i didn't think anything gameplay wise was bad, at least not in any way that would not seem nitpicky.
My only gripe was the characters, specifically Megan. Her presence seemed unescessary motivation to complete my missions and pull me throught the narative, i work for Sariff isn't that enough motivation. If she was missing Jensen would have had focus, the indifferent corporate security guy, a much better archetype for the player to come to terms with the overiding themes of the game. i stood out so much because Sariff seemed like his character was given the most development love in voice acting, animations and dailogue. And Sariff and Tagart are integral unlike megan who feels unecsessary
and she screwed up the tutorial which is in gaming the primary tool to form a players initial world view. Her presence confuses who jensen is as well as that she detracted from the heavy (and somewhat obtrusive) imagery throughout the 1st level that foreshadowed the games ultimate climax.
finally i feel white washing the entirety of Jensens rehab was a major development mistake, it would have been a more natural tutorial for augmentation ,a better way for us to come to understand Jensen as a character and for oppinions about the games central themes.Skipping from the initial attack to augmentation felt too jarring.
My only gripe was the characters, specifically Megan. Her presence seemed unescessary motivation to complete my missions and pull me throught the narative, i work for Sariff isn't that enough motivation. If she was missing Jensen would have had focus, the indifferent corporate security guy, a much better archetype for the player to come to terms with the overiding themes of the game. i stood out so much because Sariff seemed like his character was given the most development love in voice acting, animations and dailogue. And Sariff and Tagart are integral unlike megan who feels unecsessary
and she screwed up the tutorial which is in gaming the primary tool to form a players initial world view. Her presence confuses who jensen is as well as that she detracted from the heavy (and somewhat obtrusive) imagery throughout the 1st level that foreshadowed the games ultimate climax.
finally i feel white washing the entirety of Jensens rehab was a major development mistake, it would have been a more natural tutorial for augmentation ,a better way for us to come to understand Jensen as a character and for oppinions about the games central themes.Skipping from the initial attack to augmentation felt too jarring.