Seems to clip on the Demoman. I like how they're coloured lenses for the Engi and Pyro though.synobal said:I rather like the Dues Specs they seem to work with the TF2 models rather well.
Blolmynamewastaken said:well that shit is bananas.
They also used light to subtly guide players in L4D, that went out the window too when 2/3rds of L4D2 is daytime. Also insert generic mann co store bitching hereSquirrelPants said:These were all pretty sweet when I saw them last night, but I still can't help but notice that they seem to have given up on the "make it go with the 50s-ish style we have going" guideline.
True, but if you consistently get close-range high-damage shots (and/or lucky crits), you could theoretically go on a never-ending shotgun rampage with no need to reload.Loop Stricken said:Also the problem with the Engineer items is they both fire scrap metal.
... now, I'm not very good with the Engineer but from what I've seen you NEVER have enough scrap metal.
AND NOW YOU USE IT AS AMMO?
Yeesh.
Eh, it's mostly for class and weapon distinction so you know what your opponent is using and what class they are. I'm going to say these are pretty distinct.SquirrelPants said:These were all pretty sweet when I saw them last night, but I still can't help but notice that they seem to have given up on the "make it go with the 50s-ish style we have going" guideline.
*sigh*Aleate said:Well, I DO play sniper, and that thing is awesome.