Quoted for truth. If it's not Valve overcharging players with real money, it's greedy players asking for completely one-sided trades. Why should I give you four hats for your one? They're hats. They don't give you any advantages (well except for the Polycount hats, but those were an isolated incident). I think it would have been better if Valve only allowed one-for-one trading to help prevent this sort of thing.TheYellowCellPhone said:Team Fortress 2: The 'economy' is absolutely bullshit.
Hats, which have no purpose besides cosmetic effects, cost way too much and have no set value, it's all bartering and luck. It's even worse with the Mann Co. Store, which charges absolutely horrible amounts of money for hats, especially miscellaneous slots.
Teddy Roosebelt, which really is just a teddy bear the Engineer carries in his ammo pouch. Adorable, but that costs you fucking $20.
It's a weird comparison, but that pretty much mirrors my experience of Guitar Hero 3.Tibs said:My favorite game (Battlefield Bad Company 2) had a pretty weak Single player that I only did for the achievements. I had to drag myself through it two times.
Betrayal's quite a common one as far as ramping up the difficulty goes in games, isn't it?Neverhoodian said:"Oh guess what, Alpha 1? We've defected to the Rebels and this mission is basically a huge trap. Now fight off multiple waves of Tie Advanced fighters that are better than you in every way. Oh yeah, and your wingmen are going to turn on you as well. Tootles!"
Oh, and don't forget the ice cream cone pokemon.BrailleOperatic said:The Pokemon designs have been progressively getting exponentially worse. In the Pokemon, in the Character art, in the level construction, in the gym balancing, in the story writing. As of Generation 5, the overall quality has plummeted. I was actually outraged by the Elite 4 in Generation 5. It was a self contained square of permanently useless Pokemon types that were all weak too the same things they were strong against, and the lack of sequentiality took away any sense of tension as they were all as useless as everyone else instead if it getting more difficult has you progressed. The story actually had the potential to be something really amazing forcing players to re-examine their relationships with their Pokemon and whether or not battling was okay, but then it undermines its own story and handles the topic in a childish and incompetent manner (opting to simply discredit the pro-Pokemon rights side instead of actually giving closure to the argument). The Pokemon are just plain hideous, with some of the most idiotic looking designs I've ever seen. Swwoobat, Conkeldurr, Stoutland. Not pretty. Not pretty at all. Not to mention either that a lot of the Pokemon are actually just cheap knock offs of Generation 1 pokemon (Woobat:Zubat, Blitzleonyta, Timburr: Machop, Tympoleoliwag, Sandile: Sandshrew, to name a few).
I love Pokemon...Generation 5 is stupid.
I think I saw the seeds of the "stupid Pokémon" thing being sown back with the Mudkip.BrailleOperatic said:I love Pokemon...Generation 5 is stupid.