The Elder Scrolls 5. what do you want to see?

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Social Pariah

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A good, well executed plot would be the first thing that comes to mind... that and proper facial animation, a more interesting world with more interesting NPCs and maybe release it without shitloads of bugs.
 

USSR

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Oct 4, 2008
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hypothetical fact

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Oct 8, 2008
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ansem1532 said:
UNKNOWNINCOGNITO said:
ansem1532 said:
UNKNOWNINCOGNITO said:
ansem1532 said:
UNKNOWNINCOGNITO said:
I GOT THE PERFECT IDEA !!

Have Online PLAY !!!!!!!!
Then I assume many people have the "perfect" idea.

I wish for online play as well, don't worry.
so you agree with me ?
100%
thats gd to here

YAY FOR ESCAPIST COMMUNITY !
...woot!
Not going to happen. It would require alot of work and would get really screwy with spells. I shoot my fireball at the goblin near you causing the explosive radius to hit you which your armour reflects back onto me.
 

USSR

Probably your average communist.
Oct 4, 2008
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hypothetical fact said:
ansem1532 said:
UNKNOWNINCOGNITO said:
ansem1532 said:
UNKNOWNINCOGNITO said:
ansem1532 said:
UNKNOWNINCOGNITO said:
I GOT THE PERFECT IDEA !!

Have Online PLAY !!!!!!!!
Then I assume many people have the "perfect" idea.

I wish for online play as well, don't worry.
so you agree with me ?
100%
thats gd to here

YAY FOR ESCAPIST COMMUNITY !
...woot!
Not going to happen. It would require alot of work and would get really screwy with spells. I shoot my fireball at the goblin near you causing the explosive radius to hit you which your armour reflects back onto me.
It's always a possibility, if I'm correct, the PC had a beta of online oblivion.

Plus I wasn't saying it was going to happen, I was just stating the fact that it would be nice if The Elder Scrolls had some type of online co-op.

And think for a second, it will take many, many years for it to come out, plus they are going to need an entire new storyline, new gameplay (which means no crazy super amazing spells, copy glitches, and infinite stats) and with taking all of those into account, it could be very possible.
 

TheRightToArmBears

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Dec 13, 2008
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UNKNOWNINCOGNITO said:
Wasder said:
UNKNOWNINCOGNITO said:
I GOT THE PERFECT IDEA !!

Have Online PLAY !!!!!!!!
No no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no

sorry, but no. The point of ES is not to be online. That's what WoW is for. Of course, if there was a separate ES MMO that would be vaguely acceptable. But if it was an MMO it would be nigh unmodable and it would ruin any immersion whatsoever. I would liketo see more weapons, better voice actors, better fighting etc.. the usual
what if the online was better than the single player in everyway ?
Well, I play on the pc so... Mods.
 

Crimson Moon

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Jan 19, 2009
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I would like to see the Dark Brotherhood and the Thieves GUild expanded upon. What about an option to pledge yourself to a daedra lord. Again, I want to see another realm of Oblivion. How about the option to domesticate wildlife, open a farm for income. With that being said, more way to spend your money. How about really cool houses you can by outside of a city. Maybe even some hookers. I am a fan of randomly generated dungeons, tha way it is always new. More things to just look at, Oblivion was just one romanesquic ruin after another. I would like to see the game take place in either Elswyer or Hammerfall. Better yet why not all of Tamriel. That would be the bes option since each provience has one basic geographical feature. If they redo Morrowind, then they should do the whole province and not just Vanderfell. Again the only online option I see working for this game is online arena matches, but nothing else.
 

Zersy

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Nov 11, 2008
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Wasder said:
UNKNOWNINCOGNITO said:
Wasder said:
UNKNOWNINCOGNITO said:
I GOT THE PERFECT IDEA !!

Have Online PLAY !!!!!!!!
No no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no

sorry, but no. The point of ES is not to be online. That's what WoW is for. Of course, if there was a separate ES MMO that would be vaguely acceptable. But if it was an MMO it would be nigh unmodable and it would ruin any immersion whatsoever. I would liketo see more weapons, better voice actors, better fighting etc.. the usual
what if the online was better than the single player in everyway ?
Well, I play on the pc so... Mods.
And that means ?
 

Mikaze

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Mar 23, 2008
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shufflemonkey16 said:
Actually, I'm pretty sure that Oblivion was bigger, it just felt smaller because of the unlimited draw distance, the ability to run much faster and indefinately without consequence, and the fast travel to anywhere.

Basically, I want the good from Morrowind (RIDICULOUSLY rich and deep story that was relevant to, and taught you about the entire culture and history of Morrowind. Very diverse landscapes and architecture, enemies and shop merchandise not leveling with you) mixed with the good from Oblivion (graphics, draw distance, indefinite running, magic system). Also the Melee combat needs to be seriously revamped so that it's a lot more immersive and interesting. Better voice acting and more actors is great too.
I loved the Morrowind story, in fact, I would be almost content if TES V was just a remake of Morrowind with more voice actors and less hair styles that are sharper than my sword.
 

Mikaze

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Mar 23, 2008
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Exterminatus said:
More immersion.

Less generic fantasy bullshit.

Less DICKING with pre-established lore.

MORE VOICE ACTORS... I'd even be content with text boxes for lesser NPCs.

Less concentration on GRAFIX!!!1 and more on story, depth, role-playing and re-playability.

INTERESTING CHARACTERS.

Less repetitive combat.

Get rid of the fast travelling, as it makes the world feel incredibly small.

Better physics engine.

More interesting spells.

MORE dialogue options and quest branching.

Bring back the old armour slots.

More weapons and armour. Make Daedric armour and such RARE, like it used to be.

Some other stuff I haven't thought of.
Here we have somebody who probably didn't play Morrowind. Without fast travel, it takes about 2 weeks real time to walk from one place to another. Admittedly fast travel did make the world feel small but to me it was infinitely preferable to trudging through the mountainous areas of north Vvardenfell looking for a small village which I found before but have apparently misplaced during the course of my adventures.
 

DalekJaas

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Dec 3, 2008
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It needs every single mod in the top 100 oblivion mods (on TesNexus) bar the stupid skimpy girl ones and a new story and then Im in!! I would like to see an actual mine in operation and a larger variety of boss characters that are unique. And some new unexplored deadric realms.
 

Bobzer77

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May 14, 2008
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Online would never work, maybe arena online like Crimson Moon said but to get the whole thing online it would mean: no fast travel, no waiting, no sleeping among other things. Plus I think someone mentioned Oblivion Online. To get that to work they pretty much had to strip oblivion down to nothing + when online the other player was just a naked Bosmer with a warhammer
 

L McD

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Dec 11, 2008
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Mikaze said:
Exterminatus said:
More immersion.

Less generic fantasy bullshit.

Less DICKING with pre-established lore.

MORE VOICE ACTORS... I'd even be content with text boxes for lesser NPCs.

Less concentration on GRAFIX!!!1 and more on story, depth, role-playing and re-playability.

INTERESTING CHARACTERS.

Less repetitive combat.

Get rid of the fast travelling, as it makes the world feel incredibly small.

Better physics engine.

More interesting spells.

MORE dialogue options and quest branching.

Bring back the old armour slots.

More weapons and armour. Make Daedric armour and such RARE, like it used to be.

Some other stuff I haven't thought of.
Here we have somebody who probably didn't play Morrowind. Without fast travel, it takes about 2 weeks real time to walk from one place to another. Admittedly fast travel did make the world feel small but to me it was infinitely preferable to trudging through the mountainous areas of north Vvardenfell looking for a small village which I found before but have apparently misplaced during the course of my adventures.
2 weeks? Daggerfall took 2 weeks to cross in real time, but it was also the size of Great Britain. Morrowind and Oblivion took maybe 2 hours to cross the map max.

Personally I loved Morrowind's style, in my opinion Vvardenfell was a very interesting place and I honestly never got bored of trekking throught the ashlands (crazy I know). Hopefully, in TES V they bring back Morrowind style fast travel with perhaps some more destinations dotted across the map. Oblivion was bad because it was made on the assumption that you would use fast travel, in several quests you must travel the length of Cyrodiil multiple times. If you get a quest in Skingrad you should be able to do it in the vicinity of Skingrad.

Other things I want to see:

No level scaling, don't reduce it, don't tone it down, just get rid of it, I never liked the idea.

No built in walkthrough, sometimes the 'journal' and 'compass' in Oblivion were just insulting. Let us stand on our own two feet and work things out ourselves.

More choices and consequences, in Oblivion you made very few choices and those that you did make had very little consequence. We should be able to take different paths down most quests and if we screw up, have us face the consequences.

More ambiguity, in the previous games the Empire had united Tamriel by often using questionable methods, in Morrowind you had to think, am I really doing the right thing, helping the Empire, it would have been better if you could weren't still forced down a linear main quest, but the ambiguity there made it better. Similarily with Dagoth Ur, even if he was doing things the wrong way, you could actually sympathise with his motives. And the Daedra were really intriguing and mysterious, always doing whatever helped themselves.

In Oblivion all that goes out of the window, the Empire are the good guys and the Daedra are the bad guys, no questions asked. Your main advesaries want to destroy for the world just for the lolz from all you can gather. (Apart from that final speech which, due to several inconsitencies with the lore I am inclined to pass off as the ramblings of the madman.) All the quests in the next game should make you think about whether what you doing is right (apart from the customary Fed Ex assignments) sometimes you can find a definitive answer, sometimes you can't.

I'll end it there or I could go on for hours.

EDIT: And about the online debate, small scale co-op could be nice as long as it doesn't detract from the rest of the game. Anything beyond that can stay away from the Elder Scrolls.
 

ZP---Fanatic

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Dec 29, 2008
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ansem1532 said:
hypothetical fact said:
ansem1532 said:
UNKNOWNINCOGNITO said:
ansem1532 said:
UNKNOWNINCOGNITO said:
ansem1532 said:
UNKNOWNINCOGNITO said:
I GOT THE PERFECT IDEA !!

Have Online PLAY !!!!!!!!
Then I assume many people have the "perfect" idea.

I wish for online play as well, don't worry.
so you agree with me ?
100%
thats gd to here

YAY FOR ESCAPIST COMMUNITY !
...woot!
Not going to happen. It would require alot of work and would get really screwy with spells. I shoot my fireball at the goblin near you causing the explosive radius to hit you which your armour reflects back onto me.
It's always a possibility, if I'm correct, the PC had a beta of online oblivion.

Plus I wasn't saying it was going to happen, I was just stating the fact that it would be nice if The Elder Scrolls had some type of online co-op.

And think for a second, it will take many, many years for it to come out, plus they are going to need an entire new storyline, new gameplay (which means no crazy super amazing spells, copy glitches, and infinite stats) and with taking all of those into account, it could be very possible.
instead of having a Online 1 u could have a solo-play With Optional online play.On the online area you can buy and create a shop and all tht instead of the Wierd NPC's,i no it would take Donkeys to make but all the ES fans would kill there family for a chance to get it xD
 

axia777

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Oct 10, 2008
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ZenMonkey47 said:
It might be cool to have a VATS type system for preforming advanced maneuvers such as disarming, power attacks, decapitation, hobbling, etc. All stylized of course, a bit similar to the combat animations in KotOR (a few feints, a few blocks sending showers of sparks, and then you leap at the enemy bringing your sword down on them hard)
Thia is one the best posts I have read in this thread. making VATS, just named it differently, in TES games would kick some much ass.

I also agree on the combat animations. A sword master can do a lot more then what we saw in any the TES games. Any weapons m,aster for that matter. They need to motion capture some real people who can really fight with weapons. Add those animations into the game.

Also, Co-Op is good, MMO is BAD BAD BAD!!! NO TES MMO!!
 

sharoosunidhi

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Feb 25, 2009
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Theon Tonarim

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Oct 26, 2008
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No more leveled monsters/better leveled monster system.
I wanna see Ocato take power for himself and try to become Emperor... and have the player as his right hand man :O! (If you want to.)
Better conversation pie.
 

Johnnyallstar

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Feb 22, 2009
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I loved morrowind, and oblivion, but I'd like to see more diverse items first and foremost. Less strict restrictions on spells secondly, I don't mean everything can be a GODSPELL but at least make incredible spells for enough mana to fill a small ocean.

A little more varied landscape maybe? More weather would be a cool idea. Of course more/better voice acting would always be appreciated, not like hearing one dude do the voices of every male of his race...

Bring back the morrowind death of important characters just because it's much more difficult that way?

oh, and stealth... yeah you may have 200 stealth, but really it's bright daylight standing right in front of the guy... seriously.