The Big Picture: You Are Wrong About Sucker Punch, Part Two

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lacktheknack

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Jan 19, 2009
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"Abby Cornish is six foot eight -"

GAH!

"Sorry, 5 foot eight."

Ah.

OT: As I said before, I liked the movie. Not for the fetishism, but because I thought the fighting bits were corny in the most awesome way.

I guess this means I'm dumb on multiple levels.
 

rbstewart7263

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MovieBob said:
You Are Wrong About Sucker Punch, Part Two

Spoilers abound in this week's finale to Bob's retrospective on Sucker Punch.

Watch Video
tried to watch it and had some trouble. I feel like Ill enjoy it alot more now sense sex positve and a possible fourth wave are probably my idyllic kinds of feminism to subscribe too.

and thanks bob after watching this which I really enjoyed Ill enjoy suckerpunch so much more.
I hope two works out.
 

rbstewart7263

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Jobbie said:
umm, am i the only one who watched this movie for the hot looking chicks and bad ass action sequences?
Under sex positive ideology thats cool as long you respect the ladies on the screen.:D
 

Tumedus

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Okay, I gave my impression on the bulk of the movie last week so I am just going to speak specifically to the Sweet Pea asepct of it. Mainly the possibility of the bus scene being the only "true" reality:

It doesn't work. It doesn't work because the movie fails to ever establish a quality link to the perceived real world (asylum) throughout the film. One of the films flaws is that things that happen in Brothel world don't translate well into asylum world and it rarely gives us the asylum equivalent to help us translate. For example, the main antagonist is presented as far too powerful given that his real world position is just an orderly. Corrupt or not, the things he does in brothel land are hard to conceive as having asylum equivalents.

Thus any connection we might have to a real world is pretty much lost at the outset. So trying to shock us with the idea that asylum might not be the real world has no weight because no one cares about that real world. Our entire movie experience has been about fake worlds anyway, what's one more.

Compare this to movies like Total Recall or Inception. Both of those establish what we are supposed to believe is the real world. All the motivation of the characters throughout the entire film are based on these real world stimuli. So as we start to question whether this real world actually is "real" it has an impact because we care.


Also, the idea of a grander feminist symbolism through the Sweet Pea reveal doesn't work because she isn't interesting. She was, generally, good intentioned perhaps, but there was still nothing admire about her character. Its been said before many times, but its hard to have a feminist message when none of the females are characters worth looking up to. If anything, Sweet Pea is the most traditional female role of the bunch, so puttin her up as the example, I would think, would be an insult to most feminists.



So after two weeks of this, what my conclusion woud be is that it doesn't really matter if you "get it" or not. The movie is poorly done. For this reason and this reason alone, many people prolly don't care to explore the bigger implications of the film. And even those who do are left scratching their head at how poorly done and convoluted his broader messages turned out be.

Deep or shallow, a bad movie is still a bad movie.
 

maninahat

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Scrustle said:
I've really loved this two-parter. Best Big Picture episodes in a long time.
Agreed. Even if I barely agree with anything that Bob said, I'm pleased he's willing to go all out on an expansive, deep digging, and complex defence of the movie.

As to the film itself, whilst I understand that Snyder had wanted to impart some hairbrained satire of female exploitation in pop culture, I think he goes beyond simply failing to get the message across; he ends up becoming an agent for the thing he was criticising. It doesn't matter what his message was, only the message we come away with. And the message most people came away with was that Synder is far too preoccupied with gratuitous action and panty shots.

As for the thing about criticising sex positive feminism...no. I think Bob gives the movie too much credit. The argument doesn't even stand up when you think about it - if the implication is that the entire movie is just the fantasy of Sweetpea in the "real world" (which was my understanding of the movie), and Sweetpea is the one who recognises that dolling up isn't going to work, then why does she keep imagining scenarios in which the dolling up does work? The dolling up was what permitted Sweetpea to escape in the end - Babydoll helps her escape by using her sexiness to distract the last of the guards. If you're trying to say that sex won't empower women, don't use sex as the one and only solution to the last obstacle.

Also, if Bob's conclusion is true, that makes the movie even more mysogynistic. After all, its basically trying to detract from the sex positive feminist movement, saying to them "Women can never be empowered by sexiness, so sorry if you think you are empowered, all you sex workers, because you can't be."
 

TitanAura

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Just a quick question: How many times did you need to watch this film (or parts of it) to nail down each of the individual metaphors? I found this film significantly more confusing than Inception, which also deals with layered time-distorted subconscious fantasies.
I recall when I saw this in the theatre, I was completely befuddled by the shift back to the asylum and immediately realized that I had somehow FORGOTTEN it's existence. My mind had combined the asylum and brothel "fantasies" into being one and I had constructed the explanation that the asylum was a front for an illegal prostitution ring, which was completely and utterly wrong. It's not that I wasn't paying attention, I just didn't realized that there had ever BEEN a transition. Overall I still really liked it but not for the reason I had initially come for if you'll forgive the horrendous pun.
 

DanDeFool

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SonOfVoorhees said:
Yeah, but i still think your looking waaayyyyyy to much into it. Some of your comments are valid, i agree, but the rest. Meh. For me, if its the girls fantasy (nazi thing, dragon etc) why are they still wearing sexualised clothing? Its their choice to do that, its their fantasy, not mens fantasy. The director sucked at it, if you are correct, because you cant direct a movie full of overly sexualised characters, market it and sell it that way and then make it against those things.
Watch the video again. Bob makes the point that this is a criticism of "3rd Wave Feminism", wherein women exploiting their sexuality for their own gain is viewed as okay. The girls wearing fetish clothing in the fantasy scenes represents that it's their own choice to use their sexuality to achieve their own ends.

Does it work? Does it make sense? Perhaps not, but Bob is just saying that was the director/writer's intention.

Also, as far as "reading too much into things", you should have been in my high school enriched/AP english classes. ALL of literary criticism could be described as "reading too much into things" to varying degrees, but that doesn't mean we can't do it, and it certainly doesn't mean it's not important to do it.
 

Eternal_Lament

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ElPatron said:
Eternal_Lament said:
It's a film where Zack Snyder probably thought of when he was 13, and tried to then "update" by means of "feminist standards" to make it seem empowering, only to come out muddled.
I disagree. Nothing about the movie seems "updated".

I might have missed the point of Movie Bob's videos about the subject. I thought that the whole point was "This is okay because it empowers women, right? WRONG!"

Now this is my personal interpretation of the movie: every time the girls try to "empower" themselves with sexuality things go wrong.
I wasn't referring to the "Women are empowered, therefore it's feminist!" line of thinking in regards to it being "updated". Rather, that Zack Snyder created this story when he was 13, and when he had the chance to make it he tried to "update" it with standard conventions in regards to what he perceives as feminism, but because the overall concept doesn't work with the update that it becomes a mess. It's the conflict between the 13 year old Zack and the adult Zack where I was referring to the failure in the "update". Again, my biggest criticism has more to do with the film just being incompetent rather than "sexist" or "misogynist". It's a film that has too many flaws for it to be considered deep or complex, or rather even if it was deep or complex those elements don't form a defense for the rest of the movie that is complete garbage.
 

Ashoten

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Ok Bob you convinced me to give the movie another shot. If for no other reason then to see if I can pick out the same ideas that you did.
 

Dangit2019

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impocalyptic said:
Sarkeesian denounced this as misogyny dressed up as female empowerment. I thought she just didn't get it then and, thanks to Bob, I now have a good reason for believing so. Someone send these vids to her!
Oh come on! Why did you have to mention She-who-must-not-be-named?
 

mfeff

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Aaron Sylvester said:
mfeff said:
It's incredible, I have been saying the same thing since the very beginning - but sadly I wasn't able to properly word my stuff and was constantly bashed by females :(
The discussions went something like this:
Allow me to chime in on some of your bullet points here if ya don't mind. ;)

> Me: Something like 80-95% of game development teams consist of males, therefore they make what they know best - the male mindset.
> Females: Because corporations don't want women in their teams, society normals discourage women from taking interest in programming and game design. Males need to stop being sexist jerks.
That is true, though to be fair on any large production staff there are maybe... 10 percent at best of those people on the project with any real "creative" input as to the narrative, art assets, themes... what have you... the rest is grunt work.

So in a sense what your saying is true, it is likely that on any given day that the themes and direction will be of the type targeted at some particular male demographic, but it is demonstrably an economic decision more than it is a ludic/playful/play-style one.

The issue with the female rebuttal is that it has failed to address the economic burden or "risk assessment" of employing all these people at some great cost to produce a product that may not have much of a market.

That is one of the notions of the hypoagency, that of risk mitigation by shifting the economic problem onto someone else.

Who takes the economic risk?

> Me: Women are often treated harshly when they enter male-dominated areas (such as an eSports event) because it's human tendency for the strong to prey on the weak, for the majority to pick on the minority.
> Females: So what? Males need to stop being sexist jerks and be more welcoming and accepting to females, females shouldn't have to "prove" how good they are at gaming to enter gaming circles.
There are a couple solid videos on the Youtube on this topic... gaming from the arcade level was always competitive, it's simply grown from there. Interestingly a parallel is that of organized martial arts. I have sparred with plenty of women but we do not compete in a desegregated format.

To go a step further women are statistically more likely to use physical violence before a male in a dispute. However, women are less likely to want to engage a male in a contest in which violence is a part of the cultural operating system from the very beginning.

Hypoagency here is dictating that the environment should change in a way that the risk of violence is mitigated away from the person, not that the violence is in any way, or the competition is in any way, inherently wrong. It's simply wrong when it is openly accepted to be against the agent.

This introduces a double standard which is contrary to the spirit of the competition.

My question is then, do you want to compete or don't you? Competition implies a commitment to the subject matter.

Maybe at the pro level it needs to be segregated? But let's be real... most of the planet sucks at gaming in general.

It's (to me) a non-issue.

My philosophy on this is "learn on your own time". Mind you the only woman I play games with is the wife... so she gets an "exception".

> Me: Women need to drive themselves into game development, women need to drive themselves to attend gaming conventions/events/tournaments (which consist of pretty much nothing but males aged 15-35) and prove to the industry that they exist, that they make up a big chunk of the consumer base.
> Females: Women don't attend gaming conventions/events/tournaments because males are always sexist jerks towards them. And we don't need to prove anything. Males just need to stop being such dicks, and then everything will be alright.
Well maybe so maybe no. I've known plenty of extremely capable women in the sciences that "could of" become grade A software engineers and designers... but most of the most academically studied females that I have known simply know better than to get involved in the game industry. Most are scholastically above it, or interested in other fields such as bio-medical research or straight engineering.

The games industry as far as a career goes has traditionally been a dumping ground for people who didn't fit in more traditional industries. It's also a magnet for the artistically minded set, conversely there are not that many artist who are also good technical designers.

It's almost a "love it" thing, where you love it, cause every other aspect of the industry is garbage compared to more matured industrial productions.

My conclusion, most women that would be great at it, are above it. Leaving a lot of liberal arts people behind to sort of piddle through it.

It's a "piddle party", you can quote me on that! ;)

> Me: But that's not a SOLUTION, it will never happen! Guys in Call of Duty won't stop being dicks to the rare girl player who shows up on her own, it's all about harsh competition and trash-talking! They KNOW you'll get offended when they make sexist jokes towards you, that's why they're doing it, to demoralize you.
> Females: Yeah, and they need to stop that. They need to stop acting so immature.
> Me: So what's your solution?
> Females: You guys need to stop being dicks.
> Me: ...........
Video games by tradition have been and likely will continue to be targeted and designed with an immature audience in mind. That includes both men and women demographics. Keep in mind hypoagency is not gender exclusive, and is synonymous with both self centered, lazy, emotionally immature folk.

That is that video games are Toys, for children. I mean, that is how it is in the (strong finger quote) "real world".

Personally the solution is no solution, one simply grows up and grows out of gaming in general, or sort of migrates to a particular genre or style of title. Mind you when I think of a top tier player base, I am specifically referring to less than 1 percent of the population that plays games. Everything else is 50 shades of grey of casual.

Even if a person is top drawer at one game, they are very likely Mario party casual at everything else... just how it goes.

And the argument just keeps going back and forth endlessly until the females just say "Tippy, you're just a sexist jerk." And I try to say "but I'm on your side, I WANT to see more women drive themselves forward into game development and gaming circles! I'm just saying that instead of asking males to roll out the red carpet for you, it's YOU who needs to do the work!"

But it's too late, I have now been dismissed as a "dick who feels sexism is right".

Whoa I took this way off topic.
It's a relevant topic, at least by escapist forum standards. ;)

I just wouldn't take it very seriously... maybe if someone is really drilling a particular game and is trying to be top shelf... then sure... but most this talk is just talk. The controller don't give a shit if you have an innie or an outie...

If ya suck, I care cause your wasting my time. I don't argue about it, I just kick-ban. I tend not to play or allow women to join my guilds... so I segregate. That's my prerogative. Being an adult is a two way street.

Wanna be alpha; it's simple.

Make a game, make a mod, or learn to beat ass.

Everything else is everything else... piddle party. Makin or doin... bitchin ain't a high value commodity... not in my arcade anyways...

Anyway, I personally liked Sucker Punch. No, not for it's mind-blowing depth (as claimed by Bob) but...well, because it's about girls smashing monsters. I felt the story/plot was shallow, but that was my first time watching it. Maybe it's something you need to watch a few more times to "get" it :p
I watched it once... with the wife... I thought it was boring...

Now in retrospect I find that it is A LOT like the audio book Dear Esther which is an experiment at creating a plot-less narrative... some folks call it art... I call it an experiment but whatever...

That is that Sucker Punch's narrative never commits to it's own narrative and as such is "by design" encouraging the audience to draw it's own conclusions.

It's not my cup of tea, neither was Dear Esther, I don't consider it art... just narrative experimentation and post modern existential wank/angst.

We see this in productions that rely heavily on metaphor, cause metaphor means... you guessed it, no commitment.

As far as Sucker Punch goes... I said it was possibly a female with daddy issues that was sleeping around with different guys, and each guy she took on a different "persona", or chameleon aspect to sort of "suit him" which in turn suits herself but is ultimately a reflexive prison emotionally.

The other girls are friends or aspects of her psyche that are "like" friends in her mind, each one just another fragmented self, or some kind of hero's journey analog.

She meets or imagines or subverts the high roller, who basically calls bullshit on her manipulative sex nonsense (he is an ideal - explicitly), the film never commits whether he is actually real or her making it up. Simply the notion or idea of the high roller in turn shatters her own reflexive manipulation and grows her up... ie. it's the lobotomy and purging of all her "chameleon faces".

I think we never see the actual narrator, sweat pea is just another chameleon face sort of "last man standing". The rape is all metaphor for sex she has engaged in but didn't "really" want to engage in with the various men she was manipulating. Necessary evil, which is sold to the audience as a rape, film never commits so we don't have to as an audience. It's all part n' parcel of the unreliable narrator trope.

I find it just as likely that the old man is the narrator embellishing some romp he had with some girl... heck it could be a grand-dad talking about how he met your grandma.

Like I said, the film never commits, I think the film is designed that way intentionally, just like Dear Esther... and maybe Ridley Scott's Prometheus... which is another... "meh" film to me.

Nice convo guy!
 

Signa

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I never saw the movie, but I was kinda interested in seeing it because of Bob's original recommendation. I'm glad I didn't see it, because I doubt I would have gotten it either. Too deep for me I guess.

I also like what DVS BSTrD touched on in the first post. I think metaphors are great and all, but they need to go somewhere to make sense. Look at how South Park drives its point every time they weigh in on something political. They tell a metaphor story to the problem and let the audience connect the lines to the real issue. They are usually more overt about it, but it still shows how you can get a clearer message through a story instead of just imagery.
 

daibakuha

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SpiderJerusalem said:
daibakuha said:
DVS BSTrD said:
No I wasn't Bob: I thought none of what happend actually mattered in the end and it turns out I was right.
It's a good thing you aren't a film critic, because you suck at film analysis.
Oh please, Bob is living proof you don't have to have any qualifications to call yourself a film critic.
I guess that pesky degree in film has nothing to do with his job as a film critic.

Though who am I kidding, you're one of his contentionists, you don't agree with anything he says because of some imagined slight. It doesn't matter whether or not he has a valid point, you will shoot it down, simply because it came from him.
 

psijac

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If you enjoyed Sucker Punch you should watch ***** Slap on Netflix. I guess
 

SL33TBL1ND

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I agree, Bob, and I'm honestly surprised that so many people don't. I thought this was all rather obvious.

impocalyptic said:
Sarkeesian denounced this as misogyny dressed up as female empowerment. I thought she just didn't get it then and, thanks to Bob, I now have a good reason for believing so. Someone send these vids to her!
I have a better idea! Watch this: http://www.escapistmagazine.com/videos/view/jimquisition/6264-Anita-Sarkeesian-The-Monster-Gamers-Created