games without choice, as illustrated by the famous level layout comparison image is the most pressing concern, other like autoheal, nevverending ammo crates or blody screen so real are pathetic in comparison.
I suppose games have a lot of stuff yet to be done properly.
its ridiculous how you dont even think of asking the companions to choose from what you have.Irridium said:Its most apparent(for me at least) with the items you give your companions. In the first, you had to guess who would like what. Or you would know what they liked, if you took the time to talk about them. You basically had to know stuff. Now its just "THIS ITEM IS FOR THIS COMPANION. GO THERE AND GIVE IT TO HIM/HER."FieryTrainwreck said:Playing through DA2, I really am struck dumb by how much they hold your hand these days. They honestly don't let you figure out ANYTHING for yourself anymore, which is a shame.
Just made me sad.
I suppose games have a lot of stuff yet to be done properly.