The ESRB continues to pioneer a way to make sure we know what is in the games we're buying. This is mostly for parents, and casual ( I shudder when I say casual gamer) gamers. Most real gamers know what Bioshock 2 is going to be rated.
Many times I am at the game store (Today for instance) I see examples of parents believing more in the integrity of their children than the integrity of the ESRB. A while back I saw a woman returning a game that was (apparently) recently purchased at that store. She was not happy. From what I heard of the loud conversation, she had been infuriated to find her ten-year-old son playing the copy of GTA4 she bought him. She said, and I quote,
"The games are all about crime and violence, why do they have it in a store where children go?"
Now, bear with me here, store clerks are REQUIRED to inform the person that they are purchasing an M or T rated game, and why it's rated that way. The clerks then informed the woman that she should have read the games rating and listened to the warnings, rather than trust what her son said. The ten-year-old son is crying, presumably over the game being gone.
What I saw from the sidelines is a woman who made a mistake and blames the game She bought, rather than her clear lack of judgment. I think she should have noticed that the game she was buying, to the cries of "Please please please" and excuses for the M rating and the like(because I think this Kid was clever, checkmate mom), was named after A PRISONABLE OFFENSE. It's like blaming the gun for going off when you pull the trigger, even though they warn you it kills people on the other end.
Does anyone have any other examples of this unfortunate happening?
Many times I am at the game store (Today for instance) I see examples of parents believing more in the integrity of their children than the integrity of the ESRB. A while back I saw a woman returning a game that was (apparently) recently purchased at that store. She was not happy. From what I heard of the loud conversation, she had been infuriated to find her ten-year-old son playing the copy of GTA4 she bought him. She said, and I quote,
"The games are all about crime and violence, why do they have it in a store where children go?"
Now, bear with me here, store clerks are REQUIRED to inform the person that they are purchasing an M or T rated game, and why it's rated that way. The clerks then informed the woman that she should have read the games rating and listened to the warnings, rather than trust what her son said. The ten-year-old son is crying, presumably over the game being gone.
What I saw from the sidelines is a woman who made a mistake and blames the game She bought, rather than her clear lack of judgment. I think she should have noticed that the game she was buying, to the cries of "Please please please" and excuses for the M rating and the like(because I think this Kid was clever, checkmate mom), was named after A PRISONABLE OFFENSE. It's like blaming the gun for going off when you pull the trigger, even though they warn you it kills people on the other end.
Does anyone have any other examples of this unfortunate happening?