Criticism and mocking of the fourth main installment in the Elder Scrolls series has been rampant since the release of Skyrim- a breed of hatred that I have never really been able to understand. In full honesty, it's my favourite game of the bunch, largely thanks to the tangible atmosphere that so many others claim to be non-existent, and the glorious sprawling dungeons that so many others claim to be repetitive and bland.
I think what makes Oblivion so wonderful for me is how organic and emergent it is. The schedule-based AI and blooming landscape feel much more alive than the (albeit also wonderful) Morrowind, and infinitely more vibrant than the drab, faded Skyrim snow and dying trees. At the very least, it took risks with the way the environment and NPCs interact, and provided a lighter fantasy portrayal of the Elder Scrolls setting. The game is the best of the modern TES games in establishing a variety of different moods; you can be exploring a brisk springtime environment one minute and then stumble upon a dank, disturbing fort full of gory bodies and vampires. There is a warmth to log cabins, and a frigid air to the Nordic mountains they occupy.
A major part of what makes the game work is the soundtrack. Morrowind's score was never something to write home about, in my opinion, and though Skyrim's score was utterly outstanding, it didn't capture a variety of moods and a sense of exploration quite the way Oblivion's score did. "Through the Valleys" is easily my favourite video game song of all time- it brings forth a sweeping set of strings that suit Tamriel's grassy nolls and lakes with utter perfection, making the beauty of exploration all the more emotionally intense. "Sunrise of Flutes" is a supreme tune to match reemergence from an eerie cave, and "Auriel's Ascension" is a gorgeously somber match for foggy or rainy days. Akin to Morrowind but very much unlike Skyrim, the environment in Oblivion is more of a main character than you are. Everything seems to revolve around its many crags, corners and hills, which brings forth an air of the unknowable every time one plays.
Yes, there are flaws- the PC version is noticeably improved through leveling and UI mods- but these have always felt far less glaring for me than they have others who play the game. I would love to hear other opinions on this game. Though I don't intend to create a one-sided discussion, I would prefer not to have too many posts about the superiority of Skyrim & Morrowind over Oblivion, as those are in large supply as it is.
I think what makes Oblivion so wonderful for me is how organic and emergent it is. The schedule-based AI and blooming landscape feel much more alive than the (albeit also wonderful) Morrowind, and infinitely more vibrant than the drab, faded Skyrim snow and dying trees. At the very least, it took risks with the way the environment and NPCs interact, and provided a lighter fantasy portrayal of the Elder Scrolls setting. The game is the best of the modern TES games in establishing a variety of different moods; you can be exploring a brisk springtime environment one minute and then stumble upon a dank, disturbing fort full of gory bodies and vampires. There is a warmth to log cabins, and a frigid air to the Nordic mountains they occupy.
A major part of what makes the game work is the soundtrack. Morrowind's score was never something to write home about, in my opinion, and though Skyrim's score was utterly outstanding, it didn't capture a variety of moods and a sense of exploration quite the way Oblivion's score did. "Through the Valleys" is easily my favourite video game song of all time- it brings forth a sweeping set of strings that suit Tamriel's grassy nolls and lakes with utter perfection, making the beauty of exploration all the more emotionally intense. "Sunrise of Flutes" is a supreme tune to match reemergence from an eerie cave, and "Auriel's Ascension" is a gorgeously somber match for foggy or rainy days. Akin to Morrowind but very much unlike Skyrim, the environment in Oblivion is more of a main character than you are. Everything seems to revolve around its many crags, corners and hills, which brings forth an air of the unknowable every time one plays.
Yes, there are flaws- the PC version is noticeably improved through leveling and UI mods- but these have always felt far less glaring for me than they have others who play the game. I would love to hear other opinions on this game. Though I don't intend to create a one-sided discussion, I would prefer not to have too many posts about the superiority of Skyrim & Morrowind over Oblivion, as those are in large supply as it is.