Actually, Mike Patton was confirmed a while ago. I'm not going to bother bringing up a link, but I don't know why it was never reported here.thecoreyhlltt said:i know right! his name was the first thing that came to mind when i saw this thread.Sober Thal said:No Mike Patton?!
That makes me a sad panda.
super sad panda-bears
Not completely...Irridium said:I'm wondering how they managed to even get a sequel. The first game seemed like it had a pretty final ending.
The Darkness takes over Jackie completely.
Great question. Each arm is controlled on a different bumper, along with the thumbsticks. So, your regular arms are the triggers, your demon arms are the bumpers.THEJORRRG said:How does one control all these arms doing all these different things?
That sounds clunky. So (assuming you're using a controller) you have to hold a bumper down, and move the demon arms with the sticks instead of moving, or do you just mean the demon arms can only perform one function that is "fired" with the bumpers? Where did you hear this is how it was? In the first game it was basically a weapon scroller, but the description in this article makes the control of the arms sound a lot more in-depth than in the first game.Susan Arendt said:Great question. Each arm is controlled on a different bumper, along with the thumbsticks. So, your regular arms are the triggers, your demon arms are the bumpers.THEJORRRG said:How does one control all these arms doing all these different things?
I heard it from the Lead Designer of the game, so I'm pretty sure the intel is good. I didn't get to try it myself (the demo was hands-off), so I can't vouch for how smooth it is or isn't.THEJORRRG said:That sounds clunky. So (assuming you're using a controller) you have to hold a bumper down, and move the demon arms with the sticks instead of moving, or do you just mean the demon arms can only perform one function that is "fired" with the bumpers? Where did you hear this is how it was? In the first game it was basically a weapon scroller, but the description in this article makes the control of the arms sound a lot more in-depth than in the first game.Susan Arendt said:Great question. Each arm is controlled on a different bumper, along with the thumbsticks. So, your regular arms are the triggers, your demon arms are the bumpers.THEJORRRG said:How does one control all these arms doing all these different things?
I'll be very interested to see how this one goes.
Oh, I'll take your word for it then! I hope there's a public demo at some point.Susan Arendt said:I heard it from the Lead Designer of the game, so I'm pretty sure the intel is good. I didn't get to try it myself (the demo was hands-off), so I can't vouch for how smooth it is or isn't.THEJORRRG said:That sounds clunky. So (assuming you're using a controller) you have to hold a bumper down, and move the demon arms with the sticks instead of moving, or do you just mean the demon arms can only perform one function that is "fired" with the bumpers? Where did you hear this is how it was? In the first game it was basically a weapon scroller, but the description in this article makes the control of the arms sound a lot more in-depth than in the first game.Susan Arendt said:Great question. Each arm is controlled on a different bumper, along with the thumbsticks. So, your regular arms are the triggers, your demon arms are the bumpers.THEJORRRG said:How does one control all these arms doing all these different things?
I'll be very interested to see how this one goes.
I thought he'd signed on to do it? Did the article say no Mike Patton?Sober Thal said:No Mike Patton?!
That makes me a sad panda.