I could see co-op working in dungeons without much of a change to gameplay. Scale up the enemies to match several players and it could add something worthwhile.
Of course, the story would have to change a bit. Personally even without multi-player I'd already rather be one of a whole group or class of bad ass warriors, instead of being the undisputed bad-ass on the planet who becomes leader of all the guilds, saves the entire realm, etc.
As far as making an elder scrolls MMO, clearly it would suck if they made it a WoW clone, but Bethesda is one of the few studios I could see re-imagining what an MMO should be.
Of course, the story would have to change a bit. Personally even without multi-player I'd already rather be one of a whole group or class of bad ass warriors, instead of being the undisputed bad-ass on the planet who becomes leader of all the guilds, saves the entire realm, etc.
As far as making an elder scrolls MMO, clearly it would suck if they made it a WoW clone, but Bethesda is one of the few studios I could see re-imagining what an MMO should be.