The Elder Scrolls 5. what do you want to see?

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timmytom1

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Feb 26, 2009
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The jumping spell/leap scroll/whatever the fuck it was called from morrowind,i just want to leapfrog across the world like a psychopath again
 

MiracleOfSound

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Jan 3, 2009
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The ability to fast travel to and from indoor locations.

There are more loads on your screen while playing Oblivion than you'd get in a Jenna Jameson compilation.
 

Julianking93

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May 16, 2009
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shatnershaman said:
mjhhiv said:
You didn't like Oblivion's music? I thought it was terrific.
I agree except for the combat music I felt was weak.
Agreed, every bit of roaming music, calming music and [b/]some[/b] of the dungeon music was great.

But the combat music was so bad!!! They need to get someone else for the combat music. Keep Jeremy Soule for the regular stuff but get someone else for an epic battle.
 

Undeleted

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Jul 29, 2009
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What I really want is just Morrowind with current-gen graphics. That's all Bethesda, really. But if I had to make a list:

1. Bring back all the skills from the past games.
2. Bring back all the spell effects (levitation).
3. Stay true to the lore of the ES universe. Cyrodiil is supposed to be a wet rainforest-type area, instead we got high fantasy.
4. Remove level scaling. The point of an RPG is to become strong over time.
5. Make exploring worth it. In Oblivion you find a hidden cave, explore it, and come out with an apple and a spoon. This is linked to level scaling, I think.
6. Better NPC behaviour. Morrowind's silent NPCs were better than the immersion-shattering Oblivion ones.
7. Better conversations. This [http://www.youtube.com/watch?v=ob8Mk5hR4ro] is terrible. his undying stare, flat tone of voice, and stock still posture make the conversation completely uninteresting. These [http://www.youtube.com/watch?v=pcdDt2QS82U] are good conversations.
8. Better questlines. The Dark Brotherhood was the only good one.
 

Troublesome Lagomorph

The Deadliest Bunny
May 26, 2009
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I want to see the sload. I also want a bigger game world that includes provinces we have not had the good fortune to see.
hailmagus said:
I'll leave that up to Bethesda as to what I want to see. They haven't let me down yet.
Once again we agree on the subject of RPGs.
 

Sh0ckFyre

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Jun 27, 2009
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I want ONE thing from the Elder Scrolls 5. Multiplayer. I lied, I'd also like TES5 to incorporate the leveling system from either World of Warcraft (It actually had something good!O or Fallout 3's leveling. Seriously, only your major skills being able to level you up was fucking stupid. And cut down on the amount of bugs that plagued the previous releases. I know I can't ask for a game without any bugs on any level, but the least Bethesda can do is some fucking PLAY TESTING.

Morrowind had a mighty fuck load of choice when it came to your weapons and armor and clothing. Mix that with the FaceGen Technology of Oblivion, and you can have a truly personal character.
 

Sharpyy

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Jul 31, 2009
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More Customizible houses!!

-Being able to sleep in "Owned" beds even tho the "Owner" is dead .....

-More Drugs

-More Guilds

-Bigger Map

-More armour

-Something super rare that would take years for 1 person to even have a hint its their >.>

-If you manage to Mortally wound someone that person doesn't die they go to a hospital or something for a few days and then re-apear in the world! but u can still kill people with a head shot or bleeding them to death.

-Kids in the game

-More Wilderness encounters e.g coming across a group of Bruma Guards fighting bandits in the forest

-Having a medicine skill that can revive allies that aren't dead.

-Limb damage like on Fallout 3... shoot them in the arm with a arrow and they like grab their arm and try to run then u shoot their leg and their crawling on the ground ....

-Mind Control!

-More NPC's

-More Villages and cities

-Quests that have a wide range of outcomes like fallout 3 in a way

-Better AI

-Option to play a evil person

-Random village and city attacks e.g walking through Vivec or something and bam a horde of deadra are running in killing people and burning stuff and u can kill them

-More realistic enviroment e.g enemies might burn a building, that building will stay damaged for a while and overtime people will fix it

-Ability to create a small village or camp where u can pick up travelers and such and slowly build up a town

-Having assasins chase you if you become bad and such

-More NPC voices Specially on guards :p

-No Guard telepathy, so if u kill someone behind a house and no one see's you nothing will happen until somone finds a body and u get tracked down by guards and becomes a little investigation

-HOLIDAYS, may osund like a MMO but would be cool seing a change in cities and stuff

-Flamable buildings!

-Flame arrows

-Faster horses with better movement animation and cool deadra armour :D:D

-Smashing doors down with heavy wepeons will alwals alert guards but easy accsess into a house

-Throwing weopens like knifes and ROCKS

-One thing that i think would be really awsome if it was like awsomely realistic ... like Footprints, and if your walking and lets say u jump up onto a wall maybe a brick might slip out and fall to the ground or bodies that never disapear (i think they do i dno >.>)
arrows that stay stuck into something forever unless u grab them holes in the walls where arrows have hit... etc

-a Legendary god boss thats really hard to kill (without mods)

-a SKOOMA guild....

-City on city fights village vs village fights... seige wepeons involved e.g catapults

-Bridges that break lol

-Able to Push people :D (off cliffs)

-Fist wepeons (dno if they have them already ??)

-Warewolf powers.

-Vampire powers

-more then one huge quest line e.g a vampire and warewolf quest line

-Maybe appearences from people from oblivion and stormwind lol like the Fan guy that follows u is in a town in ES5.

-More NPC on NPC interactions

-NPC's interacting with enviroment more e.g a NPC leaning on a wall.

-More Named NPC's appearing throughout the cities and towns as u get higher in level

-an awsome Interaction like for example a deadrea takeing someone hostage and u need high bow skill to do this but u like have to shoot him in the head and save the person or let him die..

-Real world NPC interactions like NPC's falling in love without u doing like a quest for them to do it or something

-after main quest line you get a castle or something as your home with guards.

-ability to talk to certain people and get them to build u a home in like certain spots in the world.

-Pet dog!

-new race

-More character customization

-Frameing people and getting them killed e.g killing somone then puttin sword u did it with in their house

-Claiming anyones house if you kill the owner

-Slitstriders!

-Boats

-A form of fast travel like a book that can teleport u to only one city u want 2 or something

-Climbing abilities

-If you kill someone it causes people to freak out wonder who did it not just say hello and be happy lol

-Build ability lol... kinda silly but be funny to build a fence on a path and people go QQ trying to get around it

-Visual Injuries on people like punching them in the face and they get a blood nose or black eye

-Boobs

-Tits

-Penis

-Testicles

-Yeh dam straight naked people ftw

-Better music

-Exiled! if you kill to many people you become exiled from good cities and can't return and their is a bad guy city udnerground or something where you do a massive quest line to destroy goo guy city's and capture them

-Sprint ability for quick in and out assasinations

-Quest line involving slaves!

-Rare collectible Objects (not wepeoens or armour) maybe a rae Plate lol

-better Weather intensity and effects like when it runs the floor gets covered in mud and mud slides or something might happen

-Harder dungeons with cool traps that can 1 shot u

-Dragons!

-More enemies

-Swearing

-Sex

-Breakeabe windows and pots and stuff e.g sneaking into house and u bump the table and knock a plat off and it smashes and wakes people up
 

MCDERF

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Jul 14, 2009
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I'd like to see a more intuitive combat system. Oblivion feels like your character is hitting a pinata, and bring back the animal summons and the ability to summon more than one thing.
 

Jon Etheridge

Appsro Animation
Apr 28, 2009
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More variety in scenery. Oblivion and Fallout 3 both felt very repetitive as far as color scheme and scenery. Mix it up a bit.
 

macatombe

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Mar 8, 2009
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Jon Etheridge said:
More variety in scenery. Oblivion and Fallout 3 both felt very repetitive as far as color scheme and scenery. Mix it up a bit.
Amen to that. The first thing i did after i got oblivion was download a environment mod.
Also there should be children (even if they have to be immortal children)
 

electric_warrior

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Oct 5, 2008
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shufflemonkey16 said:
Recently, Bethesda has been preoccupied with the making of the new Fallout game, but after that, we can expect to hear news of the development of TES 5. With the clues given at the end of Oblivion, it's pretty obvious that the main quest of the game will center on the impending colapse/colapsing empire of Tamriel.

TES console games have followed the same formula so far with very little change. Extremely open "do what you want when you want to" storyline, vast and totally free roaming gameplay area, skill advancement based leveling as opposed to exp based. But, I personally am thinking that a new TES game will need to rethink some things.

So, if you're a fan of the Elder Scrolls series, would get TES 5, and feel it would need some changes, what kinds of things would you want to see different in this game from the previous titles as far as gameplay and plot and anything else you can think off?
some aspects of fable built in, e.g. working for money, family and property etc. as well as the warm atmosphere that fable has, also more than four voice actors for thousands of people. enemies that respond to being hit and more complicated combat options than simple swinging, casting spells and moving. other than that i don't think i would change a thing.
 

Cheesebob

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Oct 31, 2008
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Sharpyy said:
A lot of that is very cool shit, although the nakedness isn't paticularly needed because one of the reasons Oblivion is so popular is because it is a 15 and easily accessable
 

Daedalus1942

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Jun 26, 2009
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I want to see it never get made :D.
Unless it has a dynamic battle system similar or better than Dark Messiah. That game pwned and Oblivion was very overrated.
 

wordsmith

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May 1, 2008
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Daedalus1942 said:
I want to see it never get made :D.
Unless it has a dynamic battle system similar or better than Dark Messiah. That game pwned and Oblivion was very overrated.
You mean with a "fuck you" button? (aka the kick button). DM was more overrated IMHO
 

TheDuckbunny

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Jul 9, 2009
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Sharpyy said:
More Customizible houses!!

-Being able to sleep in "Owned" beds even tho the "Owner" is dead .....

...

-Breakeabe windows and pots and stuff e.g sneaking into house and u bump the table and knock a plat off and it smashes and wakes people up
Did you really just type all that? Wow.

OT: Dialogue options.
 

Captain_Heavy

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Jul 23, 2009
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i don't know how you can expand on the GREATEST VIDEO GAME EVER CREATED IN THE HISTORY OF VIDEO GAMING, but if I had to pick something it would be the ability to take over castles and become the king/queen while having people challenging the throne.

my character is a breton named thomas tharn (after Jagar Tharn). he is wearing priest of order robes and hood with all of his equipment enchanted to protect against magic and physical attacks, my major fighting style is summon a daedra lord and turn invisible (level 100 illusion and conjuration). I don't need the daedra though as I have Dawn/dusk fang sword and an arsenal of spells at my disposal including the ability to controll lesser minds to fight for me. I could basically level an entire city with half of the inhabitants being brain-washed soldiers in my small army, the other half in a mystically-induced rage fighting eachother for my amusement, but I can't hold any real seat of power in any part of the game!!!!

(Yes, that was mostly bragging, but it also helps prove my point.)


***edit***

also multiplayer of any kind, that would be totally badass.
 

Captain_Heavy

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Jul 23, 2009
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on one other note:

no more beggars that say (in a crackly voice) "Can ye spare a single coin for an old beggar?" and then you ask them a question and they say (in a high-society snobby kind of voice) "Oh, him? I used to go to his house for lunch every week. He lives directly left of the castle."

Yeah, NPC consistency would be nice.

Also, just to share. I was on a quest where I had to talk to this lady to find out what she knew about some missing guy, and i was simultaneously on a quest to kill some other guy in the same town as her. Well, long story short, the fight spilled into the streets. This lady saw a guard slice me before she saw me take a swing so she figured "Aww shit police brutality! My deadly fists and cloth armor will help bring justice!" she runs and punches the guard. The guard basically sneezes in her general direction and she dies. Not labeled as a quest character and dead, so now I'm stuck with a quest in my log that can permenantly never be completed.
 

TheDrunkNinja

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Jun 12, 2009
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personally, i think a lot of people are getting a bit ahead of themselves when it comes to making these comments. i keep hearing some (let's be honest) absolutely impossible requests when it comes to gaming capabilities. i mean, come on people, this aint fable we're talking about here. we cant expect the impossible, because we'll ultimately become our own undoing.

oblivion was actually pretty good for me when it came to combat and gameplay. a little more tweeking with it, spell usage, and the inventory system. then ill say its perfect. the only thing more i can expect and hope from bethesda is an overhaul on the environment and characters, as well as an epic new story line.

for story? i would have it that the provinces are at war. the empire is up for grabs after all. i say the story take place in the southern most part of the continent. the map would include the provinces of valenwood, elsweyr, black marsh, and a now war-torn southern tip of cyrodiil (from bravil down to leyawiin). when you think of it, you get so much variety from that set up. the elvish forests of valenwood. the combination of desert and jungle in elsweyr. the harsh swamps of black marsh.

as for the bad guy, i dunno about you, but ive had enough of beating an invincible daedra lord and saving the world. i mean, if the storyline was war-driven, you could be fighting an all new opponent, on a national scale. no "chosen one" bullshit. just you, and the province you choose to fight along side. im sorry but that just sounds so kick ass to me.