The last decade has seen many unfinished games released to some angry gamers.
Be it getting stuck in a rock in Fallout 3, fugly character models in Dragon Age, glitched multiplayer in MW2 or GTA4's frame rate dropping anytime you drive too fast, this generation of gamers are no strangers to bugs and flaws.
So...
Which games this decade got it right, ran smoothly and were mechanically sound?
And which ones were utterly broken?
I'll start us off with Dead Space, which I thought was almost perfect in every mechanic. The shooting, movement, visuals, frame rates and sound all worked perfectly to immerse the player, barring one or two horrid on rails turret sections.
Biggest technical mess I played? Saints Row 2.
Be it getting stuck in a rock in Fallout 3, fugly character models in Dragon Age, glitched multiplayer in MW2 or GTA4's frame rate dropping anytime you drive too fast, this generation of gamers are no strangers to bugs and flaws.
So...
Which games this decade got it right, ran smoothly and were mechanically sound?
And which ones were utterly broken?
I'll start us off with Dead Space, which I thought was almost perfect in every mechanic. The shooting, movement, visuals, frame rates and sound all worked perfectly to immerse the player, barring one or two horrid on rails turret sections.
Biggest technical mess I played? Saints Row 2.