And when it's impossible to manuever around the map because Dog is everywhere.T3h Merc said:Zero Grav, All crits, Friendly Fire and I'm on 360.
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It's not Aimbot, attentive players can hear Spies decloaking and their footsteps. Such as myself. It's why I don't listen to music while playing, and mute MicSpammers.ta2ce said:Oh i just remembered one! When you're a spy and theres an easy target, every time you de-cloak and about to backstab him, suddenly, HE TURNS AROUND! And I end up cutting him instead and getting owned in the process.
+1. Which is sad because I love Medic. I'm just tired of hearing people constantly call for me.ElTigreSantiago said:And of course... MEDIC! MEDIC! COME ON DOC! MEDIC!
I hate it when that happens, though usually my games are balanced teams and it doesn't let anyone switch.ElTigreSantiago said:Whenever one team is absolutley destroying the other but no one evens the teams out.
That's probably so the engineer can save time getting metal. Most weird teleports serve that purpose. It's agonizing watching your sentry's health going down as it's sapped/heavy'd and only being able to move at a slow jog to wherever you put it. If you've already got a teleporter there, it saves enough time to save the sentry.TheColdHeart said:Bad teleporter placement is irritating too, once on 2fort I teleported from outside the upstairs spawn room to...the opposite side of the room not more than 5 metres away...WHY!
Hah! Don't moan about people using the Ambassador for what it's designed for! Seriously, all you need is a steady hand and the thing is deadly. Line up a headshot, fire, stop, wait a second, fire again, most class are now dead. This is especially useful against unawares engineers who usually tend to stupidly sit in the one spot crouched when constructing their buildings. So, tap him twice in the head with your piece then finish off his buildings.Cuniculus said:The spies that sit across the way in 2Fort and try to snipe head shots with the upgraded pistol (the name escapes me right now). Play your class the way it was meant to be played you idiot.
This. So much this.Nutcase said:The way the designer crammed the game full of bad melee. That's the single worst element in the game, and since it's integral, it can't even be disabled like random crits can.