I have a hazy line that differentiates 'cheating,' which I treat as completely reprehensible, and 'exploiting', which varies. (I think there have been pedantic guides as to each term, glitching, etc., posted before)
Missingno I did, shit I wanted Mew (word was you could catch Mew where Missingno was, originally). Never did get him, though now whenever I read about Red/Blue apparently he was in there somewhere. Stuff like wave-dashing in SSB:M is something I often do and would call an exploit, which, being available to everyone, I don't have any issue with.
But on to cheating:
FF8 - gamesharked to get the items that summoned the little orange tiger guys (weren't in US release without some pocketstation garbage). Told all my friends I got the items using Angelo Search (which I can't recall, might actually be plausible).
Pokemon Red/Blue - gamesharked Mewtwo's stats. Then a friend who'd done the same thing and I dueled, it was humorous. He eventually used a poison move on me and we had to turn our games off finally because the way it would scroll down HP, and our Mewtwo's hp being nigh infinite, it was about a half hour of watching the bar go down. He maintains that the poison was actually going to kill me.
--
Those were the only 2 times I can think of back when I actually cared about cheating. Now I cheat all the time just so I can see the ends of games. I turned on godmode in Amnesia, use a trainer to godmode Farcry 1 when I tire of enemies shooting me through walls, and jack the hell out of the console commands in any Bethesda game I can (generally to fix bugs rather than exploit however). Accidentally kill a Brahmin in a firefight? She didn't deserve that, /resurrect. Overrun by Deathclaws at level 5? /kill. Can't find Lydia? player.moveto id
It's become a much more functional thing rather than a boasting matter. When you're my age no one cares if you beat Diablo on Inferno, they just want to hear if you enjoyed it or not.
Missingno I did, shit I wanted Mew (word was you could catch Mew where Missingno was, originally). Never did get him, though now whenever I read about Red/Blue apparently he was in there somewhere. Stuff like wave-dashing in SSB:M is something I often do and would call an exploit, which, being available to everyone, I don't have any issue with.
But on to cheating:
FF8 - gamesharked to get the items that summoned the little orange tiger guys (weren't in US release without some pocketstation garbage). Told all my friends I got the items using Angelo Search (which I can't recall, might actually be plausible).
Pokemon Red/Blue - gamesharked Mewtwo's stats. Then a friend who'd done the same thing and I dueled, it was humorous. He eventually used a poison move on me and we had to turn our games off finally because the way it would scroll down HP, and our Mewtwo's hp being nigh infinite, it was about a half hour of watching the bar go down. He maintains that the poison was actually going to kill me.
--
Those were the only 2 times I can think of back when I actually cared about cheating. Now I cheat all the time just so I can see the ends of games. I turned on godmode in Amnesia, use a trainer to godmode Farcry 1 when I tire of enemies shooting me through walls, and jack the hell out of the console commands in any Bethesda game I can (generally to fix bugs rather than exploit however). Accidentally kill a Brahmin in a firefight? She didn't deserve that, /resurrect. Overrun by Deathclaws at level 5? /kill. Can't find Lydia? player.moveto id
It's become a much more functional thing rather than a boasting matter. When you're my age no one cares if you beat Diablo on Inferno, they just want to hear if you enjoyed it or not.