Kaleion said:So much that, it would have been such an amazing game if they had left Will Wright made what he wanted to make, I mean why would you do that?! The guy's a fucking genius, I mean his first game ever revolutionized the industry and created a new genre and after SimCity there was wel, The Sims not much to add there, I mean why would you question him? WHY?Midnight Crossroads said:Spore
There is no contest. The game is the argument for casual gamers ruining the industry. Entire sections of the game were ripped out or dumbed down. I genuinely feel sorry for Will Wright just thinking about that abortion of a game. He spent his entire career building up to that game. Every Sims game from the 90's was just a demo of some aspect to the greater whole. And EA fucked him, then fired him.
Then, just to piss off any legitimate customer who would dare buy the game, they added SecuRom. It was like EA was selling "Fuck You" made material.
Oh, my God, Spore
minimacker said:Spore all the way.
Looking at the E3 presentations for it, it was going to be boss.
Then it got dumbed down. Dumbed down again, dumbed down again and then finally someone put googly eyes on the creatures.
Thoric485 said:Had potential and then completely failed? Spore definitely.
Kekkles said:Oh? This Thread? Muahahahahahaaaaa!
Spore, because Spore.
albear said:Mark of chaos and spore
with such an epic trailer MOC failed to deliver an epic sense of gameplay for me and it was all very boring.
spore, yes the creature creator was awesome and all but once you got to space.........yeah
I dissagree, because spore, even though it was a shadow of what it could have been, Was still a GREAT game
The creators alone were worth the 60$ I paid for it.
I think a better example would be From Dust, which, actually has a lot in common with spore:
- Both were announced a long time before it actually came out, even for games
- Both involved players interacting and creating the enooverment
- Both came from well respected devs of simulation games
- Both games were acquired by a puplisher who stuck on DRM
- Both games had massive fan backlash and subsqent canceling of pre-orders because of it
- Both games weren't what everybody expected
- Both games, despite of all of that, were still good.
- Both games deserved a whole lot more money than people bought it, BECAUSE THEY WERE TOO OFF PUT BY THE PUBLISHERS TO GIVE THE GAME A CHANCE
The difference, is that From Dust wasn't a full title.
But god damn...
Dem physics.... Running water actually picks up sand, and depoists it as deltas, and it's not scripted: it's a part of the physics engine.
What I HATE about gamers is that we won't buy something just to support it so it can get better.
It took us, what, 30 years with horrible pop out 3d movies before we got avatar?
You should buy a peice of crap that has potentiol, just so next time, it's not a peice of crap.