The Dawnguard...

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Brendan Stepladder

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gideonkain said:
What's really eerie to me is this love-fest over Vampires and Werewolves.

Twilight comes out, it's totally shit, and now Magic the Gathering and The Elder Scrolls wrap themselves in that old, frayed blanket.
They're not perpetuating cliches, there showing Edward Cullen how vampires really are!
 

Bvenged

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I'm not getting it yet until I know exactly how much extra content there is - plus I have no interest in becoming a vampire and a whole perk tree centred around a crossbow seems a little lacklustre.

If I do get it, it won't be for a couple of weeks at least. I might just hold on though for their next expansion pack. Todd H said that their future DLC won't take so long to make, or have such a hefty price tag.

If you do get it, I'd love a PM letting me know if it's got around 8-10 hours extra content! It would give me a better reason to download it.
 

wrightguy0

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Dec 8, 2010
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I think that other media needs more Vampires and Werewolves that can show Edward the Fairy and Jacob the overgrown mutt how badass real vampires and werewolves actually are.

Vampires are dangerous seducers who can and will lure you either to their ranks, or their next meal.

Werewolves are Dangerous wild beasts, who cause a lot of collateral damage when they turn, and any who have mastered their curse are a true force to be reckoned with.

Werewolves are not lovesick puppies, Vampires are not sparkle fairies who pine over self destructive airhead girls, both creatures would look at such a person and see only their next meal.

crap....i lost the topic.....oh yes, DAWNGUARD My werewolf will be joining their ranks as a Vampire Hunter, he will not be an attack dog for the vampires, though next playthrough i'll make a vampire lord.

I'll just have to wait for this to hit PSN.......Frigging microsoft. >_>
 

Fappy

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Its been pretty good so far. New werewolf perks make them playable on Expert now against powerful enemies and crossbows are awesome. Unfortunately the side questline you do to get all the crossbows/bolt schematics are radiant quests and I was sent to a bunch of dungeons I had already completed. T'was worth it for the dwemer crossbow though I am a bit confused... why didn't the Dawnguard just import dwemer crossbows from Morrowind?
 

Dalek Caan

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Feb 12, 2011
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SB Ripping said:
How does the perk system work if you are alrdy at level cap???
Vampires and Werewolves gain perk points by feeding on enemys. Vampires do this by either using there absorb health magic attack or their heavy melee attack when your enemy is near death. Both can only be done in the Vampire Lord form. Werewolves only have to feed on corpses I think.

OT: Dawnguard is worth it.
 

Wintermoot

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Aug 20, 2009
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I haven't played it but since the horse armor fiasco Bethesda DLC,s went up in quality
ALLOT
 

geK0

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gideonkain said:
What's really eerie to me is this love-fest over Vampires and Werewolves.

Twilight comes out, it's totally shit, and now Magic the Gathering and The Elder Scrolls wrap themselves in that old, frayed blanket.
Werewolves and vampires were staples in fantasy for a long time before they were bastardized by Twilight.
 

Jiveturkey124

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I never liked the main quest of Skyrim (still havent finished it), but Ive been playing Dawnguard and almost exclusively played the new quest lines, except for a few side quests that were available along the way.

What DG does better imo is pacing, your introduced slowly to each of the different facets of the story, and characters are more fleshed out and unique.

(Possible *spoilers* ahead)

The leader of the Dawnguard is just a plain psycho badass, and hes being pitted against an equally (if not moreso) psycho badass. And in between you have all these other interesting characters who range from super-powerful vampires to all around pathetic recruits, all the way to a polygamist Orc.

To me the characters just seem a bit more real and fun and not just Warrior from faction A vs. Warrior from faction B.
 

Captain Anon

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Doclector said:
Dude. Crossbows.

Oh, and also, vampires that aren't crap, some gothic stylings, vampire/werewolf skill trees, new enemies, new characters...

Yeah, I'm pretty happy so far.
don't forget mounted combat, some new mounts and dragons diving under water then coming back up and attacking you at the same time? i think?. anyway that will make dragons even more unpredictable and stretching the dragons encounters a bit.
 

putowtin

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Jul 7, 2010
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Risingblade said:
The Vampire lord alone was worth it for me. He's so fun to use
this!

and there's no waiting to transform again, and you glide and i'm getting really giddy....

why won't the footie finish so I can play again!?!
 

Doclector

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David Woon said:
Doclector said:
Dude. Crossbows.

Oh, and also, vampires that aren't crap, some gothic stylings, vampire/werewolf skill trees, new enemies, new characters...

Yeah, I'm pretty happy so far.
don't forget mounted combat, some new mounts and dragons diving under water then coming back up and attacking you at the same time? i think?. anyway that will make dragons even more unpredictable and stretching the dragons encounters a bit.
They can do that now? Hmm. That should make things...interesting.
 
Mar 9, 2010
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David Woon said:
dragons diving under water then coming back up and attacking you at the same time? i think?. anyway that will make dragons even more unpredictable and stretching the dragons encounters a bit.
It doesn't do that much in terms of combat. I faced two of them during the Volkihar Vampires questline and it didn't make the fight much more difficult, I was just disorientated when it started.

OT: Get Dawnguard for, if nothing else, the addition to the Falmer lore. It was absolutely brilliant seeing what I saw when I played it and learning what I learned. I'm not going to give anything away outright but you learn quite a bit about the Falmer.

Also being a Vampire Lord is pretty fun, though bothersome when traversing some dungeons.
 

Sean Hollyman

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ChromaticWolfen said:
SB Ripping said:
How does the perk system work if you are alrdy at level cap???
Vampires and Werewolves gain perk points by feeding on enemys. Vampires do this by either using there absorb health magic attack or their heavy melee attack when your enemy is near death. Both can only be done in the Vampire Lord form. Werewolves only have to feed on corpses I think.

OT: Dawnguard is worth it.
Actually, I can level up the Vampire powers while I'm in human form.

Whenever I revert back to human, I have the red fireball thing in my hand and it gives me points :s
 

lithiumvocals

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Jun 16, 2010
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Sean Hollyman said:
It's awesome.

Plus, Serana, the vampire follower is a sexy beast.
I was really pumped to join the Dawnguard and be a vampire hunter. Just adding "The Vampire Hunter" to the end of my in-game name would be worth it. But then Serana was revealed and caused me to have a crisis of character.

Hot goth chick...

or Fayle Yor, The Vampire Hunter...

Hot goth chick...

Vampire Hunter...

Fuck, man.
 

Zenn3k

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Feb 2, 2009
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It sounds awesome, I'm downloading it as I'm typing this.

Need something to cleanse the filth and stink of that POS known as Diablo 3 from my memory.

So time to start over on Skyrim, still haven't actually beat it yet, haven't played since the patch that accidentally broke magic resistance. Should be fun to get into it again!
 

JoesshittyOs

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Better than I was expecting. I was a little bummed when I realized it wasn't gonna be a whole new land to explore, but there's enough extra places (Like the graveyard dimsension thingy) that it's nice.

The daughter of the vampire lord guy is actually very well written. There's lots of extra dialogue at the end of each mission thing you can have with her, and despite the kind of obvious love interest she is supposed to be, she's still rather charming. For a Bethesda game at least. I really don't mind having her shadow me as well, she's a very good fighter.

So far I've only really picked up a few different kinds of Vampire armor, which... looks nice. Not gonna be my long term armor thing though. I joined the Dawnguard more or less, and only have received the crossbow from them so far. Haven't seen any new weapons besides the crossbow yet.

Oh, and for people who are continuing with the same character, I highly recommend you visit the Face Changer in the Ratway of Riften and make your character look a bit older (just added with this DLC). Great for the immersion aspect.
 

Krantos

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Fijiman said:
I don't have money so I can't get it anyway. Plus I'm not too attached to the idea of shelling out 20 bucks for DLC anyway, even if it is Skyrim.
Bear in mind that this isn't just "New Character" or "New Weapon" or "New 1-2 Quests" DLC. This is full expansion DLC.

5-10 years ago this would have had a boxed retail release. I've put 15-20 hours into the game since the expansion came out. It is definitely worth it.

Just a recap:

New weapons:
--Dragonbone everything
--2 Crossbow
--Dawnguard war axe; +damage to vamps
--a couple Unique weapons as well

-New Armor:
--5 different styles of Dawnguard armor (3 light, 2 heavy)
--3 different styles of Vampire armor (basically robes, with some protection)

-Vampire and Werewolf perk trees
-The ability to craft arrows (and crossbow bolts)
-New multi-path questline (side with the vamps or dawnguard)
-A completely separate side-questline which rewards you with some unique items
-New enemies (gargoyles, Death hounds, etc.)
-Bigger, badder versions of previous enemies (Chaurus Hunter, Spriggan Earth Mother, Legendary friggin dragons).

This is what an expansion SHOULD be. It is definitely worth $20