Ah, texture seams. Once you see it, you can't unsee it, and therefore, you hide it.Ymbirtt said:Heh, it's a good thing nobody does this any more. I mean, can you imagine how distracting it would be if you suddenly realised that none of the characters in one your favourite games had necks attached to their heads?
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Yeah. My mum ruined Mass Effect for me when she pointed that out...
Depending on the model, the head might not be attached to the body and you have to hide the missing/penetrating geometry or if it is attached, you still have to hide the texture seam.
I think the models in your examples are just hiding the texture seam, though I'd need the source model file to be sure.
OT: The comics/hollywood stuff was alright but this is more in my field of interest. I'm really looking forward to the next show.