Frankly, I'm disappointed and disgusted at the way good games end up prostituting their sequels. MW2 is no exception. Like the favorite son of the royal family who's given the throne (game of the year and or other awards) over the good games that really deserve it, it's credited, not for how fun it is, but because it's the sequel of a game that actually was fun. All ranting aside, I'm focusing on multiplayer here. The single player, (besides it's multi-million dollar action movie-esque plot and micro-sized capaign time) is much better than the whore-house multiplayer mode. (which I'm getting to by the way) What other game lets you fly a snow-mobile off a cliff while blind-firing an automatic weapon into the star trek convention, while being humped in the face by a swedish bikini model!? (ignore the last 15 words of that if you want, that's just my fantasies) However, let me demonstrate multiplayer killstreaks using a metaphor if you so graciously will. Each team has poured themselves half a glass of vodka (advantage pretaining to killstreaks) A normal game would have added a bit more vodka to one team's glass, MW2's higher streaks will snatch the other teams glass and either dump it out completely, or add all the poor innocent team's vodka to their own glass... The team pairing is pretty uneven and games ending in team's having only one third of their opponents points are more common than I care to see. Plus all the additions to create-a-class only open more doors for pathetic noob-combos to slither into. But I'd be lying if I didn't say that I didn't find multiplay just a teensy bit... Fun. there, I said it. My work is done.
I GUARENTEE THAT THIS REVEIW IS 100% TRUTHFUL AND IN NO WAY, NOT EVEN SLIGHTLY, A FABRICATION OF MY OWN OPINONS... MOSTLY.
I GUARENTEE THAT THIS REVEIW IS 100% TRUTHFUL AND IN NO WAY, NOT EVEN SLIGHTLY, A FABRICATION OF MY OWN OPINONS... MOSTLY.