Title says it all try and give an example of the best and worst crafting you've seen, they're in half the games produced and so it's a good range to grab from.
Best;
Thought I'd go a little lesser known for this one and say "Story of Seasons" the spiritual successor to harvest moon where 90% of what you get in the game need to be crafted from a blueprint, however the part I love is that your crafting table will automatically take items from your storage chests and will give you the choice between your different levels of crops when cooking. It's a crafting mechanic that allows ease of use and convenience and in a game where time is constantly ticking that's a real asset.
Worst; FarCry 3/4 pouches.
I can forgive a lot of things in games but for some reason the pouches in farcry just take me out of the game and make no sense. Why do you need to kill 2 whole bears to make a quiver that cannot be larger than your torso? And if you want the best pouches, you'd best force literal endangered species to extinction.
Best;
Thought I'd go a little lesser known for this one and say "Story of Seasons" the spiritual successor to harvest moon where 90% of what you get in the game need to be crafted from a blueprint, however the part I love is that your crafting table will automatically take items from your storage chests and will give you the choice between your different levels of crops when cooking. It's a crafting mechanic that allows ease of use and convenience and in a game where time is constantly ticking that's a real asset.
Worst; FarCry 3/4 pouches.
I can forgive a lot of things in games but for some reason the pouches in farcry just take me out of the game and make no sense. Why do you need to kill 2 whole bears to make a quiver that cannot be larger than your torso? And if you want the best pouches, you'd best force literal endangered species to extinction.