HAH! It's another Portal 2 thread! You can't escape them, fool! YOU CAN NEVER ESCAPE THEM! AND PORTALS ARE MADE OF PEOPLE!
Often at times a game won't explain its mechanics properly. I found this to be rather true in Persona 3 with ambiguous micromanagement and meta-game concepts that trouble many JRPG's, and I found it to be unfortunately true of many older games that had many things explained in text, via the instruction manual. On the other side of the spectrum, I think Portal may have been too good at teaching me the mechanics. I had immense difficulty with it at first and it took me quite a long time to understand how to play it properly. It's a creative idea and the fact that the game was 90% tutorial really helped with the final level. Skip ahead to Portal 2 and I had literally no trouble with it. I was never stuck for a long period of time and the only major problem was the reoccurring issue of trying to find a surface I could shoot onto. I found the game extremely easy, despite the fact that the early puzzles in the first game had me totally baffled.
Was Portal 2 easier or more difficult than the original?
Did this negatively affect the game?
Has this happened with any other game?
Is there an alternate solution?
Often at times a game won't explain its mechanics properly. I found this to be rather true in Persona 3 with ambiguous micromanagement and meta-game concepts that trouble many JRPG's, and I found it to be unfortunately true of many older games that had many things explained in text, via the instruction manual. On the other side of the spectrum, I think Portal may have been too good at teaching me the mechanics. I had immense difficulty with it at first and it took me quite a long time to understand how to play it properly. It's a creative idea and the fact that the game was 90% tutorial really helped with the final level. Skip ahead to Portal 2 and I had literally no trouble with it. I was never stuck for a long period of time and the only major problem was the reoccurring issue of trying to find a surface I could shoot onto. I found the game extremely easy, despite the fact that the early puzzles in the first game had me totally baffled.
Was Portal 2 easier or more difficult than the original?
Did this negatively affect the game?
Has this happened with any other game?
Is there an alternate solution?