If I may humor you for a second, I've noticed something when it comes to competitive games - "hardcore" players vs. "scrubs" and "noobs" (and no, they're
not the same thing).
Hardcore players... self-explanatory. They know most of the more intricate machinations and take great pride in knowing how to meta-game. These guys hate playing against the latter group because, in short, it's boring - there was no challenge or test so they deem the match as a waste of time and may or may not let you know about it.
There's a different between a "scrub" and a "noob", and I'll detail right now. "Noobs" aren't so bad; more often than not they are simply new to the game and don't understand everything yet. These guys will even give the occasional complement despite them getting bodied (fighter equivalent for "wrecked").
"Scrubs", however, believe the game should be played a very specific way and will decry almost any and everything that goes against it. These are the guys that get mad when they realize their precious "noob-tubing" won't work (is that what it's called?) or that spamming projectiles in a fighting is only delaying the inevitable (depending on the game and player, of course). You're far more likely to get raged on by a scrub than a noob.
I'd go into more detail, but I'm sure you already understand everything there is to understand.
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For single-player games, that's something that turned me off of games like Dragon Age: Origins (that's not quite true, I'd dock points for various reasons, but I didn't hate it). Every thread I've come across basically said that you had to play the game a certain way in order to move on, which I think is flawed game design. A game isn't very fun when all I have to do press the action button and go grab a sandwich then come back to see my character and his/her party standing in a mountain of enemy entrails. And then, of course, there are the times where you were pretty much fucked since you decided to take this character with you instead of that one.
On the whole, this fine person here sms it up quite nicely:
Xaio30 said:
They are both fine, but please prioritize:
1. Enjoy the damn game on your first run!
2. Abuse the shit out of the mechanics your second run!
And hey, who knows? You might enjoy the game
more if you metagame. It's not always guaranteed, and the subsequent infodumps can get pretty overwhelming.