The End of Pokemon...(Speculation)

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Buizel91

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Aug 25, 2008
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One Hit Noob said:
arc1991 said:
One Hit Noob said:
Dango said:
One Hit Noob said:
Well, Mario is still alive, and the franchise just made it to space.
So Pokemon: Sun ?
When some friends and I were talking about what they could name the next Pokemon games, we settled on "Pokemon: Sun", "Pokemon: Moon", and "Pokemom: Eclipse", odd how we have the same idea...
Maybe I am your clone?

Anyway, I can very much see a Pokemon space game take place. But because I am such a fanboy, I want MewTwo to be the ruler of Mars. At least Mars...
Palkia And Dialga control Space and Time...it's been done :p
But did they control Mars? I think not.
Well if you control space...don't you control everything in it? Including mars?...
 

nuba km

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Jun 7, 2010
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crazy_egyptian said:
beniki said:
Er... Pokemon MMO?

Combat mechanic is being perfected to death, they have a bucket load of lore and content, a levelling system for each pokemon you carry, and even a PvP tournament schedule.

Seriously, just whip up a 3d model set, which they already did on Gamecube, put micro-payments on potions and some items, an account sytem, and bam! Gateway MMO for young kids before they go on to Warcraft.

...

Come to think of it, with the potential for a variety of flying, swimming, digging and teleporting mounts, you'd have one hell of a game there.
Too right. But two questions must be asked.
1. Will you play from trainer or Pokemon perspective? and
2. If Pokemon perspective, how will they stop everyone from just choosing legendaries?
I would like one form the pokemon's perspective and the legendary thing can be solved by not letting players pick legendaries and of course legendaries would be raid bosses (dungeon raid group limit 6) I would play as dusknoir or tangrowth.
 

Manji187

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Jan 29, 2009
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farq1414 said:
maybe? i mean look at this
pokemon

i think you would run out of ideas for pokemon when you make make one after a garbage bag.

but they didn't stop there

they had to give it a evolution.
Whahahah. You Sir....have made my day :) and for that I thank you.

I can already hear the lil fella muttering "Garbage" incessantly.
 

silver wolf009

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Jan 23, 2010
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The next logical step: FEAR THE BIDOOFS!!



OT: I really don't know how much longer they can get by. The next games they are going to make is going to be remakes of Sapphire and Ruby, we all know its coming.
 

extra testicle

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Apr 3, 2011
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pokemon in the hood
pokemon in virtual reality
and yeah, pokemon in space

The pikachu character(and a few others, pidgy? jigglypuff?) will probably live on after the main gameplay mechanic gets outdated. Maybe team rocket and ash too. An fps would be funny, but a bad sign for the series.

I hope they're working on an online version, but I imagine trying to translate turn based combat is an issue. For PVP one way to solve it would be to have virtual police come after players that tried it without entering a designated combat area. Instead there would be a challenge, reputation and arena system where if you challenged similarly ranked players you would get experience for winning and "punishment" for declining. If a level 99 player challenged a level one there would be no punishment for declining and maybe the game could put an "evil" or "bully" tag or the character. Once you agreed to combat you enter an arena. Combat could be email style, but you would lose if you didn't respond in time. Maybe you would have to control a team of trainers so one avatar wouldn't get tied up in battle and you could still explore the world.

Declining all or most PVP battles could do something like make your character more zen and give some stat bonuses to the players that just want to explore and catch pokemon.

I'd also like to see a level of compatibility between a handheld version and the mmo version. This would be super cracky! You could respond to PVP battles from you handheld or maybe train pokemon you caught online.

I'd like to see pokemon as a more finite resource in an online game(especially the rarer ones) as it would lead to an interesting and varied economy. It would also be a good way to encourage guilds. Still, this would be a hard task to manage because you want casual players to feel satisfied, but also allow the dedicated to feel like they had achieved something really special when they get an ultra rare pokemon. I think there are much richer gaming experiences possible in a pokemon mmo than in something like WOW, but I understand it will be a lot of hard work.
 

TrevorGruen

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Jan 5, 2011
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mjc0961 said:
TrevorGruen said:
there has never really been any story to build on or improve
Uhm. what? Assuming that's true for a moment, then the obvious way to improve on it would be to make a better story.

no real improvements or renovations in the gameplay (i.e. combat)
...Okay, so you really just have no idea what you're talking about then. Good to know. Because anyone who did would be able to give an entire list of gameplay improvements and renovations, like so:

Splitting the "special" stat from Gen 1 into "special attack" and "special defense" in Gen 2.
Hold items to add another level of variety to combat were added in Gen 2.
Two new types (dark and steel) were added in Gen 2 to help balance out the previously ridiculously overpowered Psychic type.
Weather effects and moves were added in Gen 2 that could drastically change the battle under the right circumstances.
Breeding was added in Gen 2 which could be used to get moves on a Pokémon that it wouldn't normally know for an added surprise for your opponents in battle.
Double battles were added in Gen 3.
Abilities were added in Gen 3 to add even more variety and decisions for Pokémon that could have one of two different abilities.
Natures were added in Gen 3 so you can play with your Pokémon's stats a bit more.
Gen 4 really shook things up by getting rid of the previous "all attacks of these types use the attack and defense stats, and all attacks of these types use the special attack and special defense stats" method and splitting it up so that there are both physical and special moves for all move types.
Gen 5 added both triple battles and rotation battles.
And of course, new hold items, abilities, and moves were always being added in each new generation after the concept was first introduced.

But no, you're right. Gameplay hasn't had any real improvements or renovations, and aside from the more colorful graphics and better music, battling in Black and White is exactly the same as battling in Red and Blue.

Now, about this death nonsense. These games are hugely popular, especially now. You say last limbs? All the Black and White sales are laughing at you right now for suggesting such a thing. The series is still going strong, and even if the next games don't sell as well as Black and White, they'd have to experience a Guitar Hero 502 (or whatever the last one was, they never really numbered the damn things properly)/Rock Band 3 level of failure before they even thought about ending the franchise.
dont be so quick to judge, what you are talking about (special defense, dark, double battles) those are all tweaks and minor changes. It has still been having six pokemon with 4 moves each in turn based combat since the begining. and did you even read my post before you started talking shit at me? i didnt say it was on its last limbs, i said it seems like it should be if not for the sales you ass. read, dont judge, and if your going to judge read what i said first you prick.
 

Yoshisummons

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Aug 10, 2010
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This thread summed up: (Omg it will never end and it never changes!) times 141 posts as of this posting. Great job guys.
 

EcHoFiiVe

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Nov 28, 2010
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I want it to end at the Ruby and Sapphire remake which, if following the trend, will be the next games they put out.
 

Juventus

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Feb 28, 2011
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i find it funny people hate on activision for releasing call of duty every year, yet nintendo gets a free pass for milking pokemon franchise. at least activison doesn't release two versions of the same game and call it different names simultaneously.
 

Nostalgia

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Mar 8, 2009
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TrevorGruen said:
dont be so quick to judge, what you are talking about (special defense, dark, double battles) those are all tweaks and minor changes. It has still been having six pokemon with 4 moves each in turn based combat since the begining. and did you even read my post before you started talking shit at me? i didnt say it was on its last limbs, i said it seems like it should be if not for the sales you ass. read, dont judge, and if your going to judge read what i said first you prick.
Necessary game-balancing tweaks.
He gave you an answer on how things have changed from the beginning and you start throwing a fit at him because that's not good enough? Then main series is still turn-based, oh no! Halo is still an FPS, oh no!
If you give people the ability to carry more Pokemon or give them more moves, isn't that redundant? The only reason you'd want to ability to learn and carry more would be to fill out the weaknesses on your team. By narrowing down options, it leaves your team open to be countered. Carrying more around just encourages grinding or the ability to send out dummy Pokemon to heal the rest of your team up in story-mode.

Perhaps the fact that they have kept the same formula while adding new things instead of changing everything is why a lot of people enjoy it and find it easily to come back to playing. Game Freak says that they enjoy the accessibility the core set of games provides for anyone to pick it up and play, and many older fans and newcomers can find that same enjoyment.
It's the same they show towards the core series sticking to handhelds that people love to ***** about. (guys, it's called Pocket Monsters)


What it really comes down to is that as you grow up, you don't like the same things as you did as you were younger. As you're growing up, toddlers are that age you were when you were getting into Pokemon and will probably be one of their first video game experiences and memories. The fanbase will continually recycles itself til they find it is no longer profitable. Not many people on the Escapist or in your little circle of friends will find that same enjoyment they had for it when they were younger, but kids just like you when you were younger might.

This is the main problem I see. Maybe people should stopped being concerned about the franchise growing to suit their needs and rather look at what it's really about. There have been major gameplay additions, tweaks, balance changes, etc in the franchise without killing it. B&W broke two NDS records (most preorders, fastest selling), so I can't see the franchise dying or "on its last limbs" anytime soon. Hell, Mario is still around and Pokemon is steadily climbing to beat his sales figures for best selling franchise ever without being out nearly as long as him.
 

Mute52

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Sep 22, 2009
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The ideas for new Pokemon are getting ridiculous, so much so that the new ones are pretty much a slight variation of an older one. I say just either make a game with everything, catch them all, every continent etc. Or do remakes or new series, a new pokemon snap and pokemon coliseum would be awesome!
 

Cheesepower5

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Dec 21, 2009
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My advice to Gamefreak: Don't listen to the fans.

...Not even me.

Not because the ideas are necessarily bad, but you'll never satisfy them. The more you cave the more they hunger.
 

crazy_egyptian

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Dec 2, 2010
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beniki said:
Trainer perspective. Makes more sense for role-play, and if I was being cynical, 600 pokemon to level up is much more of a time sink than one!
The legendary balance problem might still come up. Perhaps only allow one legendary per team? I'm not sure how you could explain that in terms of lore... perhaps make it be a pride thing for the more powerful pokemon.

It'd be interesting to see how the utility of each pokemon outside of battle would affect the team building. Tournament builds would be different from exploring builds. Land exploration builds would be different from sea exploration. And of course, PvP duels during the exploration would all be recorded in the context of the area leagues.

Hope Nintendo would hire an outside dev team to help make it though. The Japanese have a... traditional approach to MMOs, and that would kill the fun of a Pokemon world. Personally I'd get Cryptic in to do it, since they have an exceptional talent for building from a role play perspective.
Well, I would've thought that the legendary problem could be solved as having them as raid bosses or something of the like and not having them as available to catch, but I like the idea of having one, as that would appeal to the traditional strategy part of Pokemon in PvP due to having to choose the correct legendary to counter another person's legendary/psuedo-legendary/whatever, and having to utilize your Pokemon types for exploration/quest purposes sounds like a good idea theoretically, but what about the different environments? Should you, say, have a Fire-type with you while exploring underwater for whatever ridiculous reason, would said Pokemon take damage due to the environment or would another debuff of sorts be applied to it as an environmental penalty?

As for developers, I'm not really informed about good MMO devs past the fact that Blizzard did a pretty good job with WoW, but I will agree that Nintendo should hire someone else, because they might not do the best job creating it. Just sayin'.
 

Tiswas

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Sonic Doctor said:
Sober Thal said:
HAHAHA! You'll never catch them all! MWAHAHAHA!

AKA: People seem to be still buying into it quite a bit. If it was ever on a 360 or PS3 or even a computer, I might even try it.

Mew won't be too much of a problem, it's on my Yellow version all I have to do is use my multiple generation versions and generation gameboys to ferry it to my White version.

I'll do it legit, none of this stupid hacking and cheating stuff that people talk about.
You can't trade from Gold/Silver/Crystal to Ruby/Saphire/Emerald IIRC.

Not like Mew is hard to get anyways. It was distributed via wi-fi last year and a few other times too.
 

Ice Car

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Jan 30, 2011
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It'll die eventually, but I don't see this being the last game, I expect at least 2 more generations and a few remakes sprinkled here and there.

It's not on it's last limbs, it's far from it really. The franchise, it's fanbase, it's popularity, etc. are still going strong.

I saw many improvements in Gen 5, and the pokemon, though odd at first, I find likable and designed fairly well.
 

TimeLord

For the Emperor!
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Aug 15, 2008
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ZiggyE said:
How about you are the pokemon?
It's been done, Pokemon Ranger/Mystery Dungeon. And it was crap!

OT: I just want a Pokemon game where you can travel freely between every region and freely capture every pokemon. Obviously have some limits like 3 different games with 3 different sets of pokemon, like they do already. But dammit I want a Charizard in EVERY version I play dammit!
 

Specks88

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Feb 8, 2011
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Galliam said:
I think its about time for a major leap forward type revelation with it. Instead of making it backwards compatable with the earlier games, they should make a new generation, with no new pokemon, allowing it to span ALL the continents and revamp their fundamentally flawed system. It is becoming unsustainable in my opinion, but as long as people keep buying it, they'll keep making stupid looking pokemon and repackaging their game.

A few improvements I can think of off the top of my head would be:
1. Do away with HMs taking up a move slot. Like completely. HM slaves are a painful evil
2. Instead of having 100000 moves to choose from but only about 10 good ones, have movesets that upgrade as pokemon level. Every few levels you're allowed to add points into improving a moves power, accuracy or adding an effect. etc
3. Cut the crap with team rocket, galactic, magma, aqua etc. If they're evil, make their actions have some level of peril other than ooh they're mean to pokemon. Blaaah
4. Like I said before, let it span ALL the continents so you can collect ALL the pokemon and beat every regions gym challenge and maybe even a new story for every region.
5. Try try TRY to make pokemon that aren't completely ridiculous.

Just some ideas I've had, but I think they need to innovate along these lines.
One idea a coworker and I came up with (mind you, this is a coworker that makes fun of me for playing Pokemon, but respects the mechanics/idea) is turn it into a kind of RPG...basically you play 3rd person, like WoW or Guild Wars, as the trainer, but when you get into a battle, you get to control the Pokemon, maybe in the form of a Mortal Kombat-style fighting. VERY easy to port to a 360/PS3 that way, or even the Wii. And add a feature where you can throw a Pokemon out at any time, kind've like the Bloodwing on Borderlands. Either where you can throw a bird Pokemon out to collect an item and still control the trainer, or you can control the Pokemon for scouting, or getting somewhere you, as the trainer, couldn't go (I.E, Pikachu to get in small places)

I think that'd get it out to more than just an RPG....more of an adventure along the lines of Zelda and follow the show a bit.

I know with White I'm finding that the story adds alot and is done in a way that's kept me way interested (not that I'd get bored, but I did with platinum....didn't really seem like there was a core objective). Unlike the other games, it seems there's more than just "Fight Gym Leaders, collect Badges, fight Team Suck, fight Elite 4, become Champion, catch everyone, rinse and repeat". the story with N is keeping me really intrigued, and fighting Plasma is something to look forward to, rather than be annoyed by...

and then maybe this is just me...lol
 

spazzzz100

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Oct 14, 2010
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if they made it MMO and people could start liek the normal game then become 'ace trainers' then do a gym badge 'quest chain' and start a gym, that would be awesome!
 

Specks88

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Feb 8, 2011
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I know there was an MMO of sorts awhile ago...Pokemon Online. It was run independent from Game Freak (independently coded, as well...only thing similar was the model from R/B/Y), but I think it was shut down for good...there were consistant downtimes when I was playing from that
 

Sonic Doctor

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Jan 9, 2010
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Tiswas said:
Sonic Doctor said:
You can't trade from Gold/Silver/Crystal to Ruby/Saphire/Emerald IIRC.

Not like Mew is hard to get anyways. It was distributed via wi-fi last year and a few other times too.
Well, if that is the case, I'll have to find somebody as gullible as my cousin was way back when.

He was seven and I was 12 or 13. He wanted an Articuno and he just clueless on how to play the game properly(he couldn't even get the first bage).

I told him he didn't have anything I could possibly want. He told me some stupid friend of his gave him a Mew, I didn't believe him till he showed me. Since I had all three versions, Red, Blue, Yellow, and had three Articuno, so I got Mew and he got and Articuno he couldn't use because it was too high a level.

I completed my Dex, and got the little congratulations thing that could be printed out if one had the gameboy printer, I didn't.

Yeah somebody has to be gullible enough. Heck, I have two Palkia, I don't know why, but some Asian person(I don't know, that is what the language on it looked like), was trading a Palkia for some Pokemon that really wasn't that rare and I had like 4 of, so I picked up an Asian Palkia for the heck of it.

Edit: Luckily I'll be moving into a new apartment soon that will have WiFi.