(Note: I wrote this comment late last night, and after a host of bizarre connectivity issues couldn't post it till now. Of course, it's entirely possible that the direction of the conversation has changed, but I wanted to post it anyway since it was ready to go. So anyway...)
Hellooooo Escapist!
First, a MASSIVE thanks to Susan Arendt for commissioning this and letting me write it as I wished.
Second, I want to thank everyone who commented and welcomed me here at The Escapist. I'm honored by the attention and by the willingness I see to approach my article for what it is: a- mostly harmless -musing on the similarities I saw between Lent and my first playthrough of ME3. I'm not the commenting sort, but since I wrote this, and since I see more than a few germs for a discussion, I think it's my responsibility to respond in kind and address a few of the recurring questions that I've seen pop up in this thread. Following that, I'm up for continuing this discussion at everyone and anyone's leisure. Cheers!
-As regards the ending: I liked the ending to ME3, plain and simple. I have more reasons for that than those that appear in the article, but I'm not interested in talking about whether or not it was good. That's not relevant anymore. Agree to disagree, I'm sure.
-As regards playing Renegade Shepard: Part of my affection for Mass Effect is that I can indulge in choices and alignments that I wouldn't often consider. What I like about playing as a Renegade is that I'm challenged to act on other points of view while weighing their benefits/outcomes/consequences. It leads to a lot of uncomfortable moments (like the end of Project Overlord in ME2), but I like seeing all the writing and changes that come about by pursuing Renegade options (which is why I consider something like Mordin's death to be devastating and also an impressive bit of storytelling- BioWare didn't screw around). The story that gets told as a result of acting like a total bastard often feels riskier and more surprising to me, and beyond that, I just like seeing what it's like to get in the head of someone I don't agree with- which becomes more interesting when I'm the one pulling the strings. As a Christian, there's no moral imperative to abstain from stories that traffic in immoral characters and actions; if there was, the Bible wouldn't be nearly as long (but as you may have noticed, letting off the gas in this respect is considered beneficial during Lent, vis, the point of the article).
-As regards the spirit of the article: This piece is NOT a definitive take on Mass Effect 3. It's an explanation of what was impressed on me most the first time I played it. Yes, it is informed exclusively by my faith, and by the time and place in which I played it, combined with what was on my mind at the time, but I don't consider the parallels I saw in the game to be intentionally authored by BioWare, or applicable to most anyone else's experiences. I regard this only as an examination of the way the game spoke to me, and even then, only in this instance.
-I bring this up because I've noticed several comments that seem resistant to the idea that my experience could even take place in the game, or that I'm stretching with these analogies, or that this is all a Trojan tactic to get religion into a game discussion. As far as that is concerned, this piece is a matter of perspective. I won't blame anyone who didn't notice the same things I did, or even anyone who disagrees with my reaction- it's just an exploration of the way the game reached out to me particularly, and I don't doubt that it's done so in a lot of different ways, for a lot of different players. To that end, if you don't like this because it involves Christianity, or a Renegade Shepard, or character mistakes that you can't believe I made, COOL. I don't have a problem with that, I just want to make it clear that my only objective here is to discuss my experience with Mass Effect.
Again, heartfelt thanks to everyone who took the time to read it, even the jag who assumes Christianity makes me a homophobe- you might be pathetically myopic and embarrassingly mistaken, but I guess you're not that bad