A blonde man lay against a broken wall, blood running down the side of his mouth. His left arm covering his stomach, blood was seeping from under his arm. His arm was bleeding as well. His black sleeveless shirt was shredded and his black jeans were ripped in both knees. He had a sword in his right hand, but it lay useless by his right side. His eyes glazed over as he neared death. What had happened to him over the last year flashed through his mind.
5 Years Ago
Peace had finally settled over the planet Earth, all the bombs have been disabled and disassembled. Science had progressed to the point of perfection, they had created the Serum for the Super Soldier. The military forces were injected with the Serum. It increased speed, strength, and agility. They were used to keep the peace between countries.
The Serum was injected once. It was injected in all of the Special Op Forces. All was well for 3 years, then it started happening. Some of the people injected with the Serum, had started mutating. Their skin turned shiny black and their eyes turned red. They also had enhanced aggression, and went on killing streaks. Humanity started calling them Demons. The ones that didn't mutate were locked up, to make sure they didn't start changing.
In order to survive, Humans built underground vaults to live in. The demons still manged to break into some of them. The leaders of the military couldn't stop them completely. So it was decided that, the non-mutated hunt down the Demons and restore peace. So, after a year of keeping them locked up the Demon Hunters were released. They were given weapons and what ammo could be spared and sent out.
There were only 50 Demons Hunters left by now, So they split into groups and were sent out to kill. A group of Demon Hunters went to a military base in the mountains, their leader was Garion a Black Ops agent, and a brilliant leader. There were rumors that the Demons controlled the base and were trying to rebuild bombs.
Main Objective: Get Max Skills before anyone else.
Secondary Objective: There is a wall in front of you blocking the pass to the base.
Use the rusty panel computer on the wall beside a rusty door.
SCIENCE REQUIRED: 30 OR
The rusty door looks like it could be pulled open by three people. But it will close as soon as any of them let go.
STRENGTH REQUIRED: 10
Get the door open
5 Years Ago
Peace had finally settled over the planet Earth, all the bombs have been disabled and disassembled. Science had progressed to the point of perfection, they had created the Serum for the Super Soldier. The military forces were injected with the Serum. It increased speed, strength, and agility. They were used to keep the peace between countries.
The Serum was injected once. It was injected in all of the Special Op Forces. All was well for 3 years, then it started happening. Some of the people injected with the Serum, had started mutating. Their skin turned shiny black and their eyes turned red. They also had enhanced aggression, and went on killing streaks. Humanity started calling them Demons. The ones that didn't mutate were locked up, to make sure they didn't start changing.
In order to survive, Humans built underground vaults to live in. The demons still manged to break into some of them. The leaders of the military couldn't stop them completely. So it was decided that, the non-mutated hunt down the Demons and restore peace. So, after a year of keeping them locked up the Demon Hunters were released. They were given weapons and what ammo could be spared and sent out.
There were only 50 Demons Hunters left by now, So they split into groups and were sent out to kill. A group of Demon Hunters went to a military base in the mountains, their leader was Garion a Black Ops agent, and a brilliant leader. There were rumors that the Demons controlled the base and were trying to rebuild bombs.
Must include name, gender, age, description, history, weapons, stats, perks, and skills.
First thing first, no explosives. You can have one primary weapon and three secondary weapons. Primary weapons are weapons that take two hands to use. Secondary weapons included melee weapons (one handed or two) and one handed guns. You will have limited ammo at first but later will be able to get unlimited.
Your stats will effect what your character can do, and it will define the type of person you are using.
Stats
Strength=determines your damage with melee attacks and the amount of weight you can lift.
Endurance=how much you can take before you have to retreat
Intelligence=more skill points
Agility=will effect your accuracy
Perception=your ability to notice things such as enemies and traps/ambushes
Charisma= will effect how much you are liked
Luck=will effect all skills
Each Stats is maxed out at 10. You have 5 stat points. All stats start at 5 but you can increase and decrease them as well. They have to have at least one.
Stats
Strength=determines your damage with melee attacks and the amount of weight you can lift.
Endurance=how much you can take before you have to retreat
Intelligence=more skill points
Agility=will effect your accuracy
Perception=your ability to notice things such as enemies and traps/ambushes
Charisma= will effect how much you are liked
Luck=will effect all skills
Each Stats is maxed out at 10. You have 5 stat points. All stats start at 5 but you can increase and decrease them as well. They have to have at least one.
Your skills will allow you to have access to things others don't.
Skills
Repair= fix vehicles, locked, computers, and weapons( guns will jam)
Speech=Your communications, can gain more info out of people.
Melee= Hand-to-Hand, melee, weapons
Medicine= how much and fast you heal, plus you can heal others
Science= hacking computers and electronic doors.
Small Guns= one handed guns. This will determine how often you get one shot kills
Big Guns= two handed guns. This will determine how often you get one shot kills
Lock Picking=can pick locks on non-electronic doors and storage units.
Sneak=How close you can get before you are noticed.
The higher your skill in the area the more you will be able to do. I will let you know when we come across something that would require skills and how high it has to be. All skills start at 15 choose three of them to increase by a additional 15. Can not remove skill point and put somewhere else. Skills max out at 100.
Skills
Repair= fix vehicles, locked, computers, and weapons( guns will jam)
Speech=Your communications, can gain more info out of people.
Melee= Hand-to-Hand, melee, weapons
Medicine= how much and fast you heal, plus you can heal others
Science= hacking computers and electronic doors.
Small Guns= one handed guns. This will determine how often you get one shot kills
Big Guns= two handed guns. This will determine how often you get one shot kills
Lock Picking=can pick locks on non-electronic doors and storage units.
Sneak=How close you can get before you are noticed.
The higher your skill in the area the more you will be able to do. I will let you know when we come across something that would require skills and how high it has to be. All skills start at 15 choose three of them to increase by a additional 15. Can not remove skill point and put somewhere else. Skills max out at 100.
You can choose 5 to begin with.
Perks:
Intense Training= Can add one point to your stats.(10 ranks)
Educated= gain extra skill points everytime you gain some(one rank).
Scoundrel= Increase your Speech and sneak by 5 points (three ranks)
Gunslinger= increases small guns by 5 (one Rank)
Finesse= you have a higher chance to get a one shot kill on opponent extra 5 points of luck(one rank)
Silent Running= extra 10 point to sneak(one rank)
Light step= never set off traps(one rank)
Tag= extra 15 points to one skill (one rank)(must go to a skill you haven't already increased.
Dual Wielding= Can use two one handed weapons at the same time(one rank)
Perks:
Intense Training= Can add one point to your stats.(10 ranks)
Educated= gain extra skill points everytime you gain some(one rank).
Scoundrel= Increase your Speech and sneak by 5 points (three ranks)
Gunslinger= increases small guns by 5 (one Rank)
Finesse= you have a higher chance to get a one shot kill on opponent extra 5 points of luck(one rank)
Silent Running= extra 10 point to sneak(one rank)
Light step= never set off traps(one rank)
Tag= extra 15 points to one skill (one rank)(must go to a skill you haven't already increased.
Dual Wielding= Can use two one handed weapons at the same time(one rank)
No God Modding.
No controlling other characters.
If you are going to use spoilers make sure they pertain the the story anything else put in PM.
If you break the rules you will get one warning then if you continue you are removed from the thread. Pm me all of your Character sheets
No controlling other characters.
If you are going to use spoilers make sure they pertain the the story anything else put in PM.
If you break the rules you will get one warning then if you continue you are removed from the thread. Pm me all of your Character sheets
Name: Garion
Age: 35
Description: Garion wears a black sleeveless shirt and black pants. He has a bulletproof vest and a Red Trench Coat over his shirt. He has a pentacle tattoo on his left shoulder, and a scar down the right side of his face. He has blonde hair and Hazel eyes
History: Garion was a part of The Black Ops, back during the war for the United States. He Join the Marines when he was 18 and has never tried of the military live. When he was 30 he was accepted into the Black Ops where he later was injected the The Serum.
Weapons: Two Desert Eagles, a sword, and a M16 with a laser sighting.
Stats:
Strength: 10
Perception:5
Agility:6
Endurance: 7
Intelligence: 7
Charisma:5
Luck:1
Skills:
Repair:30
Speech:15
Melee:15
Medicine:15
Science:30
Small Guns:30
Big Guns:15
Lock Picking:15
Sneak:30
Perks
Dual wielding Rank One
Light step Rank One
Tag Rank One
Educated Rank One
Intense training Rank One
Age: 35
Description: Garion wears a black sleeveless shirt and black pants. He has a bulletproof vest and a Red Trench Coat over his shirt. He has a pentacle tattoo on his left shoulder, and a scar down the right side of his face. He has blonde hair and Hazel eyes
History: Garion was a part of The Black Ops, back during the war for the United States. He Join the Marines when he was 18 and has never tried of the military live. When he was 30 he was accepted into the Black Ops where he later was injected the The Serum.
Weapons: Two Desert Eagles, a sword, and a M16 with a laser sighting.
Stats:
Strength: 10
Perception:5
Agility:6
Endurance: 7
Intelligence: 7
Charisma:5
Luck:1
Skills:
Repair:30
Speech:15
Melee:15
Medicine:15
Science:30
Small Guns:30
Big Guns:15
Lock Picking:15
Sneak:30
Perks
Dual wielding Rank One
Light step Rank One
Tag Rank One
Educated Rank One
Intense training Rank One
Name: Max Trikly
Gender: Male
Age: 48
Description: Standing at a 6ft6 and weighing at 96 Kg. Short black army hair, light skin and dark green eyes. Try's to better himself both mentally and physically so he can bet the best that he can be.
History: His past is a boring one, no friends, home-schooled, not very active i should say. He was depressed to say the least. But one day he decided, if he can't live a good life for himself heel try and protect his country, so that others might live it for him. At age 18 he did what he desired and joined the army. In his time there he got many medals and awards for his bravery and skill on the field of battle. After years of service he finally retired, but that's not the best time to do so. He decided to end the demonic outbreak, and save the world...Or at least die trying.
Weapons
rimary:AR-15 Secondary: Army Knife, Fireman's Axe, Beretta Px4 Storm.
Stats:
Strength:10
Endurance:9
Intelligence:3
Agility:6
Perception:7
Charisma:4
Luck:7
Perks:Finesse, Educated, Gunslinger, Light Step, Intense Training
Skills:
Repair: 30
Speech: 15
Melee: 15
Medicine: 15
Science: 15
Small Guns: 30
Big Guns: 30
Lock Picking: 15
Sneak: 15
Gender: Male
Age: 48
Description: Standing at a 6ft6 and weighing at 96 Kg. Short black army hair, light skin and dark green eyes. Try's to better himself both mentally and physically so he can bet the best that he can be.
History: His past is a boring one, no friends, home-schooled, not very active i should say. He was depressed to say the least. But one day he decided, if he can't live a good life for himself heel try and protect his country, so that others might live it for him. At age 18 he did what he desired and joined the army. In his time there he got many medals and awards for his bravery and skill on the field of battle. After years of service he finally retired, but that's not the best time to do so. He decided to end the demonic outbreak, and save the world...Or at least die trying.
Weapons
Stats:
Strength:10
Endurance:9
Intelligence:3
Agility:6
Perception:7
Charisma:4
Luck:7
Perks:Finesse, Educated, Gunslinger, Light Step, Intense Training
Skills:
Repair: 30
Speech: 15
Melee: 15
Medicine: 15
Science: 15
Small Guns: 30
Big Guns: 30
Lock Picking: 15
Sneak: 15
Name: Borton "Chop" Gent
Gender: Male
Age: 31
Description: He's about 6'1, bulky in a muscular way and weighs bout 247 pounds.
Has black hair slicked back and bright, blue eyes. Has a scar the runs across his right shoulder on the back.
History: Son of a German whore and Italian mobster, Borton grew up rough. He quickly gained fame and statues for his mighty strength and mean street-fighting skills. Though he had standard Mafia knowledge of guns, he preferred hand-to-hand combat and mêlée weapons, especially axes. When he gained his full statues as a Mafia member, he was awarded an ancient battle-axe, rumored to have belonged to a warrior king. Through his ties in the Mafia, he gained access to the Super Serum for his own private use, tripling his strength.
Though he was not affected, he was soon ratted out and arrested after the Demon uprise. It was through his earlier years in the Mafia and his prison term that he learned a new skill: Politics.
Borton found that talking to the right people in the right way can be just as effective and dangerous as any gun. And a lot of situations can be more profitable if their talked out. He now hopes to use both his strength and intelligence to help in the Demon Hunting to get himself in a good position in the destroyed world.
Weapons
rimary:Giant Battle Axe, old but deadly.
Secondary: Studded-Brass Knuckles, small throwing axe, concealed pistol.
Stats:
Strength:9
Endurance:5
Intelligence:7
Agility:3
Perception:3
Charisma:10
Luck:5
Perks: Scoundrel, Educated, Tag, Intense Training (rank 2)
Skills:
Repair: 30
Speech: 35
Mêlée: 30
Medicine: 15
Science: 15
Small Guns: 15
Big Guns: 15
Lock Picking: 30
Sneak: 30
Gender: Male
Age: 31
Description: He's about 6'1, bulky in a muscular way and weighs bout 247 pounds.
Has black hair slicked back and bright, blue eyes. Has a scar the runs across his right shoulder on the back.
History: Son of a German whore and Italian mobster, Borton grew up rough. He quickly gained fame and statues for his mighty strength and mean street-fighting skills. Though he had standard Mafia knowledge of guns, he preferred hand-to-hand combat and mêlée weapons, especially axes. When he gained his full statues as a Mafia member, he was awarded an ancient battle-axe, rumored to have belonged to a warrior king. Through his ties in the Mafia, he gained access to the Super Serum for his own private use, tripling his strength.
Though he was not affected, he was soon ratted out and arrested after the Demon uprise. It was through his earlier years in the Mafia and his prison term that he learned a new skill: Politics.
Borton found that talking to the right people in the right way can be just as effective and dangerous as any gun. And a lot of situations can be more profitable if their talked out. He now hopes to use both his strength and intelligence to help in the Demon Hunting to get himself in a good position in the destroyed world.
Weapons
Secondary: Studded-Brass Knuckles, small throwing axe, concealed pistol.
Stats:
Strength:9
Endurance:5
Intelligence:7
Agility:3
Perception:3
Charisma:10
Luck:5
Perks: Scoundrel, Educated, Tag, Intense Training (rank 2)
Skills:
Repair: 30
Speech: 35
Mêlée: 30
Medicine: 15
Science: 15
Small Guns: 15
Big Guns: 15
Lock Picking: 30
Sneak: 30
name : Alexander "Guns" Armans
gender: male
age: 32
description: Alexander is a giant of 2.3m tall
he has unruly black hair and has blue eyes
history: Alexander had a fascination for guns since middle school which earned him his nickname and when he joined the military he became a heavy gunner he was later admitted into the special forces and got injected with the super serum to carry his heavy gun eassier.
weapons: primary M249-CB SAW secondary: a pistol and a katana
stats:
strength :10
agility: 8
intelligence: 4
perception: 6
charisma: 4
endurance 6
luck 10
perks: intensive training (rank 3) Finesse, tag
skills:
big guns: 30
melee: 30
medicine:30
small guns: 15
repair: 15
sneak: 15
speech: 30
repair: 15
science: 15
lock picking:15
gender: male
age: 32
description: Alexander is a giant of 2.3m tall
he has unruly black hair and has blue eyes
history: Alexander had a fascination for guns since middle school which earned him his nickname and when he joined the military he became a heavy gunner he was later admitted into the special forces and got injected with the super serum to carry his heavy gun eassier.
weapons: primary M249-CB SAW secondary: a pistol and a katana
stats:
strength :10
agility: 8
intelligence: 4
perception: 6
charisma: 4
endurance 6
luck 10
perks: intensive training (rank 3) Finesse, tag
skills:
big guns: 30
melee: 30
medicine:30
small guns: 15
repair: 15
sneak: 15
speech: 30
repair: 15
science: 15
lock picking:15
Name: Nutmeg
Age: 23
Description: Nutmeg wears a dark orange(almost brown) coat with a purple shirt underneath(with the solid snake imagination logo on it). She wears dark blue cargo pants and has a dark green scarf around her neck(it's also tied off near the neck, not at it. this is to prevent people from choking her to death with it, and also allows her to slip it off without untieing it).
She has short black hair and narrow green eyes. She also is very thin, lanky(long), and has a horrid scar on her left arm(that's why she wears the coat.
History: Nutmeg had a sucky life. She was born into a horrid family with a crack-addicted mother(who came at her with a butcher's knife once and caused the scar on her arm) and a abusive dad. When she turned 18 she immediatly joined the military to escape that life. She was a great soldier and soon was in the special forces. Two years later she was offered to join the black ops. She accepted. She really regrets it now.
Weapons: one Barrett M82, a small knife, A 9mm pistol, and a Saif(simitar if your thick).
Stats:
Strength=4
Endurance=8
Intelligence=7
Agility=6
Perception=7
Charisma=3
Luck=5
Skills:
Repair=15
Speech=30
Melee=30
Medicine=15
Science=15
Small Guns=15
Big Guns=15
Lock Picking=30
Sneak=55
Perks:
Scoundrel= Increase your Speech and sneak by 5 points (three ranks)
Silent Running= extra 10 point to sneak(one rank)
Light step= never set off traps(one rank)
Age: 23
Description: Nutmeg wears a dark orange(almost brown) coat with a purple shirt underneath(with the solid snake imagination logo on it). She wears dark blue cargo pants and has a dark green scarf around her neck(it's also tied off near the neck, not at it. this is to prevent people from choking her to death with it, and also allows her to slip it off without untieing it).
She has short black hair and narrow green eyes. She also is very thin, lanky(long), and has a horrid scar on her left arm(that's why she wears the coat.
History: Nutmeg had a sucky life. She was born into a horrid family with a crack-addicted mother(who came at her with a butcher's knife once and caused the scar on her arm) and a abusive dad. When she turned 18 she immediatly joined the military to escape that life. She was a great soldier and soon was in the special forces. Two years later she was offered to join the black ops. She accepted. She really regrets it now.
Weapons: one Barrett M82, a small knife, A 9mm pistol, and a Saif(simitar if your thick).
Stats:
Strength=4
Endurance=8
Intelligence=7
Agility=6
Perception=7
Charisma=3
Luck=5
Skills:
Repair=15
Speech=30
Melee=30
Medicine=15
Science=15
Small Guns=15
Big Guns=15
Lock Picking=30
Sneak=55
Perks:
Scoundrel= Increase your Speech and sneak by 5 points (three ranks)
Silent Running= extra 10 point to sneak(one rank)
Light step= never set off traps(one rank)
Name: Gary stalky
Age: 28
Gender: Male
story: Gary was always forst and foremost a fighting soldier, before he joined the army he was a fighter but not for good means. at school he bullied the weak and didn get many qualifications, he joined the army from shear interest and to serve his country, he joined at 16, and has never thought of leaving, kean to hunt down the demons gary is itching to kill.
weapons: sorn off shotgun, M1911.45 pistol, army knife and a M4AO3 sniper rifle.
Description: Gary is 6'ft 3'inch. stoutly built. wears army camo from head to toe. blue eyes. blonde hair. no illnesses. no allergies.
Stats:
Strength:8
Endurance:9
Intelligence:3
Agility:9
Perception:6
Charisma:5
Luck:6
Perks:
Finesse= you have a higher chance to get a one shot kill on opponent extra 5 points of luck
Silent Running= extra 10 point to sneak
Light step= never set off traps
Tag= extra 15 points to one skill
Educated= gain extra skill points everytime you gain some
Skills:
Repair= 30
Speech= 15
Melee= 15
Medicine= 30
Science= 15
Small Guns= 15
Big Guns= 30
Lock Picking= 15
Sneak= 40
Age: 28
Gender: Male
story: Gary was always forst and foremost a fighting soldier, before he joined the army he was a fighter but not for good means. at school he bullied the weak and didn get many qualifications, he joined the army from shear interest and to serve his country, he joined at 16, and has never thought of leaving, kean to hunt down the demons gary is itching to kill.
weapons: sorn off shotgun, M1911.45 pistol, army knife and a M4AO3 sniper rifle.
Description: Gary is 6'ft 3'inch. stoutly built. wears army camo from head to toe. blue eyes. blonde hair. no illnesses. no allergies.
Stats:
Strength:8
Endurance:9
Intelligence:3
Agility:9
Perception:6
Charisma:5
Luck:6
Perks:
Finesse= you have a higher chance to get a one shot kill on opponent extra 5 points of luck
Silent Running= extra 10 point to sneak
Light step= never set off traps
Tag= extra 15 points to one skill
Educated= gain extra skill points everytime you gain some
Skills:
Repair= 30
Speech= 15
Melee= 15
Medicine= 30
Science= 15
Small Guns= 15
Big Guns= 30
Lock Picking= 15
Sneak= 40
Main Objective: Get Max Skills before anyone else.
Secondary Objective: There is a wall in front of you blocking the pass to the base.
Use the rusty panel computer on the wall beside a rusty door.
SCIENCE REQUIRED: 30 OR
The rusty door looks like it could be pulled open by three people. But it will close as soon as any of them let go.
STRENGTH REQUIRED: 10
Get the door open