I've never had a problem with encumbrance systems in games. Them's the rules, you play by them and you have the intended experience. Which means a good time considering these are games we're talking about. Skyrim is taking a pounding here, but I guess I'll say it is not designed to be played by someone who will go into a dungeon and clear it down to bare cave walls taking every last potato and embalming tool. I remember talking to a friend who said he immediately had to mod out encumbrance. I asked him why and he said the first dungeon he went into had more than his whole encumbrance allotment in dropped swords and axes alone. "You took them ALL?" I asked. To which he replied, "what was I supposed to do, just leave them lying there?"
Well yes, yes you are supposed to leave them lying there. Most of them anyway. But he was taking them all back to town to sell for gold. When I asked him how he thought the shopkeepers would have enough gold to buy all that crap, I ran into his 2nd mod... nearly infinite money for all shopkeepers. So, infinite money for shopkeepers and of course by extension the player... why not just run a "infinite money" cheat? Why even play the game at all really? Sure enough, he was bored with it and ditched the game without even getting halfway through.
Again, I know this viewpoint is close to "you're playing it wrong." And sure, play it however you want. It is your game. I use mods myself to spice things up. But most of the problems with encumbrance I hear from players can usually be boiled down to "why can't I have everything now." And the easy answer to me seems to be, because playing the game as intended will give you a better experience than playing it with all cheats "on"... and all reason to play the game at all thereby "off."
Plus, Skyrim's a bad example. There are companions in the game that are great for loading down with all the crap you loot from a dungeon, leaving you as lightly encumbered as you please. And get a horse. Problem solved.
Well yes, yes you are supposed to leave them lying there. Most of them anyway. But he was taking them all back to town to sell for gold. When I asked him how he thought the shopkeepers would have enough gold to buy all that crap, I ran into his 2nd mod... nearly infinite money for all shopkeepers. So, infinite money for shopkeepers and of course by extension the player... why not just run a "infinite money" cheat? Why even play the game at all really? Sure enough, he was bored with it and ditched the game without even getting halfway through.
Again, I know this viewpoint is close to "you're playing it wrong." And sure, play it however you want. It is your game. I use mods myself to spice things up. But most of the problems with encumbrance I hear from players can usually be boiled down to "why can't I have everything now." And the easy answer to me seems to be, because playing the game as intended will give you a better experience than playing it with all cheats "on"... and all reason to play the game at all thereby "off."
Plus, Skyrim's a bad example. There are companions in the game that are great for loading down with all the crap you loot from a dungeon, leaving you as lightly encumbered as you please. And get a horse. Problem solved.