Team Fortress 2 vs. Modern Warfare 2

squidbuddy99

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MW2 is a really cheap shooter. I can't even get a few kills because there are hundreds of people who spend more time on the game than I have and get weapons and abilities that can kill me in one-two shots. It has no personality of it's own. The 'classes might as well be the same person with different weapons, but the classes in TF2 have a personality.

Also, grenades.
 

the fake

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Jul 14, 2009
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easy tf2 there sniper rifles don't sway. and we have and hp bar and med kits we would win hands down. plus were good at capping flags >.< QQ more fan-boys.
 

Theron Julius

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Judgement101 said:
TF2 because it isn't populated by 11 year-olds

P.S. no matter what you say, prepare for flame, apparently people worship these games
Truth.

Tell your buddy that TF2 has actual balance and will progressively fix itself. Also has he only played it on consoles? If so I can almost understand him.
 

HellbirdIV

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TF2 and MW2 aren't even the same type of game. Yeah they heavily feature guns and the use thereof as viewed from the first person, but the gameplay is radically different. I think comparing them directly to one-another by merits and flaws won't let you deduce which is the "better" game.
 
Jan 29, 2009
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Since he's playing MW2, it is likely that he is using the Xbox version, as well as the Xbox version for TF2, which is a crime against humanity. Which is actually a good reason for his opinion, since the PC version could beat the crap out of the xbox one...
 

maninahat

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Rakkana said:
kwagamon said:
His points:
-Team Fortress 2 has cartoony graphics. (In his own words, "If I load up a shooter, I don't wanna' see a cartoon.")
-Modern Warfare 2 has a lot more variety. (Counterpoint above)
-Team Fortress 2 has 3 classes whose sole purpose is to pretty much annoy the shit out of anyone and everyone they come across (The Spy, the Sniper, and the Engineer).
1. It's called stylish and realism. Both are recognized art forms vary on preference to opinion.
2. Erm. No it really doesn't. REALLY DOESN'T. Where are your hats?
3. So ignorant it hurts.

TF2 wins by a mile off.
In regards to point 3...and MW2 doesn't have game styles that piss people off? Instead of spies, you have knifers. Instead of snipers, you have campers (with sniper rifles). Add on the noob tubers and you have a game full of rage enducing play styles. Interestingly, whilst TF2 allows you to partake in all of these strategies, they are balanced to the point that spy's can't just run at people head on, snipers can't just blast everyone away, and it ain't so easy to murder everything with noob tubes.
 

TiefBlau

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HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAAA...

..Oh, you're serious. Yeah, TF2. I play games, not sad, mediocre attempts at milking other less bad games.
 

Hiphophippo

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MW2 has more variety? I just got done playing WarioWare TF2 style followed by a couple rounds of Zombie Fortress. Here in a second I might go play some prophunt or, god forbid some Randomizer Arena.

More variety my ass.
 

Tyro The Fox

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Hi. New and can't find the introduction forum, providing that you have one.

HellbirdIV said:
TF2 and MW2 aren't even the same type of game. Yeah they heavily feature guns and the use thereof as viewed from the first person, but the gameplay is radically different. I think comparing them directly to one-another by merits and flaws won't let you deduce which is the "better" game.
Errmmm...If we we're trying to argue that, oh say, 'Zero-Wing' is better than 'Reader Rabbit: Key Stage Four' then yes but the two games appear to be of the same genre: Team-Multiplayer FPS. MW2 has a bunch of soldiers fighting terrorists in an area.
TF2 has a bunch of mercenaries fighting more mercenaries in an area.
The slight difference is the Style.

TF2 is 'cartoony' so can do more or less what it likes in terms of game modes, like my favourite: Balloon Race.
From what I've played of MW2, which is the free Multiplayer Weekends on Steam, you can only kill each other mindlessly in samey game modes. Rather than from a large boat attached to a massive balloon.

TF2 is daft so can do as it pleases to make things more fun or exciting with its characters. You can even personalise the character you play as. Plus, Valve can get away with small details because its a 'stylised' game.
MW2 has to be tied to whatever is possible in this world. Sadly, this means that all the weapons have to kill things realistically (so bang, bang, dead) and strawberry jam is squirted onto the screen whenever your shot. Weirdly, you can just duck behind cover and your blank, gun-shooting puppet will draw life from the ether and heal. So much for realism there...

But I could go on like this until it just becomes futile. The old phrase about trash and treasure comes to mind. I'm biased in TF2's favour though, if you didn't guess. Mainly because I actually feel more like a team member rather than the pleb that can't shoot straight and gets kill thirty times. The differences are style and that TF2 makes people work together as a Unit regardless of game mode.
 

Mikaze

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WaveringRadiant said:
Mikaze said:
I think the kicker for me is that, because I stopped playing TF2 for a while for reasons completely unrelated to MW2, I got substantially behind on updates and new equipment and thus, when I went back to play it again, everyone else has all this nifty shit that I don't.
The unlocks aren't necessarily "better" items, just different. I almost exclusively play the Soldier, and the only unlocked item I keep equipped is the Equalizer (the melee replacement, and I rarely ever need it). I'm much better with the stock launcher and shotgun than with the Direct Hit and Buff Banner. Same goes for the other classes - it's all about your personal playing style.
And I understand that, but being forced to continue using the same equipment who's lack of variety is probably half the reason I stopped playing originally in order to unlock all the new gear which might actually make me want to keep playing just seems like bad practice.
 

PoweD

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Mar 26, 2009
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TestECull said:
Reread what I said. It doesn't rely on VAC. Erego VAC isn't the only means of banning cheaters. It supports much more effective ban/kick/whatever functionality through mods and console commands. MW2 relies on VAC, as there is no other way to kick or ban a player.

Just to simplify: Relying on something means it's the only thing you use for x task. You rely on your lungs to breathe in much the same way MW2 relies on VAC to ban cheaters.
its not officially supported to ban using mods,just VAC and those mods are only used on non secure servers so that rely argument is kind of point less because if MW2 had dedicated servers there would be mods too.

It's hardly imbalanced. It may seem like that when you're always getting pwned but it's not.
Thats hardly the case,im mostly at the top of the Player list but 1 Soldier can kill the whole team without any healing,Pyros just flame then axtinguiser which is much more quicker to kill
Heavy+Medic combo is deadly if your at his eye-sight demo-knights now just run around slashing their knife at people decapitating them and not defend intelligence(capture point)Being a spy now is a death trap if your near a sentry(and in 2fort you cant take intelligence without a enemy sentry 6 feet away from it),Snipers now instead of sniping run around throwing jarate and kurki-ing people
It doesn't sap your HP or anything.Whats the complaint?
Its too stupid and ridiculous,i know that this is a strange parallel universe of the 1960's where we advanced in tech but jarate and eyelander+shield just don't fit TF2

I believe the word you are looking for is "penis". There is no such word as "penus"
Even though i wanted to joke on their spelling,il let this one slide
 

Tyro The Fox

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PoweD said:
Snipers now instead of sniping run around throwing jarate and kurki-ing people
It doesn't sap your HP or anything.Whats the complaint?
Its too stupid and ridiculous,i know that this is a strange parallel universe of the 1960's where we advanced in tech but jarate and eyelander+shield just don't fit TF2
Yes they do. The Sniper is a support character. His original role was to provide cover fire and pick off other snipers or particular players. The Jarate just serves as an in-joke for those who noticed jars of yellow liquid appearing behind The Sniper in his trailer for the game and to give extra support where needed from his usually high-up place. Its a critical-hit bomb after all. If he's coming at you with a knife, remember, you can back off and shoot at him. He's only got that knife and rifle. His only advantage is his critical hit when he catches you so this guy you mentioned will have to hide, wait for someone to come along, then throw the Jarate before striking. A lot of excess bother. In fact, there's an achievement for doing exactly what you've described. Next time, just get out your shotgun and fill him with so much lead, he rattles.

The Eye-lander and the shield is the same thing. You can usually put some distance between you and the Scotsman before having your head cut off. So to avoid getting holes in his midriff, a Demoman will have to make do without sticky-bombs and have to choose moments to use his sword carefully. A lot of excess faff. At least the Shield gives you a speed and defence boost and the Eye-lander has health and running speed if your good with it. They can be pretty handy and is another joke for those who have seen the 'Highlander' (partly set in Scotland). Right down to Demoman shouting "There can only be one".

Both weapons fit the game because their primary weapon is often too much of a faff to use in close quarters combat and that the game is ridiculous anyway.
 

PoweD

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Mar 26, 2009
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Jokes do not equate to fitting weapons in the game
The Jar joke was that snipers camp all the time and the question was when do they get time to pee. Whole TF2 before the updates was a cartoon look on a Cold war battle with weapons that are not made yet but have a good chance in a couple of hundred years or so(if Soviet union was still today having the same feel of 1960 for another 100 years(Fallout type of thing with 1930's))Now they added pretty stupid weapons even for a cartoon shooter, would you imagine dragging a jar of piss with you as a weapon against a man with a gun
And about able to avoid them meet Jarate&Huntsman and chargetarge & grenade launcher
no matter how you try to back off and shoot them they will get you somehow
 

Tyro The Fox

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Jul 28, 2010
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If the jar of piss gave me the ability to kill opponents easier, put out fires and uncloak possible spies, then yes. And the teaming of those two weapons is good sense and I applaud the fact that someone has actually thought about what they want to do. The Jarate makes up for the Huntsman's relatively bad accuracy with a guaranteed critical hit. The Sniper is still vulnerable from long range attackers. More so now that his ability to fight over a long area has got a little more fuss attached with an arced trajectory. He's vulnerable from attacks from the back (A quick Backstab) and the Sniper has a small amount of health. He doesn't last that long.

The Demoman has increased defence but to deal damage at close range must switch to a Melee weapon (and get killed in the time that takes) or get a direct hit with a grenade. With only up to four chances and an annoyingly long reload time when he fails, just smashing into people isn't a huge amount of use unless one on one. Maybe try ganging up on people?

And I'm surprised you haven't gone for the Wrangler. I've heard plenty of curses about that.