I read the timeline on the Half-Life story guide site and while it certainly does a nice job of summarizing the events, it doesn't do anything to change my opinion about Half-Life's (lack of) story. I could just as easily say that the G-Man went from a shady X-Files-esque government agent to some kind of interdimensional mercenary CEO not because the story demanded it but because the environment into which Half-Life and Half-Life 2 were released were so completely different. Suggesting that the lack of explanation for what happened between the first and second games is due to the fact that everyone just assumes Gordon knows what went down is weak at best; more likely Valve came up with a cool setting it wanted to use, shoehorned in the minimum number of details to pass it off and left the rest "open to interpretation," which is a nice way of saying that it doesn't want to commit itself any more than absolutely necessary.
The "episodes" Valve has released since then have done absolutely nothing to move things forward. Let's face it, they've been stalling since 2004.
And while I have doubts that anyone actually cried at the end of Ep. 2, I'm not denying that the characters in the game are very well realized and easy to get attached to. The characters in Half-Life 2 are some of the best ever seen in a videogame. But sinking huge amounts of effort and resources into creating an awesome supporting cast has nothing to do with whether or not there's a decent story being told.
For the record, I love HL2. Bought the collector's edition, played it front to back more than twice. Ep. 2 was a bit tiresome because it was basically a do-over of HL2 and Ep. 1, but it was still fun for the most part. All in all, it's a great shooter. But great story? No.
The "episodes" Valve has released since then have done absolutely nothing to move things forward. Let's face it, they've been stalling since 2004.
And while I have doubts that anyone actually cried at the end of Ep. 2, I'm not denying that the characters in the game are very well realized and easy to get attached to. The characters in Half-Life 2 are some of the best ever seen in a videogame. But sinking huge amounts of effort and resources into creating an awesome supporting cast has nothing to do with whether or not there's a decent story being told.
For the record, I love HL2. Bought the collector's edition, played it front to back more than twice. Ep. 2 was a bit tiresome because it was basically a do-over of HL2 and Ep. 1, but it was still fun for the most part. All in all, it's a great shooter. But great story? No.