Soviet Heavy said:Time for round two in Soviet Heavy's mental breakdown over violence in the media. First, a burnout on shooters and combat focused games. Now, a rant on Nuclear devastation and its abuse in media.
I watched Terminator 2 yesterday. You can tell where this is going, probably, but for the three people who haven't seen it, there is a particular scene that stands out for me.
It's terrifying to watch, and to me, is one of the best depictions of how unbelievably, fundamentally different nuclear war is from conventional fighting. It isn't to conquer, it is to destroy. It's not a 'wow' scene, it isn't exciting. It's horrifying, and unbearably tragic.
I was born after the Cold War ended. I never grew up with siren drills, or the threat of nuclear annihilation. But I understand and empathize with those who did. Even if the above is just a work of fiction, it is the manifestation of the fear that my parents would have grown up with. More importantly, it was done so tastefully. Which is more that can be said for other depictions of nuclear wars that I have seen.
Settings like Mass Effect, or Warhammer 40000, will use Nukes as a unit of measurement to try and sell you on how great and awesome the power of their weaponry is. And it is meant to be shown as cool. "Whoa, that ship's gun fires shots three times more powerful than the Little Boy? Wicked!" That's what we're being told, not "Dear god, this is a weapon of mass destruction greater than the most infamous weapon in modern history, and we are making a joke out of it."
Or games like Call of Duty, where a nuke goes off, and it tries to be tasteful. You get to crawl around a wind swept city while your body collapses from radiation! It is played for shock value, and while I admit, I got a reaction from it the first time I played, as the series went on, I soured towards it. It wasn't there to be a meaningful message of the effects of a Nuke strike, it was just there to look edgy. Just like civilian massacres in MW2, or the gas bombing in MW3. It lost its impact and its credibility.
If you are going to depict a nuclear strike in your game, film, song, or book, you better fucking follow through on it. It isn't just a matter of "big explosion, gets attention", you need to show just what it does to people. It isn't just in the act itself, but the emotion and the tone surrounding it. Firing off such a device while saying "cool, mushroom cloud!" is cheapening the horror.
I am not going to tell anyone what to think. I am just disgusted with the oversaturation of violent, meaningless entertainment right now. Maybe I'm just being cynical, but I think I need time away from media to think for a bit.
Well, the thing is that people in the western world have become too moral and civilized and forgotten what a real war is like. To us a half hearted police action where we try and "win the peace" and protect "innocent people" and ultimately accomplish nothing of note is a "war". In a real war it's about destruction and pretty much forcing your enemy to change or die, or perhaps just flat out to kill them if you've given up on any kind of change. The objective of a real war is to pretty much kill the normal people/civilians as horribly as possible, the government/military protecting them is the obstacle you face to get to that point as the ordinary people are pretty much the heart and soul of a civilization and if you don't kill, or terrify them enough to force change, you accomplish nothing. If a people/culture more or less continues it will just build up another military and government and things will go back the way they were with time. We can see this to an extent with Iraq and Afghanistan where for all of our ambitions of bringing freedom to women, and progressive culture to the region, by not targeting the people/culture itself we accomplished nothing as the first thing they did was declare themselves Islamic states in their new constitution which meant religiously based laws that didn't bring about equality for women or any kind of really progressive developments, and as they learned to not fear us we've seen upswings in terrorist activity like attacks on our embassies over that "Innocence Of Muslims" trailer.
On a lot of levels what your seeing at the beginning of "Terminator" is a pretty accurate vision of what war would involve, if someone or something was going to beat humanity, that's pretty much what it would take. Heck, short of that you can't even beat a country. If someone had just invaded the USA conventionally and refused to target women, children, and non-combatants, we'd all just fall back into the mountains and such and rip whomever it was apart. As it is we might do that anyway (read some analysises of what a land war against the US with conventional weapons would be like, the term "Fortress Of America" exists for a reason), but to have any real chance you'd need to hit us like that, and keep us in constant fear for the survival of our families and loved ones. It's not any different anywhere else, where we'd conversely have to do the same things to them that they would have to do to really break us.
On a lot of levels I actually find the whole "nuclear weapon" thing kind of civilized and clean to be honest. Sure it's terrifying to see a wall of fire envelope someone, the burned silhouettes of people on walls, and things like that, but it's SUPPOSED to be terrifying, and at the end of the day it's actually fairly quick and impersonal. When wars have really been fought armies have generally had to work very hard to achieve the same effect, the Vikings for example were infamous for brainstorming up their whole "blood eagle" method of execution where they would rip open someone's chest and leave the rib cage facing outwards like wings. It was horrible, painful, and left a messy display while it would take a while to die. The Vikings go into a village and start doing that to people, and they are going to do anything to prevent it from happening to their kids. Likewise the point of impalement was a slow, painful form of execution and display of victims intended to demoralize and break the spirits of people.
See, you've just see depictions of nukes in movies, and your already scared, that's kind of the point (albeit we're more scared of them than our enemies which is not a good thing). Generally speaking the point is that you drop a couple of those on a nation like we did to Japan, take out a couple of cities, and your pretty much going to get everyone to surrender, actually saving lives and speeding up the slow process of moving in and engaging in mass slaughter and torture to break the spirit of a people if your fighting a real war. People just don't get that in countries like the USA anymore because despite our critics who call us corrupt, militant, etc... we're actually way too moral for our own good in the final equasion and truthfully it's actually more effective to prey on our morality and try and shame us by our own overly high standards than oppose us directly... but that's another discussion entirely.
At any rate, when your dealing with people making referances to nuclear weapons in many cases it's simply a quick way of conveying power. In science fiction for example talking about how many more times powerful a starship battle cannon is than a nuclear weapon is to put things into perspective as far as how far technology has come, and what the power output on all sides are. In general you'll notice that in most cases you also have shields and hull armor capable of taking multiple hits from these weapons as well. What's more in many cases this is done to explain why races that want to conquer planets and capture resources are forced to deploy armies with tanks and small armies to the surface of planets to fight. The old "well, we'll bombard them from orbit" thing might actually wind up cracking the planetary crust and destroying what they want to take. It kind of acts as plot device to explain why an empire with overwhelming space superiority might still have some problems digging out a few plucky rebel armies holding out on the ground.
When it comes to Warhammer 40k in particular, you might want to actually read that setting some time. To be honest being nuked is really kind gentle for how utterly messed up that universe is. The basic premise is that supernatural beings that live in the pseudo-dimension people cross into for space travel have been unleashed into the real world and are pretty much trying to corrupt everyone and turn our dimension into a chaotic hell dimension. They attack not only the body, but the mind, and cause grotesque mutations, and can pretty much strike and corrupt anywhere at any time. This is a major threat, combined with your usual customers of evil aliens that come in flavors from xenomorphic devouring hordes, to cults of mind-wiping space socialists, out of control fungus based super solidiers, organic-killing robots, and others, which pretty much means that humanity is so pressed on so many sides it can't deal with any one problem entirely (which it otherwise could, even chaos) and faces an endless stalemate of sorts. In general they don't casually nuke planets, however it's deemed that sometimes wiping out an entire planetary population is unavoidable to hold off damage to other parts of the imperium, the method used is actually far more extreme than nukes... and to be entirely fair wiping out the planet they are on is probably a mercy to the people being corrupted and changed on a planet lost to chaos, or being harvest and eaten alive by tyranids or whatever.
At the same time though it should be noted that some of the fiction in Warhammer 40k is presented in the form of archives someone from a more peaceful and enlightened future is looking back on due to the loss of records. The horror of what happened during this period being part of the point, with the idea being that you as the person reading the record are similar to the person who would be looking back on it... etc... a bit of odd meta writing which isn't always present.