I think it would be more accurate to say the first "Vigilante" Superhero, because you could argue, Heracles and/or Gilgamesh where the first. But as Bob said "All the Pieces" made Pimpernel the first, I suppose.
I get your point...but it is important to note the definition of a'superhero' changes from person to person.Lyvric said:Just like bob mentions Robin hood, I don't think he means Scarlet was literally 'the first superhero'. Bob is just saying he's the first to fill in many/all of the stereotypical roles of superheroes now. Many heroes before him didn't carry multiple traits such as being rich/dressing up/swashbuckling combat/codenames/and so forth.
Why do you say that? You of course realize there's no possible way you can guarantee something like that right? Maybe you should just stick with, "I don't have high hopes for the next game because..." I'd like to hear some good reasons from a fan of the series. Gives me leads to check out. Your fandom doesn't qualify you to make a statement like that and in fact, seems counter-intuitive to being a fan in the first place. You'd think fans of the series would at least be cautiously optimistic or something. What do you think?Akichi Daikashima said:Bit dissapointed that this was a more shallow "rabbit hole" episode, but it was a bit interesting.
Unity will come out crap though, speaking as a fan, I can guarantee it.
I was being my generally tired self, but sure:VonBrewskie said:Why do you say that? You of course realize there's no possible way you can guarantee something like that right? Maybe you should just stick with, "I don't have high hopes for the next game because..." I'd like to hear some good reasons from a fan of the series. Gives me leads to check out. Your fandom doesn't qualify you to make a statement like that and in fact, seems counter-intuitive to being a fan in the first place. You'd think fans of the series would at least be cautiously optimistic or something. What do you think?Akichi Daikashima said:Bit dissapointed that this was a more shallow "rabbit hole" episode, but it was a bit interesting.
Unity will come out crap though, speaking as a fan, I can guarantee it.
Hey thank you! That's an interesting perspective. I still think it's a bit early to call it crap and still don't believe you can guarantee it will be, (I mean come on man be reasonable. There's not even any game play footage out yet), but I definitely agree with you that the combat is getting a bit stale and the game needs to try some new mechanics.Akichi Daikashima said:I was being my generally tired self, but sure:VonBrewskie said:Why do you say that? You of course realize there's no possible way you can guarantee something like that right? Maybe you should just stick with, "I don't have high hopes for the next game because..." I'd like to hear some good reasons from a fan of the series. Gives me leads to check out. Your fandom doesn't qualify you to make a statement like that and in fact, seems counter-intuitive to being a fan in the first place. You'd think fans of the series would at least be cautiously optimistic or something. What do you think?Akichi Daikashima said:Bit dissapointed that this was a more shallow "rabbit hole" episode, but it was a bit interesting.
Unity will come out crap though, speaking as a fan, I can guarantee it.
-Ever since III, the series has been pushing for more visual fidelity without properly optimising the game engine or resolving existing bugs(AC:Revelations still had the same visual glitches as AC:II). The series has essentially been turned into a series of tech demos, since the gameplay barely changes and more focus is given the the environment engine on AnvilNext which still isn't properly optimised.
-The games have barely shifted a bloody inch in terms of core gameplay: whilst IV did improve upon this with the naval combat, the traditional core of the game had not changed quite literally, at all, save for maybe the sleep darts and the lack of bow and arrow from III.
-Both III and IV screwed up their protagonists: III had a fairly dull and rather whiny protagonist right from the get-go, and whilst Edward Kenway at least had some charisma and flaws, towards the end, a very specific event happens which causes him to lose all personality, leaving him to once again, like those before him, to engage in boring moralising of templars.
-There are also considerably less things to do than in previous games, or at least, those activities have become more pointless: Brotherhood had faction missions, which all involved varying activities, Borgia towers, the assassin's guild, the renovation of Rome, the feathers, the catacombs, assassination missions, guild objectives, Lenoardo's War Machine missions and the standard viewpoints. In contrast, IV(which many consider to be better than III) has hunting, diving bell missions, Templar Key missions, legendary ships, treasure, songs, mayan puzzles, assassination missions and animus fragments in place of feathers, and standard viewpoints.
The problem is that the hunting, diving bell and treasure missions are for the sake of upgrading your equipment, and the templar key and mayan puzzle quests were for the sake of different costumes that didn't improve Kenway's ability in battle, or in any facet of gameplay: they were purely cosmetic, whereas Brotherhood's Armour of Brutus was the strongest armour you could get in the game, so there was a better reason for going out of your way to do the catacombs than in IV.
The legendary ships also don't really have a reason to exist besides giving the player a challenge and giving them more and more money, and the assassination missions have devolved to just "go there and kill the guy, don't get spotted", whereas Brotherhood asked you to perform the assassination in varying methods(never touch the ground or, kill whilst on horseback), but in IV nope: go there and kill the guy without being spotted. End of.
So whilst it may be cynical to expect Unity to be crap, the screenshots and the trailer give me a distinct AC:III vibe which I do not like at all(IV also had a III vibe, but it alternated with the gameplay often enough so that it was harder to notice). I can also expect that the game will do away with the moral ambiguity once templars are involved: the assassins will still be self-righteous "champions of freedom and justice" and templars will remain the uncomplicated bad guys who are angry that the assassins do not accept totalitarian order.
They might make both sides seem a bit off, but the revolution will still be more of a side story that the player character participates in from time to time, the story will still be centred around the assassins vs. the templars which at this point is boring as shit.
So that's why I can guarantee that Unity will be crap.
I guess I did jump the gun a little, but like I suggested, I have lost trust in Ubisoft over time.VonBrewskie said:Hey thank you! That's an interesting perspective. I still think it's a bit early to call it crap and still don't believe you can guarantee it will be, (I mean come on man be reasonable. There's not even any game play footage out yet), but I definitely agree with you that the combat is getting a bit stale and the game needs to try some new mechanics.Akichi Daikashima said:I was being my generally tired self, but sure:VonBrewskie said:Why do you say that? You of course realize there's no possible way you can guarantee something like that right? Maybe you should just stick with, "I don't have high hopes for the next game because..." I'd like to hear some good reasons from a fan of the series. Gives me leads to check out. Your fandom doesn't qualify you to make a statement like that and in fact, seems counter-intuitive to being a fan in the first place. You'd think fans of the series would at least be cautiously optimistic or something. What do you think?Akichi Daikashima said:Bit dissapointed that this was a more shallow "rabbit hole" episode, but it was a bit interesting.
Unity will come out crap though, speaking as a fan, I can guarantee it.
-Ever since III, the series has been pushing for more visual fidelity without properly optimising the game engine or resolving existing bugs(AC:Revelations still had the same visual glitches as AC:II). The series has essentially been turned into a series of tech demos, since the gameplay barely changes and more focus is given the the environment engine on AnvilNext which still isn't properly optimised.
-The games have barely shifted a bloody inch in terms of core gameplay: whilst IV did improve upon this with the naval combat, the traditional core of the game had not changed quite literally, at all, save for maybe the sleep darts and the lack of bow and arrow from III.
-Both III and IV screwed up their protagonists: III had a fairly dull and rather whiny protagonist right from the get-go, and whilst Edward Kenway at least had some charisma and flaws, towards the end, a very specific event happens which causes him to lose all personality, leaving him to once again, like those before him, to engage in boring moralising of templars.
-There are also considerably less things to do than in previous games, or at least, those activities have become more pointless: Brotherhood had faction missions, which all involved varying activities, Borgia towers, the assassin's guild, the renovation of Rome, the feathers, the catacombs, assassination missions, guild objectives, Lenoardo's War Machine missions and the standard viewpoints. In contrast, IV(which many consider to be better than III) has hunting, diving bell missions, Templar Key missions, legendary ships, treasure, songs, mayan puzzles, assassination missions and animus fragments in place of feathers, and standard viewpoints.
The problem is that the hunting, diving bell and treasure missions are for the sake of upgrading your equipment, and the templar key and mayan puzzle quests were for the sake of different costumes that didn't improve Kenway's ability in battle, or in any facet of gameplay: they were purely cosmetic, whereas Brotherhood's Armour of Brutus was the strongest armour you could get in the game, so there was a better reason for going out of your way to do the catacombs than in IV.
The legendary ships also don't really have a reason to exist besides giving the player a challenge and giving them more and more money, and the assassination missions have devolved to just "go there and kill the guy, don't get spotted", whereas Brotherhood asked you to perform the assassination in varying methods(never touch the ground or, kill whilst on horseback), but in IV nope: go there and kill the guy without being spotted. End of.
So whilst it may be cynical to expect Unity to be crap, the screenshots and the trailer give me a distinct AC:III vibe which I do not like at all(IV also had a III vibe, but it alternated with the gameplay often enough so that it was harder to notice). I can also expect that the game will do away with the moral ambiguity once templars are involved: the assassins will still be self-righteous "champions of freedom and justice" and templars will remain the uncomplicated bad guys who are angry that the assassins do not accept totalitarian order.
They might make both sides seem a bit off, but the revolution will still be more of a side story that the player character participates in from time to time, the story will still be centred around the assassins vs. the templars which at this point is boring as shit.
So that's why I can guarantee that Unity will be crap.
Ah that's fair man. You seem to be a very big fan of the series so I can see why you'd be wary. I've definitely been there myself with certain series *cough* *cough* Battlefield 4 *cough* *cough*Akichi Daikashima said:I guess I did jump the gun a little, but like I suggested, I have lost trust in Ubisoft over time.VonBrewskie said:Hey thank you! That's an interesting perspective. I still think it's a bit early to call it crap and still don't believe you can guarantee it will be, (I mean come on man be reasonable. There's not even any game play footage out yet), but I definitely agree with you that the combat is getting a bit stale and the game needs to try some new mechanics.Akichi Daikashima said:I was being my generally tired self, but sure:VonBrewskie said:Why do you say that? You of course realize there's no possible way you can guarantee something like that right? Maybe you should just stick with, "I don't have high hopes for the next game because..." I'd like to hear some good reasons from a fan of the series. Gives me leads to check out. Your fandom doesn't qualify you to make a statement like that and in fact, seems counter-intuitive to being a fan in the first place. You'd think fans of the series would at least be cautiously optimistic or something. What do you think?Akichi Daikashima said:Bit dissapointed that this was a more shallow "rabbit hole" episode, but it was a bit interesting.
Unity will come out crap though, speaking as a fan, I can guarantee it.
-Ever since III, the series has been pushing for more visual fidelity without properly optimising the game engine or resolving existing bugs(AC:Revelations still had the same visual glitches as AC:II). The series has essentially been turned into a series of tech demos, since the gameplay barely changes and more focus is given the the environment engine on AnvilNext which still isn't properly optimised.
-The games have barely shifted a bloody inch in terms of core gameplay: whilst IV did improve upon this with the naval combat, the traditional core of the game had not changed quite literally, at all, save for maybe the sleep darts and the lack of bow and arrow from III.
-Both III and IV screwed up their protagonists: III had a fairly dull and rather whiny protagonist right from the get-go, and whilst Edward Kenway at least had some charisma and flaws, towards the end, a very specific event happens which causes him to lose all personality, leaving him to once again, like those before him, to engage in boring moralising of templars.
-There are also considerably less things to do than in previous games, or at least, those activities have become more pointless: Brotherhood had faction missions, which all involved varying activities, Borgia towers, the assassin's guild, the renovation of Rome, the feathers, the catacombs, assassination missions, guild objectives, Lenoardo's War Machine missions and the standard viewpoints. In contrast, IV(which many consider to be better than III) has hunting, diving bell missions, Templar Key missions, legendary ships, treasure, songs, mayan puzzles, assassination missions and animus fragments in place of feathers, and standard viewpoints.
The problem is that the hunting, diving bell and treasure missions are for the sake of upgrading your equipment, and the templar key and mayan puzzle quests were for the sake of different costumes that didn't improve Kenway's ability in battle, or in any facet of gameplay: they were purely cosmetic, whereas Brotherhood's Armour of Brutus was the strongest armour you could get in the game, so there was a better reason for going out of your way to do the catacombs than in IV.
The legendary ships also don't really have a reason to exist besides giving the player a challenge and giving them more and more money, and the assassination missions have devolved to just "go there and kill the guy, don't get spotted", whereas Brotherhood asked you to perform the assassination in varying methods(never touch the ground or, kill whilst on horseback), but in IV nope: go there and kill the guy without being spotted. End of.
So whilst it may be cynical to expect Unity to be crap, the screenshots and the trailer give me a distinct AC:III vibe which I do not like at all(IV also had a III vibe, but it alternated with the gameplay often enough so that it was harder to notice). I can also expect that the game will do away with the moral ambiguity once templars are involved: the assassins will still be self-righteous "champions of freedom and justice" and templars will remain the uncomplicated bad guys who are angry that the assassins do not accept totalitarian order.
They might make both sides seem a bit off, but the revolution will still be more of a side story that the player character participates in from time to time, the story will still be centred around the assassins vs. the templars which at this point is boring as shit.
So that's why I can guarantee that Unity will be crap.