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listerofsmeg

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Aug 20, 2008
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SPOILERS

And I gotta say, there were two moments that stuck with me. The first was a small sequence inside a trophy room. Up until this point, I couldn't even tell if the designers were fans of Star Wars, but the level design really showed their adoration for the franchise. There were literally around a dozen really well-done inside jokes revolving around this character's "collection". It was almost as if the designers took everything they didn't like about the series and skewered it oh-so-slightly. They even had a shout-out to the friggin Ewok movies hidden in there.

The second was a brilliant level inside a sarlac. Near the end, you get caught up in the beast's nasal cavity (I hope) and this was the most fun I had with the game. I would get almost to the end, then stop and wait for the timed whoosh of air to ragdoll my avatar into fleshy columns, head over heels, before smacking face first into the far wall. I did this for about an hour, and I may in fact buy the game in a few years just to replay this portion.

The rest of the game left a very unsatisfactory meh impression with me. Though the plot was surprisingly good in the end.
 

Dommyboy

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Jul 20, 2008
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Star wars games that aren't like Battlefront or KotOR are always lacking for me. If that was a review, it was surprisingly short. Didn't touch of much of the game but I have to agree with you that bit in the monster is so fun. Hurray for physics.
 

listerofsmeg

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Aug 20, 2008
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It's not really a review, just a few moments I enjoyed. If anyone wants to know more specifics just let me know
 

merf1350

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Sep 1, 2008
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listerofsmeg post=326.71809.738042 said:
It's not really a review, just a few moments I enjoyed. If anyone wants to know more specifics just let me know
Then perhaps this should go under "Gaming Discussion"?
 

listerofsmeg

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Aug 20, 2008
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Yeah that's what I thought. That's why I originally posted it there but moved it due to the admin's advice. Can't please everyone I guess.