Dude Gamefly.com seriouslyBleachedBlind said:Actually, this idea of theirs works out very well for me when it comes to something like a single player game. I tend to go through games very rapidly, usually within the first two weeks or a month on the outside. Since I usually end up trading my games in within a month (with a few exceptions), it would be way more affordable for me to burn through a game in 30 days for about $15 than to have to buy and trade new games to keep funding my habit. On the other hand, I can see why people would be upset if they tend to purchase and keep games on a very permanent basis.
I don't like paying that much for the games themselves unless I've been waiting for them (Super Smash Brothers Brawl FTW...)Khell_Sennet said:I've warned y'all this was coming. Well make it subscription all you want, I won't pay monthly for software, so that means instead of $60 per title, from me you'll get nothing, zip, zero, zilch.
Yep. Much more profitable.
Because A) Valve are awesome. Their games are awesome and their product support is legendary. No over dev team comes close to how committed Valve are to their customers.Doug said:Well, the question is if they follow the WoW model or the TF2 model.
WoW use subscriptions and can theotrically last as long as there players on the game.
TF2 uses purchase prices only, and should only be sustainable as long as new copies of the game are being purchased.
Honestly though, I've no idea how Valve manage to get enough cash - and yet they do somehow. Even with the cost in developing updates for TF2, they do so.
In other words, instead of selling us something once, you want to sell it to us again and again.Logan Frederick said:"The holy grail is taking a business, already a very large and successful business that's focused on packaged goods that you sell once and then are occasionally resold by others with new benefit to us, and turning that into a subscription business or a semi subscription business where we have an ongoing relationship with consumers, giving them products that they want," proclaimed Zelnick.