Awhile ago there was nifty little forum game that went on, and tragically it ended too soon due to a lack of cooperation and some management issues. I have decided to restart this game under the hopes that it shall start off better and hopefully reach the glory it should have obtained. I also have made some minor edits to this one, just to make it slightly harder than the first.
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[HEADING=1]The Dungeon, based on "Trial".[/HEADING]
The objective of this game is a simple one, but not an easy one. The players must make their way to end of the dungeon, filled with monsters, traps and puzzles of my devising. Along the way I might throw some things in to lend a hand, such as spells, training manuals, or items, though these might be traps in disguise. Be careful, because one wrong step and you can find yourself eaten, burned, mutilated, or anything else synonymous with getting killed in a gory or/and spectacular matter. So take a moment to think before going towards that treasure, it might be filled with snakes.
Just like the original I shall post what area you are in, along with the options you can use. However unlike the original I have decided to throw in something to mess with you, disadvantages. These little issues will make the game harder for you to complete on your own, so team work is a must. So have fun, watch your step, and don't trust anybody. Welcome to The Dungeon.
Spells and ailments shall be added as we go along.
The original thread can be located here :http://www.escapistmagazine.com/forums/read/362.156860?page=1
Major Note: There might be some questoins on why I am allowing so many spots, that is because I plan to be dangerous and I want a ton of victims, that way if I kill three people at once it won't kill the game.
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[HEADING=1]The Dungeon, based on "Trial".[/HEADING]
The objective of this game is a simple one, but not an easy one. The players must make their way to end of the dungeon, filled with monsters, traps and puzzles of my devising. Along the way I might throw some things in to lend a hand, such as spells, training manuals, or items, though these might be traps in disguise. Be careful, because one wrong step and you can find yourself eaten, burned, mutilated, or anything else synonymous with getting killed in a gory or/and spectacular matter. So take a moment to think before going towards that treasure, it might be filled with snakes.
Just like the original I shall post what area you are in, along with the options you can use. However unlike the original I have decided to throw in something to mess with you, disadvantages. These little issues will make the game harder for you to complete on your own, so team work is a must. So have fun, watch your step, and don't trust anybody. Welcome to The Dungeon.
1) Do not make up your own choices, because I will most likely just make it end in death for you.
2) Don't control other people's characters.
3) What I say goes, don't try and argue with me.
4) Inactivity for over five days shall result in death.
5) Write as if you were in an RP, if I see something like "I choose 3" I shall not pleased.
6) No trench coating, Mary suing or all that bad stuff.
2) Don't control other people's characters.
3) What I say goes, don't try and argue with me.
4) Inactivity for over five days shall result in death.
5) Write as if you were in an RP, if I see something like "I choose 3" I shall not pleased.
6) No trench coating, Mary suing or all that bad stuff.
Note from the GM - If you have an idea for a disadvantage please tell me, I'm always looking for ways to torture your characters further.
Second note - If one is crossed out you cannot use it, this is to ensure that we won't have a team full of clumsy morons or pacifists.
Fist Fighter: If you take this you cannot use a weapon, making combat far more dangerous.
My Head Hurts: Congratulations, you start off with a concussion that cannot be healed.
Clumsy: Your all around clumsy, I recommended letting others handle the balance beam.
Bad Luck: Today isn't going to be your luck day...
Weak Bone Structure: Breaking an arm just got easier.
Lacking Body Build: You aren't going to be forcing down any doors, that's for sure.
Arcane Ignorance: Ignorance breeds stupidity, and tragically the stupid can't learn magic.
Pacifistic: You can't bring yourself to harm another, even if your being chased down by rapid dogs.
You Look Delicious: Apparently you look appetizing, well, maybe to the monsters.
Random: *Choose this if you can't make up your mind*
Second note - If one is crossed out you cannot use it, this is to ensure that we won't have a team full of clumsy morons or pacifists.
Fist Fighter: If you take this you cannot use a weapon, making combat far more dangerous.
Weak Bone Structure: Breaking an arm just got easier.
Pacifistic: You can't bring yourself to harm another, even if your being chased down by rapid dogs.
Random: *Choose this if you can't make up your mind*
Knife
Dagger
Short Sword
Long Sword
Staff
Cutlass
Axe
Mace
Claymore
Gauntlets
Short Sword
Cutlass
Mace
Claymore
Gauntlets
Spells and ailments shall be added as we go along.
Name: (This shouldn't be too hard to figure out.)
Weapon: (You have the options listed above in the resources. If you chose FF, leave this blank.)
Inventory: (Just leave this empty for now)
Magic: (Just put 'None' for now.)
Status: (Just put "Fine" unless you choose MHH, put down 'Permanent concussion' if you choose that anti-perk.)
Disadvantage: (In the resources. Pick one.)
Weapon: (You have the options listed above in the resources. If you chose FF, leave this blank.)
Inventory: (Just leave this empty for now)
Magic: (Just put 'None' for now.)
Status: (Just put "Fine" unless you choose MHH, put down 'Permanent concussion' if you choose that anti-perk.)
Disadvantage: (In the resources. Pick one.)
Name:Marlum
Weapon: Dagger
Inventory:
Magic: N/A
Status: Fine
Disadvantage: Lacking Body Build
Weapon: Dagger
Inventory:
Magic: N/A
Status: Fine
Disadvantage: Lacking Body Build
Name: Demora Valentine
Weapon: Longsword
Inventory:
Magic: Electro Bolt.
Status: Fine
Drawback: You Look Delicious
Weapon: Longsword
Inventory:
Magic: Electro Bolt.
Status: Fine
Drawback: You Look Delicious
Name: Winston Bigglesworth
Weapon: Mace
Inventory: Empty
Magic: None
Status: Fine
Disadvantage: You look delicious
Weapon: Mace
Inventory: Empty
Magic: None
Status: Fine
Disadvantage: You look delicious
Name: Shaun Andrews
Weapon: Cutlass, Fork.
Inventory:
Magic: None
Status: Fine
Disadvantage: Lacking Body Build
Weapon: Cutlass, Fork.
Inventory:
Magic: None
Status: Fine
Disadvantage: Lacking Body Build
Name: Jeff Minks
Weapon: Staff
Inventory:
Magic: None
Status: Various scratches across the back.
Disadvantage: Arcane Ignorance
Weapon: Staff
Inventory:
Magic: None
Status: Various scratches across the back.
Disadvantage: Arcane Ignorance
NAME: Ariadne
WEAPON:gauntlets
Status:Fine
Items:none
Spells:none
Disadvantage: Bad Luck
WEAPON:gauntlets
Status:Fine
Items:none
Spells:none
Disadvantage: Bad Luck
Name: Lafert Freyold
Weapon: Long Sword, Dagger
Inventory: N/A
Magic: None
Status: Burn wound across the chest.
Disadvantage: Arcane Ignorance
Weapon: Long Sword, Dagger
Inventory: N/A
Magic: None
Status: Burn wound across the chest.
Disadvantage: Arcane Ignorance
Name: Llaidas Whisperwind
Killed: Never awoke, presumed to be killed from an overdose of sedatives.
Killed: Never awoke, presumed to be killed from an overdose of sedatives.
Name: Richardson
Killed: Didn't wake up, presumed DOA.
Killed: Didn't wake up, presumed DOA.
Name: Hebi doku
Killed: Dead on arrival.
Killed: Dead on arrival.
Name: Paul Thaddus
Killed: Tortured to death after having both kneecaps blown out.
Killed: Tortured to death after having both kneecaps blown out.
Name: Rowan
Killed: Dropped out, DOA.
Killed: Dropped out, DOA.
Name: Hali Magnus
Killed: Electrocuted.
Killed: Electrocuted.
The original thread can be located here :http://www.escapistmagazine.com/forums/read/362.156860?page=1
Major Note: There might be some questoins on why I am allowing so many spots, that is because I plan to be dangerous and I want a ton of victims, that way if I kill three people at once it won't kill the game.