to us, and turning that into a subscription business or a semi subscription business where we have an ongoing relationship with consumers, giving them products that they want," proclaimed Zelnick.
In other words, instead of selling us something once, you want to sell it to us again and again.