According to this source [http://wii.ign.com/articles/699/699118p1.html], the Wii's Hollywood GPU is clocked approximately twice as fast as the Flipper GPU from GCN, but does not include any additional shader support. So it seems it is a similar graphics system with enhanced performance, and streamlined as part of a multi-chip module. From the screen shot comparisons I've seen (none directly equivalent) the Wii's games only benefit from improvements in software engine technology and games making use of the additional horsepower. In short, it's a souped up Game-Cube. But not the kind of 'next-gen' advancement you'd find between iterations of XBox or Playstation, because that was never Nintendo's intent.Mehall said:This is false. As I stated above, the Wii is about twice as powerful as the GCN.300lb. Samoan said:The Wii is essentially a repackaged Game-Cube, including the same graphics system. Granted, it's an excellent repackaging incorporating lots of excellent features, but graphical updates weren't in the deck when the Wii was developed. Graphically, the Wii was never intended to be 'next-gen', so it makes sense that it would be comparable to the PS2.
It's just that the GCN was more powerful than people expected.
Twilight Princess was developed on and for GCN.
Wow, that is some marked improvement, but mostly it's the result of higher output resolution. The higher clock-rate and more powerful CPU would also allow for the hi-rez textures, which look really nice. And Mario on the Wii looks like he has a touch of SSAO! Impressive stuff, very nice looking!NickCaligo42 said::snippedy snip:
Oh, for sure. RE4 on the Wii may be a port, but I didn't feel like it needed to look any better anyway; good-looking games have less to do with the technology and more to do with how you use it, and both sides of the technological divide have wonderful-looking titles. I was just trying to answer the questions at hand.300lb. Samoan said:Wow, that is some marked improvement, but mostly it's the result of higher output resolution. The higher clock-rate and more powerful CPU would also allow for the hi-rez textures, which look really nice. And Mario on the Wii looks like he has a touch of SSAO! Impressive stuff, very nice looking!NickCaligo42 said::snippedy snip:
For my money, I always prefer that developers pay more attention to good texturing and lighting than coating everything in exaggerated normal-maps. And for that matter, I'll take great game play over good graphics any day of the week.