Silent Hill Shattered Memories ended too goddamn soon. Finally, the first good Silent Hill game since 3 and it ends out of friggin' nowhere. Albeit, the ending is great, every ending is. (Much to my surprise, a series first.) The ending makes sense, it did fit, and I got that wondrous chill of a sublime conclusion as I entered the lighthouse. I was just so enthralled by it as a whole, I craved more, and thankfully replay value was abundant. I only wish it could have been a tiny bit longer, perhaps stretching the actual scope of Silent Hill 1. At the amusement park, perhaps as an icy world scenario plays out. Leading to a different version of Nowhere, resulting then in the lighthouse. I guess, they made an attempt at recreating Nowhere with that highly abstract, equally creative labyrinth, but still, I wanted more.
Beyond Good and Evil is another game that ended too soon, I guess out of my own greed for quality to last.